Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Bl3wm3
The Morrigan
Level 121
God Stats
0W - 5L
1,555 SR
Queue Stats
96W - 115L
1,387 Elo+
Party 2
Nemesis
Nemesis
Dark_Hinokami
Nemesis
Level 26
God Stats
27W - 16L
1,365 SR
Queue Stats
223W - 248L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
DarthReaper1
Cthulhu
Level 28
God Stats
0W - 4L
1,258 SR
Queue Stats
47W - 55L
1,339 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FaIIenCyferz
Ah Muzen Cab
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 308L
1,487 Elo+
Party 3
Team Averages
Level 54
1,436 SR
1,412 Elo+

VS

Team Averages
Level 95
1,554 SR
1,453 Elo+
Zeus
Zeus
CHIEF_Caboose
Zeus
Level 83
God Stats
5W - 2L
1,741 SR
Queue Stats
33W - 23L
1,532 Elo+
Party 1
Neith
Neith
EBAH KING
Neith
Level 127
God Stats
7W - 10L
1,360 SR
Queue Stats
124W - 163L
1,353 Elo+
Solo
Geb
Geb
Hiso-Chan
Geb
Level 123
God Stats
1W - 3L
1,375 SR
Queue Stats
253W - 278L
1,466 Elo+
Party 1
Arachne
Arachne
rvel0900
Arachne
Level 129
God Stats
6W - 5L
1,718 SR
Queue Stats
91W - 86L
1,507 Elo+
Party 1
Bellona
Bellona
unknown-noob17
Bellona
Level 13
God Stats
2W - 1L
1,577 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
4 / 2 / 6
10,547
479
16,312
22,395
26,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Bl3wm3
The Morrigan
17
2 / 4 / 2
11,107
505
10,383
11,861
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
17
3 / 4 / 5
10,679
485
10,523
20,219
10,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DarthReaper1
Cthulhu
12
0 / 6 / 2
8,188
372
7,708
25,069
20,345
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
FaIIenCyferz
Ah Muzen Cab
17
3 / 4 / 2
10,770
490
13,784
23,149
10,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,012
501
17,690
13,478
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
EBAH KING
Neith
16
5 / 1 / 8
10,763
489
19,792
14,842
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 16
9,480
431
9,204
16,201
19,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
rvel0900
Arachne
17
9 / 4 / 5
11,166
508
16,082
24,180
13,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 5 / 5
10,902
496
9,675
18,032
19,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
12
Kills
20
20
Deaths
12
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
2
6
3.5
L
The Morrigan
Bl3wm3
The Morrigan
2
4
2
0.75
W
5
2
9
4.75
L
Nemesis
3
4
5
1.38
L
Cthulhu
DarthReaper1
Cthulhu
0
6
2
0.17
W
Neith
EBAH KING
Neith
5
1
8
9
L
Ah Muzen Cab
FaIIenCyferz
Ah Muzen Cab
3
4
2
1
W
0
0
16
8
W
Arachne
rvel0900
Arachne
9
4
5
2.88
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
72,443
102,693
Taken
86,733
74,063
Mitigated
64,525
16,723
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
16,312
2,204
0
1,988
22,395
26,893
546
6,550
15,845
0
67,874
L
The Morrigan
Bl3wm3
The Morrigan
10,383
1,442
0
2,089
11,861
6,142
0
3,481
8,347
106,455
6,353
W
17,690
3,522
935
4,938
13,478
5,849
0
2,646
10,832
76,755
0
L
Nemesis
10,523
4,488
0
949
20,219
10,141
629
3,831
16,388
0
94,768
L
Cthulhu
DarthReaper1
Cthulhu
7,708
1,128
831
3,661
25,069
20,345
721
7,527
17,542
35,580
0
W
Neith
EBAH KING
Neith
19,792
3,494
0
3,147
14,842
6,173
760
4,918
9,924
0
80,511
L
Ah Muzen Cab
FaIIenCyferz
Ah Muzen Cab
13,784
4,152
0
7,205
23,149
10,542
971
5,928
17,221
0
98,091
W
9,204
403
1,515
1,967
16,201
19,841
283
3,881
12,320
42,486
0
W
Arachne
rvel0900
Arachne
16,082
10,115
0
7,607
24,180
13,128
1,425
4,178
20,002
0
78,895
W
9,675
3,252
0
1,004
18,032
19,534
1,570
352
17,680
0
78,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,291
Gold Earned
53,323
649
Minions Killed
530
0
Camps Cleared
0
2,064,120
Distance Traveled
2,069,563
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,547
479
122
6
0
422,615
4
L
The Morrigan
11,107
505
174
8
0
369,702
7
W
Zeus
11,012
501
119
5
0
395,026
4
L
Nemesis
10,679
485
132
6
0
498,723
0
L
Cthulhu
8,188
372
55
3
0
380,690
0
W
Neith
10,763
489
110
5
0
343,659
0
L
Ah Muzen Cab
10,770
490
166
8
0
392,390
0
W
Geb
9,480
431
53
2
0
421,210
3
W
Arachne
11,166
508
86
4
0
457,086
2
W
Bellona
10,902
496
162
7
0
452,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role