Player Matchup

Kuzenbo
Kuzenbo
ImUrSempai7w7
Kuzenbo
Level 138
God Stats
2W - 1L
1,830 SR
Queue Stats
14W - 22L
1,495 Elo+
Party 2
Discordia
Discordia
MonsterPower98
Discordia
Level 98
God Stats
0W - 1L
1,842 SR
Queue Stats
7W - 4L
1,905 Elo+
Party 1
Artemis
Artemis
Splinfin
Artemis
Level 139
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 4L
1,952 Elo+
Party 1
Sun Wukong
Sun Wukong
elhipopotamo
Sun Wukong
Level 14
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
lolito99
Atlas
Level 107
God Stats
3W - 8L
1,356 SR
Queue Stats
143W - 162L
1,537 Elo+
Party 2
Team Averages
Level 99
1,545 SR
1,678 Elo+

VS

Team Averages
Level 114
1,649 SR
1,652 Elo+
Chernobog
Chernobog
BendyBC
Chernobog
Level 101
God Stats
2W - 0L
1,683 SR
Queue Stats
57W - 55L
1,485 Elo+
Solo
Thoth
Thoth
DuragDemon
Thoth
Level 24
God Stats
4W - 1L
1,804 SR
Queue Stats
27W - 7L
1,785 Elo+
Party 3
Fafnir
Fafnir
MEMEICIDE
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Shmép
Gilgamesh
Level 159
God Stats
9W - 2L
1,761 SR
Queue Stats
113W - 60L
1,804 Elo+
Party 3
Lancelot
Lancelot
Xýlo
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,768 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 6 / 5
7,615
635
6,421
16,568
19,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MonsterPower98
Discordia
15
4 / 7 / 4
8,512
709
13,087
12,335
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Splinfin
Artemis
15
2 / 3 / 2
8,720
727
8,376
12,589
5,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sun Wukong
elhipopotamo
Sun Wukong
13
1 / 4 / 3
7,393
616
4,703
12,618
11,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
lolito99
Atlas
14
2 / 2 / 4
8,396
700
9,681
16,455
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BendyBC
Chernobog
16
2 / 1 / 9
8,525
710
11,466
9,015
4,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
18
11 / 2 / 6
10,448
871
17,398
12,230
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MEMEICIDE
Fafnir
14
0 / 1 / 10
8,383
699
5,633
13,073
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Shmép
Gilgamesh
16
4 / 4 / 7
9,083
757
13,942
16,473
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Xýlo
Lancelot
16
4 / 2 / 8
9,064
755
12,368
14,336
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
10
Kills
21
22
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BendyBC
Chernobog
2
1
9
6.5
W
Thoth
11
2
6
7
L
Kuzenbo
1
6
5
0.58
W
Fafnir
MEMEICIDE
Fafnir
0
1
10
5
L
Discordia
MonsterPower98
Discordia
4
7
4
0.86
W
Gilgamesh
Shmép
Gilgamesh
4
4
7
1.88
L
Artemis
Splinfin
Artemis
2
3
2
1
W
Lancelot
Xýlo
Lancelot
4
2
8
4
L
Sun Wukong
elhipopotamo
Sun Wukong
1
4
3
0.63
L
Atlas
lolito99
Atlas
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
60,807
70,565
Taken
65,127
63,075
Mitigated
50,510
3,573
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BendyBC
Chernobog
11,466
8,178
0
2,694
9,015
4,667
1,765
3,196
5,819
0
40,540
W
Thoth
17,398
597
82
1,627
12,230
6,386
446
7,757
4,473
45,743
0
L
Kuzenbo
6,421
2,219
0
250
16,568
19,750
0
4,297
12,114
11,489
470
W
Fafnir
MEMEICIDE
Fafnir
5,633
1,367
0
2,642
13,073
15,660
58
5,049
8,024
10,055
0
L
Discordia
MonsterPower98
Discordia
13,087
756
0
940
12,335
4,141
0
5,624
6,529
28,157
0
W
Gilgamesh
Shmép
Gilgamesh
13,942
6,018
0
1,544
16,473
8,384
81
8,382
8,091
0
34,022
L
Artemis
Splinfin
Artemis
8,376
2,755
0
986
12,589
5,810
0
3,479
8,974
0
29,336
W
Lancelot
Xýlo
Lancelot
12,368
2,281
0
1,116
14,336
15,413
39
4,437
9,899
0
28,205
L
Sun Wukong
elhipopotamo
Sun Wukong
4,703
546
0
738
12,618
11,413
0
5,020
7,434
0
11,905
L
Atlas
lolito99
Atlas
9,681
3,682
0
659
16,455
21,961
0
4,611
11,670
22,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
45,503
144
Minions Killed
222
0
Camps Cleared
0
1,123,996
Distance Traveled
1,252,392
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,525
710
54
5
0
233,011
1
W
Thoth
10,448
871
69
6
0
261,490
0
L
Kuzenbo
7,615
635
13
1
0
236,438
2
W
Fafnir
8,383
699
18
2
0
237,496
5
L
Discordia
8,512
709
31
3
0
221,598
0
W
Gilgamesh
9,083
757
45
4
0
252,616
0
L
Artemis
8,720
727
60
5
0
216,744
1
W
Lancelot
9,064
755
36
3
0
267,779
0
L
Sun Wukong
7,393
616
16
1
0
227,020
2
L
Atlas
8,396
700
24
2
0
222,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role