Player Matchup

Yemoja
Yemoja
JundLordZander
Yemoja
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,297 Elo+
Party 2
Sylvanus
Sylvanus
TheFrostedLeo
Sylvanus
Level 143
God Stats
6W - 8L
1,475 SR
Queue Stats
245W - 289L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
maxbrown135
Gilgamesh
Level 26
God Stats
4W - 10L
1,247 SR
Queue Stats
18W - 29L
1,284 Elo+
Party 2
Team Averages
Level 78
1,407 SR
1,339 Elo+

VS

Team Averages
Level 33
1,515 SR
1,282 Elo+
Ah Puch
Ah Puch
Axion Steel
Ah Puch
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,358 Elo+
Party 1
Chaac
Chaac
Jaytoon
Chaac
Level 36
God Stats
11W - 15L
1,545 SR
Queue Stats
364W - 601L
1,327 Elo+
Solo
Fafnir
Fafnir
ODlN_The_Wise
Fafnir
Level 27
God Stats
14W - 5L
1,500 SR
Queue Stats
50W - 64L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,361
609
6,660
16,556
17,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
TheFrostedLeo
Sylvanus
14
2 / 2 / 2
10,851
638
5,100
16,819
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
maxbrown135
Gilgamesh
12
1 / 4 / 3
9,675
569
9,809
21,867
16,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Axion Steel
Ah Puch
17
5 / 3 / 4
11,617
683
19,011
11,823
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Jaytoon
Chaac
17
2 / 2 / 4
10,982
646
11,831
12,878
10,029
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 7
12,074
710
6,880
11,619
15,305
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
10
10
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Axion Steel
Ah Puch
5
3
4
2.33
W
Chaac
Jaytoon
Chaac
2
2
4
2
L
2
4
2
0.75
W
3
0
7
6.5
L
Sylvanus
TheFrostedLeo
Sylvanus
2
2
2
1.5
L
Gilgamesh
maxbrown135
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
37,722
55,242
Taken
36,320
55,104
Mitigated
31,017
14,742
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Axion Steel
Ah Puch
19,011
1,126
0
4,209
11,823
5,683
701
4,983
6,840
85,108
0
W
Chaac
Jaytoon
Chaac
11,831
2,535
0
2,943
12,878
10,029
386
4,091
8,787
0
35,623
L
6,660
1,190
3,158
1,942
16,556
17,954
347
7,907
8,649
24,520
0
W
6,880
2,809
0
4,399
11,619
15,305
450
3,568
8,051
17,024
0
L
Sylvanus
TheFrostedLeo
Sylvanus
5,100
1,615
2,649
4,198
16,819
20,629
474
9,188
7,631
20,511
0
L
Gilgamesh
maxbrown135
Gilgamesh
9,809
2,075
699
2,096
21,867
16,521
394
9,198
12,669
0
29,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
34,673
106
Minions Killed
210
1
Camps Cleared
14
800,532
Distance Traveled
922,299
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,617
683
145
9
10
282,862
2
W
Chaac
10,982
646
43
3
4
314,636
0
L
Yemoja
10,361
609
39
2
0
243,580
1
W
Fafnir
12,074
710
22
1
0
324,801
1
L
Sylvanus
10,851
638
29
2
0
239,520
3
L
Gilgamesh
9,675
569
38
2
1
317,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role