Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Spagoodagoo
Poseidon
Level 146
God Stats
64W - 74L
1,547 SR
Queue Stats
341W - 396L
1,469 Elo+
Party 2
Anhur
Anhur
Thankumrtoasty
Anhur
Level 55
God Stats
6W - 4L
1,500 SR
Queue Stats
122W - 99L
1,279 Elo+
Party 3
Thanatos
Thanatos
Vangarth
Thanatos
Level 38
God Stats
40W - 19L
1,506 SR
Queue Stats
84W - 53L
1,351 Elo+
Party 3
Ymir
Ymir
yahmoo
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 25L
1,351 Elo+
Party 3
Team Averages
Level 81
1,511 SR
1,390 Elo+

VS

Team Averages
Level 79
1,406 SR
1,356 Elo+
Ares
Ares
AgentOrange026
Ares
Level 123
God Stats
1W - 1L
1,318 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Neith
Neith
Smoothayy
Neith
Level 46
God Stats
99W - 110L
1,455 SR
Queue Stats
155W - 195L
1,374 Elo+
Party 1
Lancelot
Lancelot
elShafto69
Lancelot
Level 101
God Stats
3W - 3L
1,140 SR
Queue Stats
299W - 320L
1,388 Elo+
Party 1
Bellona
Bellona
poodahead1
Bellona
Level 95
God Stats
46W - 34L
1,605 SR
Queue Stats
223W - 240L
1,387 Elo+
Solo
Kukulkan
Kukulkan
wet_waters69
Kukulkan
Level 30
God Stats
37W - 32L
1,513 SR
Queue Stats
145W - 172L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 1 / 0
5,958
542
6,838
9,516
3,696
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Spagoodagoo
Poseidon
10
0 / 1 / 0
5,899
536
2,367
4,522
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,612
419
2,177
5,444
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Vangarth
Thanatos
11
3 / 1 / 2
6,371
579
5,124
10,307
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
yahmoo
Ymir
7
0 / 1 / 0
4,736
431
1,616
5,829
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,101
464
2,972
8,417
5,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Smoothayy
Neith
9
0 / 0 / 2
5,372
488
2,718
4,314
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
elShafto69
Lancelot
9
3 / 0 / 1
5,830
530
3,680
5,917
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
poodahead1
Bellona
8
0 / 3 / 1
5,354
487
4,439
11,877
6,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
wet_waters69
Kukulkan
10
1 / 2 / 0
5,831
530
2,985
3,951
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
5
6
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
1
0
3
W
1
1
2
2
W
Neith
Smoothayy
Neith
0
0
2
1
L
Poseidon
Spagoodagoo
Poseidon
0
1
0
0
L
0
2
0
0
L
Thanatos
Vangarth
Thanatos
3
1
2
4
W
Lancelot
elShafto69
Lancelot
3
0
1
3.5
W
Bellona
poodahead1
Bellona
0
3
1
0.17
W
Kukulkan
wet_waters69
Kukulkan
1
2
0
0.5
L
Ymir
yahmoo
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
16,794
35,618
Taken
34,476
15,776
Mitigated
16,430
15,297
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,838
1,377
0
3,582
9,516
3,696
0
0
9,516
0
40,259
W
2,972
28
15
1,075
8,417
5,020
131
1,070
7,347
12,846
0
W
Neith
Smoothayy
Neith
2,718
1,262
237
2,849
4,314
1,408
2,382
815
3,499
0
29,272
L
Poseidon
Spagoodagoo
Poseidon
2,367
207
0
750
4,522
1,266
901
428
3,994
47,507
0
L
2,177
477
0
871
5,444
1,881
0
2,219
3,205
0
22,746
L
Thanatos
Vangarth
Thanatos
5,124
1,146
0
9,341
10,307
4,830
0
677
9,514
0
45,739
W
Lancelot
elShafto69
Lancelot
3,680
1,001
314
3,164
5,917
2,091
0
802
5,115
0
24,484
W
Bellona
poodahead1
Bellona
4,439
1,858
140
1,777
11,877
6,417
0
0
11,877
0
26,107
W
Kukulkan
wet_waters69
Kukulkan
2,985
38
0
570
3,951
1,494
0
1,296
2,655
36,187
0
L
Ymir
yahmoo
Ymir
1,616
252
0
753
5,829
4,103
0
2,349
3,432
7,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
27,488
296
Minions Killed
219
0
Camps Cleared
0
1,002,727
Distance Traveled
1,020,382
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,958
542
68
6
0
167,025
2
W
Ares
5,101
464
12
1
0
224,149
2
W
Neith
5,372
488
55
5
0
196,890
4
L
Poseidon
5,899
536
104
9
0
219,959
5
L
Anhur
4,612
419
30
3
0
191,476
3
L
Thanatos
6,371
579
82
7
0
210,707
0
W
Lancelot
5,830
530
43
4
0
182,506
0
W
Bellona
5,354
487
38
3
0
213,518
0
W
Kukulkan
5,831
530
71
6
0
203,319
3
L
Ymir
4,736
431
12
1
0
213,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role