Player Matchup

Cernunnos
Cernunnos
FLAVE x BL4ZzED
Cernunnos
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
552W - 313L
1,661 Elo+
Party 1
Tiamat
Tiamat
MaGiCsQuIrReL4
Tiamat
Level 159
God Stats
3W - 1L
1,828 SR
Queue Stats
355W - 224L
1,661 Elo+
Party 1
Horus
Horus
SpartanRevs
Horus
Level 127
God Stats
18W - 5L
1,597 SR
Queue Stats
368W - 198L
1,670 Elo+
Party 1
Team Averages
Level 145
1,642 SR
1,664 Elo+

VS

Team Averages
Level 72
1,360 SR
1,360 Elo+
Shiva
Shiva
Scotty Manziel
Shiva
Level 98
God Stats
3W - 17L
1,275 SR
Queue Stats
80W - 142L
1,308 Elo+
Party 2
Anubis
Anubis
rosscopco68
Anubis
Level 86
God Stats
1W - 5L
1,383 SR
Queue Stats
80W - 129L
1,366 Elo+
Party 2
Da Ji
Da Ji
uhxinx
Da Ji
Level 33
God Stats
1W - 7L
1,423 SR
Queue Stats
257W - 259L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FLAVE x BL4ZzED
Cernunnos
16
3 / 1 / 11
10,700
764
16,346
11,773
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 6
10,237
731
15,486
10,921
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 6
11,032
788
10,902
23,285
17,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,300
664
13,992
22,103
18,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
14
2 / 4 / 2
8,919
637
11,009
13,895
6,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
uhxinx
Da Ji
12
1 / 4 / 3
8,396
600
7,847
15,376
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FLAVE x BL4ZzED
Cernunnos
3
1
11
8.5
W
4
2
6
3.5
L
2
6
3
0.58
W
7
2
6
5
L
Anubis
2
4
2
0.75
L
Da Ji
uhxinx
Da Ji
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,734
Damage
32,848
45,979
Taken
51,374
31,305
Mitigated
32,173
18,867
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FLAVE x BL4ZzED
Cernunnos
16,346
6,615
0
1,832
11,773
5,928
1,867
4,687
7,086
0
45,864
W
15,486
1,303
0
2,408
10,921
7,735
645
1,755
9,166
43,699
0
L
13,992
2,080
727
2,137
22,103
18,307
0
5,705
15,298
0
39,195
W
10,902
4,524
2,525
12,102
23,285
17,642
368
4,758
18,527
0
21,179
L
Anubis
11,009
365
0
5,099
13,895
6,847
0
5,451
7,857
37,462
0
L
Da Ji
uhxinx
Da Ji
7,847
2,234
717
3,679
15,376
7,019
0
3,872
11,027
0
22,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
26,615
170
Minions Killed
132
7
Camps Cleared
5
777,869
Distance Traveled
744,902
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,700
764
78
6
3
249,538
0
W
Tiamat
10,237
731
70
5
4
277,294
3
L
Shiva
9,300
664
43
3
0
248,838
0
W
Horus
11,032
788
22
2
0
251,037
2
L
Anubis
8,919
637
60
4
3
240,199
0
L
Da Ji
8,396
600
29
2
2
255,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role