Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FaZz Maylay
Ares
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 92L
1,315 Elo+
Solo
Janus
Janus
Zapptie
Janus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 121L
1,278 Elo+
Party 1
Izanami
Izanami
Zenzbul
Izanami
Level 65
God Stats
8W - 10L
1,452 SR
Queue Stats
71W - 101L
1,283 Elo+
Party 1
Tsukuyomi
Tsukuyomi
exxvro--
Tsukuyomi
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 143L
1,326 Elo+
Party 1
Team Averages
Level 71
1,490 SR
1,340 Elo+

VS

Team Averages
Level 80
1,371 SR
1,311 Elo+
Erlang Shen
Erlang Shen
HenGry24
Erlang Shen
Level 69
God Stats
16W - 14L
1,358 SR
Queue Stats
281W - 303L
1,335 Elo+
Solo
Lancelot
Lancelot
ProSasukesito
Lancelot
Level 88
God Stats
26W - 33L
1,193 SR
Queue Stats
169W - 174L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
SIDEYKO
Kuzenbo
Level 111
God Stats
3W - 3L
1,534 SR
Queue Stats
506W - 572L
1,295 Elo+
Party 2
Sol
Sol
TCC_ItsDaniel
Sol
Level 57
God Stats
5W - 10L
1,387 SR
Queue Stats
77W - 111L
1,342 Elo+
Party 2
Merlin
Merlin
jamiroprroprooo
Merlin
Level 77
God Stats
209W - 223L
1,383 SR
Queue Stats
294W - 333L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 1
8,422
602
10,540
10,507
8,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
6,638
474
3,628
8,160
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Zapptie
Janus
11
0 / 1 / 3
6,599
471
5,999
7,743
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zenzbul
Izanami
11
3 / 4 / 1
6,961
497
7,119
11,706
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
exxvro--
Tsukuyomi
11
2 / 3 / 2
6,611
472
4,060
9,764
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HenGry24
Erlang Shen
11
0 / 2 / 0
6,319
451
5,022
13,249
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
ProSasukesito
Lancelot
10
3 / 3 / 1
6,629
474
4,824
10,189
3,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SIDEYKO
Kuzenbo
10
2 / 4 / 3
6,849
489
3,168
12,213
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 2
7,031
502
6,270
9,567
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 2
7,319
523
9,169
5,938
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
9
9
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
W
2
1
1
2.5
L
Erlang Shen
HenGry24
Erlang Shen
0
2
0
0
L
Lancelot
ProSasukesito
Lancelot
3
3
1
1.17
L
Kuzenbo
SIDEYKO
Kuzenbo
2
4
3
0.88
L
0
1
2
1
W
Janus
Zapptie
Janus
0
1
3
1.5
W
Izanami
Zenzbul
Izanami
3
4
1
0.88
W
Tsukuyomi
exxvro--
Tsukuyomi
2
3
2
1
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
28,453
47,880
Taken
51,156
25,854
Mitigated
29,649
13,450
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,540
3,196
0
3,046
10,507
8,824
759
46
10,461
0
66,284
W
3,628
249
0
2,433
8,160
5,386
0
3,811
4,097
26,221
0
L
Erlang Shen
HenGry24
Erlang Shen
5,022
2,585
0
5,636
13,249
9,369
0
0
13,249
0
36,550
L
Lancelot
ProSasukesito
Lancelot
4,824
619
0
1,405
10,189
3,940
0
1,190
8,999
0
46,250
L
Kuzenbo
SIDEYKO
Kuzenbo
3,168
1,298
0
1,002
12,213
11,091
54
3,064
9,149
19,384
0
L
6,270
846
12
5,978
9,567
3,574
215
4,637
4,930
51,004
0
W
Janus
Zapptie
Janus
5,999
380
0
1,969
7,743
3,261
91
4,663
2,996
43,226
0
W
Izanami
Zenzbul
Izanami
7,119
5,769
0
2,908
11,706
4,656
402
7,236
3,892
0
51,037
W
Tsukuyomi
exxvro--
Tsukuyomi
4,060
1,263
0
3,094
9,764
3,727
35
1,859
7,827
0
31,223
L
9,169
368
0
2,485
5,938
1,675
0
736
5,202
52,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
34,147
374
Minions Killed
336
0
Camps Cleared
0
1,324,910
Distance Traveled
1,309,628
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,422
602
124
9
0
287,071
0
W
Ares
6,638
474
38
3
0
250,307
4
L
Erlang Shen
6,319
451
74
5
0
259,702
0
L
Lancelot
6,629
474
71
5
0
316,711
4
L
Kuzenbo
6,849
489
31
2
0
258,256
0
L
Sol
7,031
502
78
6
0
241,421
2
W
Janus
6,599
471
78
6
0
246,864
4
W
Izanami
6,961
497
84
6
0
231,628
3
W
Tsukuyomi
6,611
472
50
4
0
309,040
1
L
Merlin
7,319
523
82
6
0
233,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role