Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DomeFPS
Athena
Level 154
God Stats
2W - 0L
1,201 SR
Queue Stats
7W - 2L
1,699 Elo+
Party 1
Zeus
Zeus
OnexGrimxDemise
Zeus
Level 99
God Stats
17W - 11L
1,571 SR
Queue Stats
992W - 800L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
TLast Ninja5
Aphrodite
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,781 Elo+
Party 1
Kukulkan
Kukulkan
nTz CRod z
Kukulkan
Level 157
God Stats
1W - 4L
1,324 SR
Queue Stats
19W - 29L
1,482 Elo+
Party 1
Team Averages
Level 142
1,419 SR
1,608 Elo+

VS

Team Averages
Level 131
1,558 SR
1,525 Elo+
Hel
Hel
God Honda
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,515 Elo+
Party 3
Khepri
Khepri
InViK Fusion
Khepri
Level 149
God Stats
4W - 2L
1,769 SR
Queue Stats
160W - 172L
1,521 Elo+
Party 3
Bakasura
Bakasura
Jayrabian
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Merlin
Merlin
chiefwar21
Merlin
Level 104
God Stats
0W - 3L
1,269 SR
Queue Stats
181W - 182L
1,519 Elo+
Solo
Vamana
Vamana
xStealthPro1
Vamana
Level 116
God Stats
5W - 3L
1,751 SR
Queue Stats
153W - 130L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 3 / 13
10,111
722
15,288
20,437
21,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
DomeFPS
Athena
16
1 / 1 / 16
10,125
723
8,779
18,769
19,108
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 2 / 9
11,782
842
27,179
10,789
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TLast Ninja5
Aphrodite
18
3 / 0 / 17
10,472
748
9,033
14,159
13,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
nTz CRod z
Kukulkan
18
5 / 1 / 13
10,773
770
18,300
11,196
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,317
594
8,425
14,905
9,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
16
1 / 3 / 4
9,466
676
10,745
19,417
30,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Jayrabian
Bakasura
13
0 / 6 / 1
8,375
598
3,043
16,182
14,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
chiefwar21
Merlin
17
3 / 4 / 2
9,567
683
17,872
13,949
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
2 / 3 / 3
9,660
690
21,583
22,831
26,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
23
Kills
7
7
Deaths
23
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
13
3.5
W
Athena
DomeFPS
Athena
1
1
16
9
L
1
7
4
0.43
L
Khepri
1
3
4
1
L
Bakasura
Jayrabian
Bakasura
0
6
1
0.08
W
10
2
9
7.25
W
Aphrodite
TLast Ninja5
Aphrodite
3
0
17
11.5
L
Merlin
chiefwar21
Merlin
3
4
2
1
W
Kukulkan
nTz CRod z
Kukulkan
5
1
13
11.5
L
Vamana
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,579
Damage
61,668
75,350
Taken
87,284
66,072
Mitigated
87,552
44,357
Healing
37,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,288
1,905
5,120
4,686
20,437
21,662
556
9,562
10,762
0
26,733
W
Athena
DomeFPS
Athena
8,779
2,639
2,818
4,092
18,769
19,108
299
10,740
7,889
12,991
0
L
8,425
1,306
8,853
4,116
14,905
9,030
0
12,516
2,389
14,001
0
L
Khepri
10,745
599
1,079
3,202
19,417
30,480
0
13,911
5,506
19,485
0
L
Bakasura
Jayrabian
Bakasura
3,043
2,482
1,770
2,228
16,182
14,129
0
11,882
4,300
0
4,181
W
27,179
1,736
1,389
723
10,789
5,284
1,710
4,522
6,197
54,141
0
W
Aphrodite
TLast Ninja5
Aphrodite
9,033
1,517
11,980
9,866
14,159
13,868
960
7,465
6,624
21,308
0
L
Merlin
chiefwar21
Merlin
17,872
1,074
1,696
1,469
13,949
7,849
165
10,444
3,505
43,000
0
W
Kukulkan
nTz CRod z
Kukulkan
18,300
1,027
1,980
1,703
11,196
6,150
861
4,814
6,382
35,006
0
L
Vamana
21,583
9,794
3,111
9,792
22,831
26,064
0
14,538
8,293
115
34,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
45,385
168
Minions Killed
137
0
Camps Cleared
0
1,425,328
Distance Traveled
1,232,944
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,111
722
22
2
0
272,890
0
W
Athena
10,125
723
10
1
0
309,008
3
L
Hel
8,317
594
12
1
0
224,392
0
L
Khepri
9,466
676
12
1
0
269,751
0
L
Bakasura
8,375
598
13
1
0
239,218
0
W
Zeus
11,782
842
68
5
0
257,595
6
W
Aphrodite
10,472
748
25
2
0
308,508
7
L
Merlin
9,567
683
75
5
0
233,667
0
W
Kukulkan
10,773
770
43
3
0
277,327
4
L
Vamana
9,660
690
25
2
0
265,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role