Player Matchup

Hera
Hera
Brown66Bear66
Hera
Level 92
God Stats
6W - 10L
1,453 SR
Queue Stats
377W - 488L
1,412 Elo+
Party 1
Medusa
Medusa
Socia1ism
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,351 Elo+
Solo
Kumbhakarna
Kumbhakarna
anakin3haman
Kumbhakarna
Level 81
God Stats
19W - 26L
1,544 SR
Queue Stats
75W - 120L
1,422 Elo+
Party 1
Fenrir
Fenrir
dark nicademus
Fenrir
Level 67
God Stats
8W - 11L
1,596 SR
Queue Stats
161W - 230L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
orion132
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Team Averages
Level 60
1,519 SR
1,452 Elo+

VS

Team Averages
Level 88
1,518 SR
1,458 Elo+
Da Ji
Da Ji
Batclown
Da Ji
Level 88
God Stats
20W - 15L
1,649 SR
Queue Stats
366W - 357L
1,455 Elo+
Party 3
Artemis
Artemis
Mada775
Artemis
Level 23
God Stats
3W - 4L
1,376 SR
Queue Stats
3W - 5L
1,283 Elo+
Party 3
Thanatos
Thanatos
MonkeyDMalik
Thanatos
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 126L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
Renegade Sedai
Kukulkan
Level 100
God Stats
21W - 11L
1,839 SR
Queue Stats
77W - 66L
1,606 Elo+
Party 2
Cerberus
Cerberus
Wandering Ward
Cerberus
Level 108
God Stats
1W - 1L
1,225 SR
Queue Stats
104W - 111L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,198
927
12,635
9,719
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Socia1ism
Medusa
16
0 / 6 / 2
10,657
969
11,527
17,876
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
anakin3haman
Kumbhakarna
16
1 / 6 / 4
10,968
997
5,872
25,449
25,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 11 / 1
11,624
1,057
13,879
28,944
11,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
orion132
Amaterasu
16
0 / 10 / 3
10,226
930
3,686
23,698
16,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Batclown
Da Ji
18
9 / 2 / 20
12,533
1,139
22,232
11,296
6,423
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Mada775
Artemis
18
3 / 1 / 17
11,286
1,026
15,083
7,471
4,389
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
MonkeyDMalik
Thanatos
18
11 / 2 / 13
13,640
1,240
21,475
14,882
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
20
13 / 0 / 14
14,067
1,279
26,217
3,862
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
19
2 / 0 / 32
13,116
1,192
13,993
14,934
18,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
134
5
Kills
38
38
Deaths
5
12
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Batclown
Da Ji
9
2
20
9.5
L
0
5
2
0.2
W
Artemis
Mada775
Artemis
3
1
17
11.5
W
Thanatos
MonkeyDMalik
Thanatos
11
2
13
8.75
W
Kukulkan
13
0
14
20
L
Medusa
Socia1ism
Medusa
0
6
2
0.17
W
Cerberus
2
0
32
18
L
Kumbhakarna
anakin3haman
Kumbhakarna
1
6
4
0.5
L
4
11
1
0.41
L
Amaterasu
orion132
Amaterasu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,599
Damage
99,000
105,686
Taken
52,445
65,373
Mitigated
39,331
6,056
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Batclown
Da Ji
22,232
6,528
246
2,050
11,296
6,423
0
1,603
9,667
0
28,957
L
12,635
2,435
88
323
9,719
4,197
0
5,500
4,219
26,484
0
W
Artemis
Mada775
Artemis
15,083
9,704
0
1,102
7,471
4,389
0
4,527
2,754
0
19,333
W
Thanatos
MonkeyDMalik
Thanatos
21,475
7,301
0
10,209
14,882
7,853
0
5,645
8,979
0
36,336
W
Kukulkan
26,217
1,514
180
262
3,862
1,806
0
1,029
2,763
81,096
0
L
Medusa
Socia1ism
Medusa
11,527
4,782
0
1,644
17,876
7,806
0
4,559
13,317
0
42,995
W
Cerberus
13,993
384
0
3,781
14,934
18,860
0
4,764
9,762
24,442
0
L
Kumbhakarna
anakin3haman
Kumbhakarna
5,872
0
187
799
25,449
25,418
0
10,947
14,502
17,579
0
L
13,879
4,964
0
1,078
28,944
11,751
0
10,305
18,639
0
19,200
L
Amaterasu
orion132
Amaterasu
3,686
1,368
0
1,937
23,698
16,201
0
8,899
14,799
77
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
64,642
140
Minions Killed
210
3
Camps Cleared
7
965,966
Distance Traveled
1,050,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,533
1,139
10
1
1
219,102
0
L
Hera
10,198
927
30
3
0
164,348
0
W
Artemis
11,286
1,026
5
0
1
158,521
0
W
Thanatos
13,640
1,240
31
3
3
216,428
0
W
Kukulkan
14,067
1,279
142
13
1
220,589
0
L
Medusa
10,657
969
63
6
2
200,825
0
W
Cerberus
13,116
1,192
22
2
1
236,258
0
L
Kumbhakarna
10,968
997
23
2
0
218,140
0
L
Fenrir
11,624
1,057
11
1
0
207,932
0
L
Amaterasu
10,226
930
13
1
1
174,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role