Player Matchup

Sol
Sol
EnzoStriker
Sol
Level 123
God Stats
2W - 3L
1,544 SR
Queue Stats
25W - 29L
1,416 Elo+
Solo
Xbalanque
Xbalanque
Kobe 0Neal
Xbalanque
Level 74
God Stats
1W - 0L
1,792 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 2
Tyr
Tyr
KoolGus
Tyr
Level 75
God Stats
5W - 0L
1,827 SR
Queue Stats
6W - 2L
1,711 Elo+
Solo
Medusa
Medusa
Slackmanuel94
Medusa
Level 124
God Stats
5W - 0L
1,706 SR
Queue Stats
116W - 115L
1,502 Elo+
Solo
Nemesis
Nemesis
Tempisto
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,457 Elo+
Party 2
Team Averages
Level 103
1,674 SR
1,494 Elo+

VS

Team Averages
Level 82
1,586 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChillyManly
Ah Muzen Cab
Level 85
God Stats
34W - 25L
1,547 SR
Queue Stats
460W - 456L
1,510 Elo+
Party 1
Poseidon
Poseidon
GaindalfTheWhey
Poseidon
Level 88
God Stats
17W - 14L
1,636 SR
Queue Stats
186W - 156L
1,622 Elo+
Party 1
Ymir
Ymir
JMOSap13
Ymir
Level 101
God Stats
2W - 4L
1,429 SR
Queue Stats
459W - 465L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
S1p1der
Erlang Shen
Level 52
God Stats
1W - 1L
1,768 SR
Queue Stats
115W - 133L
1,433 Elo+
Solo
Merlin
Merlin
YAMADA RACSO
Merlin
Level 86
God Stats
17W - 16L
1,547 SR
Queue Stats
217W - 249L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,511
919
1,801
2,397
837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kobe 0Neal
Xbalanque
10
1 / 0 / 4
5,259
877
4,745
4,606
1,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
12
1 / 0 / 2
5,776
963
2,445
3,606
2,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 2
5,453
909
3,989
3,641
1,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tempisto
Nemesis
11
0 / 1 / 5
5,469
912
3,802
4,990
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChillyManly
Ah Muzen Cab
11
0 / 0 / 1
5,141
857
2,591
3,007
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
12
0 / 0 / 0
5,550
925
2,629
2,431
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
10
0 / 2 / 1
5,001
834
1,512
6,442
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
S1p1der
Erlang Shen
7
0 / 1 / 0
4,391
732
0
1,030
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
1 / 2 / 0
5,210
868
3,166
7,064
2,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
5
Kills
1
1
Deaths
5
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ChillyManly
Ah Muzen Cab
0
0
1
0.5
W
2
0
3
3.5
L
Poseidon
0
0
0
0
L
Ymir
0
2
1
0.25
W
Xbalanque
Kobe 0Neal
Xbalanque
1
0
4
3
W
Tyr
1
0
2
2
L
Erlang Shen
S1p1der
Erlang Shen
0
1
0
0
W
1
0
2
2
W
Nemesis
Tempisto
Nemesis
0
1
5
2.5
L
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
9,898
19,240
Taken
19,974
8,343
Mitigated
9,595
4,720
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ChillyManly
Ah Muzen Cab
2,591
430
0
2,024
3,007
1,231
0
113
2,894
0
21,618
W
1,801
450
0
1,060
2,397
837
0
873
1,524
13,111
0
L
Poseidon
2,629
469
0
750
2,431
857
0
0
2,431
21,122
0
L
Ymir
1,512
68
0
1,126
6,442
4,258
0
732
5,710
3,047
0
W
Xbalanque
Kobe 0Neal
Xbalanque
4,745
1,402
0
1,513
4,606
1,682
487
2,288
2,318
0
9,445
W
Tyr
2,445
387
0
627
3,606
2,340
335
1,582
2,024
0
19,620
L
Erlang Shen
S1p1der
Erlang Shen
0
0
0
0
1,030
403
0
206
824
0
0
W
3,989
1,536
0
804
3,641
1,253
1,458
880
2,761
0
18,837
W
Nemesis
Tempisto
Nemesis
3,802
890
0
716
4,990
2,231
0
1,684
3,306
0
16,009
L
Merlin
3,166
76
147
663
7,064
2,846
156
750
6,314
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
25,293
159
Minions Killed
123
0
Camps Cleared
0
760,298
Distance Traveled
592,594
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,141
857
42
7
0
157,611
2
W
Sol
5,511
919
32
5
0
138,684
1
L
Poseidon
5,550
925
56
9
0
150,106
3
L
Ymir
5,001
834
1
0
0
141,888
2
W
Xbalanque
5,259
877
16
3
0
146,239
2
W
Tyr
5,776
963
44
7
0
150,386
0
L
Erlang Shen
4,391
732
0
0
0
11,305
0
W
Medusa
5,453
909
33
6
0
145,606
1
W
Nemesis
5,469
912
34
6
0
179,383
3
L
Merlin
5,210
868
24
4
0
131,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role