Player Matchup

Kali
Kali
 
Kali
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Averus13
Neith
Level 127
God Stats
14W - 10L
1,532 SR
Queue Stats
563W - 576L
1,466 Elo+
Solo
Bastet
Bastet
XBlackDiamondX
Bastet
Level 112
God Stats
5W - 6L
1,609 SR
Queue Stats
368W - 349L
1,565 Elo+
Solo
Chernobog
Chernobog
yngve_hardRock
Chernobog
Level 88
God Stats
8W - 10L
1,187 SR
Queue Stats
1,074W - 1,107L
1,411 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,488 Elo+

VS

Team Averages
Level 77
1,405 SR
1,467 Elo+
Nike
Nike
Apache_Lord
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Frugten
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 138L
1,572 Elo+
Solo
Artemis
Artemis
RICK27-98
Artemis
Level 120
God Stats
8W - 8L
1,387 SR
Queue Stats
203W - 210L
1,421 Elo+
Solo
Osiris
Osiris
callous281spider
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 66L
1,380 Elo+
Solo
Sol
Sol
ruslan13russ
Sol
Level 29
God Stats
1W - 2L
1,140 SR
Queue Stats
72W - 83L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 9 / 3
8,961
689
6,033
18,681
9,098
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
 
Jing Wei
14
0 / 6 / 4
8,289
638
7,709
13,718
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Averus13
Neith
16
1 / 2 / 3
8,492
653
13,049
16,508
7,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 2
10,696
823
19,588
14,909
7,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
yngve_hardRock
Chernobog
15
1 / 6 / 5
8,586
660
8,191
16,169
7,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 20
10,961
843
14,939
17,429
27,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Frugten
Nu Wa
17
4 / 2 / 20
10,293
792
21,103
13,043
14,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
RICK27-98
Artemis
19
12 / 3 / 10
11,450
881
18,113
12,839
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 10
10,479
806
4,705
10,725
12,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 18
9,895
761
14,437
15,574
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
10
Kills
27
27
Deaths
10
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
9
3
0.39
L
Jing Wei
 
Jing Wei
0
6
4
0.33
W
4
2
20
7
L
Neith
Averus13
Neith
1
2
3
1.25
W
Nu Wa
Frugten
Nu Wa
4
2
20
7
W
Artemis
RICK27-98
Artemis
12
3
10
5.67
L
6
4
2
1.75
W
6
2
10
5.5
W
1
1
18
10
L
Chernobog
yngve_hardRock
Chernobog
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,570
Damage
73,297
79,985
Taken
69,610
37,585
Mitigated
70,402
28,064
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,033
1,356
2,424
3,337
18,681
9,098
0
7,935
10,746
0
10,596
L
Jing Wei
 
Jing Wei
7,709
6,685
966
2,409
13,718
6,106
0
6,132
7,586
0
26,873
W
14,939
1,078
2,439
2,413
17,429
27,755
214
0
17,418
0
22,550
L
Neith
Averus13
Neith
13,049
3,213
0
8,821
16,508
7,605
0
7,051
9,457
0
46,441
W
Nu Wa
Frugten
Nu Wa
21,103
6,436
1,779
2,018
13,043
14,961
2,028
0
13,043
41,856
0
W
Artemis
RICK27-98
Artemis
18,113
8,886
2,550
1,201
12,839
7,161
1,236
0
12,839
0
33,636
L
19,588
3,462
650
3,536
14,909
7,306
0
6,769
8,140
0
29,499
W
4,705
2,165
811
988
10,725
12,762
773
0
10,634
0
10,122
W
14,437
3,188
1,762
6,200
15,574
7,763
3,689
0
15,574
38,081
0
L
Chernobog
yngve_hardRock
Chernobog
8,191
2,618
1,246
4,675
16,169
7,470
0
7,653
8,516
0
23,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
53,078
149
Minions Killed
156
0
Camps Cleared
0
1,220,445
Distance Traveled
1,260,284
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,961
689
9
1
0
212,174
0
L
Jing Wei
8,289
638
42
3
0
234,311
1
W
Nike
10,961
843
20
2
0
267,199
0
L
Neith
8,492
653
47
4
0
254,445
5
W
Nu Wa
10,293
792
43
3
0
238,618
1
W
Artemis
11,450
881
32
2
0
222,359
0
L
Bastet
10,696
823
30
2
0
293,541
0
W
Osiris
10,479
806
12
1
0
288,303
1
W
Sol
9,895
761
49
4
0
243,805
2
L
Chernobog
8,586
660
21
2
0
225,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role