Player Matchup

Chiron
Chiron
Shawnofdaded
Chiron
Level 65
God Stats
2W - 4L
1,310 SR
Queue Stats
56W - 51L
1,524 Elo+
Party 1
Nike
Nike
TheGreekFreak16
Nike
Level 28
God Stats
11W - 9L
1,556 SR
Queue Stats
28W - 23L
1,488 Elo+
Party 1
Ymir
Ymir
ZhongKuineer
Ymir
Level 120
God Stats
2W - 0L
1,709 SR
Queue Stats
42W - 33L
1,538 Elo+
Party 1
Team Averages
Level 71
1,525 SR
1,517 Elo+

VS

Team Averages
Level 30
1,439 SR
1,356 Elo+
Kali
Kali
JOEYCRACK730
Kali
Level 36
God Stats
0W - 2L
1,316 SR
Queue Stats
26W - 48L
1,292 Elo+
Party 2
Sol
Sol
Post Status
Sol
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,368 Elo+
Party 2
Cerberus
Cerberus
Techn1cally
Cerberus
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
17 / 0 / 4
13,072
871
33,491
15,066
8,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 14
9,905
660
8,253
15,766
13,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 13
11,351
757
13,876
18,240
23,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,061
604
12,262
19,874
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 10 / 1
9,040
603
16,619
17,842
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Techn1cally
Cerberus
14
1 / 5 / 3
9,739
649
8,313
29,845
28,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
4
4
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
2
10
1
0.25
W
Chiron
17
0
4
19
L
Cerberus
Techn1cally
Cerberus
1
5
3
0.5
W
0
4
14
1.75
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,620
Damage
37,194
49,072
Taken
67,561
45,180
Mitigated
45,555
14,485
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,262
6,092
245
3,780
19,874
10,170
0
3,865
16,009
0
38,225
L
16,619
6,609
0
2,379
17,842
7,049
0
3,890
13,952
31,386
3,253
W
Chiron
33,491
15,008
2,027
9,206
15,066
8,177
1,683
6,899
8,167
0
68,847
L
Cerberus
Techn1cally
Cerberus
8,313
760
347
6,352
29,845
28,336
0
7,597
22,248
33,888
0
W
8,253
1,040
0
1,440
15,766
13,974
321
6,662
9,104
0
17,718
W
13,876
4,155
0
1,812
18,240
23,029
280
9,490
8,750
45,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
27,840
166
Minions Killed
146
6
Camps Cleared
5
855,242
Distance Traveled
700,430
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,061
604
40
3
5
242,738
3
L
Sol
9,040
603
47
3
0
211,808
1
W
Chiron
13,072
871
91
6
4
301,520
3
L
Cerberus
9,739
649
59
4
0
245,884
0
W
Nike
9,905
660
13
1
0
284,493
0
W
Ymir
11,351
757
62
4
2
269,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role