Player Matchup

Cerberus
Cerberus
Dragon_God_Alex
Cerberus
Level 33
God Stats
2W - 0L
1,665 SR
Queue Stats
12W - 11L
1,668 Elo+
Party 1
Yu Huang
Yu Huang
Yami-No-Jagaimo
Yu Huang
Level 116
God Stats
10W - 11L
1,556 SR
Queue Stats
49W - 57L
1,383 Elo+
Party 1
Lancelot
Lancelot
superdangerous01
Lancelot
Level 89
God Stats
7W - 1L
1,929 SR
Queue Stats
22W - 27L
1,433 Elo+
Party 1
Team Averages
Level 79
1,717 SR
1,495 Elo+

VS

Team Averages
Level 30
1,478 SR
1,568 Elo+
Thanatos
Thanatos
Ahammed Mali
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,552 Elo+
Party 2
Merlin
Merlin
Fish n Water
Merlin
Level 23
God Stats
0W - 4L
1,225 SR
Queue Stats
17W - 10L
1,600 Elo+
Party 2
Chaac
Chaac
Hush Up Bruh
Chaac
Level 41
God Stats
8W - 4L
1,708 SR
Queue Stats
46W - 33L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
7 / 3 / 13
18,943
677
27,297
41,162
48,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
20
5 / 3 / 9
18,856
673
23,031
19,202
8,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 4 / 6
19,148
684
28,723
30,089
18,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahammed Mali
Thanatos
20
6 / 9 / 3
18,566
663
26,447
30,289
12,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
1 / 8 / 5
15,778
564
15,914
17,262
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 4 / 7
17,570
628
32,806
45,686
41,561

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
10
10
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ahammed Mali
Thanatos
6
9
3
0.83
W
Cerberus
7
3
13
4.5
L
Merlin
1
8
5
0.44
L
3
4
7
1.63
W
Yu Huang
5
3
9
3.17
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,051
Damage
75,167
90,453
Taken
93,237
76,131
Mitigated
59,467
22,463
Healing
36,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ahammed Mali
Thanatos
26,447
9,125
0
18,563
30,289
12,305
1,078
17,143
13,146
0
85,111
W
Cerberus
27,297
995
0
13,434
41,162
48,838
323
10,625
30,537
79,108
0
L
Merlin
15,914
1,255
0
2,069
17,262
5,601
166
11,102
6,160
53,067
0
L
32,806
4,210
0
15,587
45,686
41,561
1,162
22,633
23,053
0
93,175
W
Yu Huang
23,031
811
189
1,814
19,202
8,544
876
1,288
17,914
92,225
0
W
28,723
4,391
307
6,719
30,089
18,749
1,932
4,721
25,368
0
90,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,947
Gold Earned
51,914
373
Minions Killed
263
9
Camps Cleared
12
1,498,899
Distance Traveled
1,327,834
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
18,566
663
94
3
6
486,367
2
W
Cerberus
18,943
677
143
5
3
484,686
2
L
Merlin
15,778
564
56
2
3
327,205
6
L
Chaac
17,570
628
113
4
3
514,262
1
W
Yu Huang
18,856
673
139
5
0
461,851
1
W
Lancelot
19,148
684
91
3
6
552,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role