Player Matchup

Mercury
Mercury
BIitzX
Mercury
Level 147
God Stats
10W - 11L
1,532 SR
Queue Stats
228W - 206L
1,571 Elo+
Party 2
Rama
Rama
MKIXI
Rama
Level 129
God Stats
26W - 14L
1,707 SR
Queue Stats
380W - 330L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKrogerMan
Baron Samedi
Level 130
God Stats
11W - 6L
1,696 SR
Queue Stats
213W - 194L
1,615 Elo+
Party 1
Lancelot
Lancelot
snips273
Lancelot
Level 114
God Stats
6W - 3L
1,586 SR
Queue Stats
227W - 186L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
vNorthWestv
Yu Huang
Level 105
God Stats
5W - 2L
1,714 SR
Queue Stats
91W - 85L
1,568 Elo+
Party 2
Team Averages
Level 125
1,647 SR
1,584 Elo+

VS

Team Averages
Level 130
1,326 SR
1,518 Elo+
Agni
Agni
GrandmasterScum
Agni
Level 156
God Stats
1W - 5L
1,144 SR
Queue Stats
27W - 38L
1,449 Elo+
Party 4
Awilix
Awilix
Itts Lethal
Awilix
Level 103
God Stats
102W - 70L
1,582 SR
Queue Stats
446W - 423L
1,530 Elo+
Solo
Chaac
Chaac
bravo-_-626
Chaac
Level 146
God Stats
2W - 2L
1,301 SR
Queue Stats
33W - 41L
1,475 Elo+
Party 4
Apollo
Apollo
coopa1thousand
Apollo
Level 124
God Stats
0W - 3L
1,145 SR
Queue Stats
97W - 87L
1,560 Elo+
Party 3
Chernobog
Chernobog
sn0ah
Chernobog
Level 121
God Stats
5W - 11L
1,461 SR
Queue Stats
191W - 183L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIitzX
Mercury
8
1 / 1 / 2
4,718
590
2,316
5,909
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
MKIXI
Rama
9
4 / 0 / 4
5,338
667
5,199
3,682
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheKrogerMan
Baron Samedi
9
1 / 2 / 0
5,013
627
3,604
5,297
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
snips273
Lancelot
7
1 / 0 / 4
4,964
621
3,040
5,305
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
vNorthWestv
Yu Huang
9
4 / 1 / 1
5,405
676
2,594
3,464
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,819
602
3,018
4,028
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
4
0 / 0 / 0
3,717
465
550
2,344
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 0
5,548
694
4,239
8,408
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
3,928
491
1,843
6,991
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
sn0ah
Chernobog
6
0 / 4 / 0
3,911
489
1,635
5,616
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
BIitzX
Mercury
1
1
2
2
L
0
2
3
0.75
L
Awilix
0
0
0
0
W
Rama
MKIXI
Rama
4
0
4
6
W
Baron Samedi
TheKrogerMan
Baron Samedi
1
2
0
0.5
L
4
2
0
2
L
0
3
0
0
L
Chernobog
sn0ah
Chernobog
0
4
0
0
W
Lancelot
snips273
Lancelot
1
0
4
3
W
Yu Huang
vNorthWestv
Yu Huang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,753
Damage
11,285
23,657
Taken
27,387
9,541
Mitigated
9,624
6,868
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BIitzX
Mercury
2,316
686
0
763
5,909
1,950
0
868
5,010
0
31,959
L
3,018
213
0
97
4,028
1,218
0
615
3,353
27,107
0
L
Awilix
550
184
0
1,214
2,344
640
0
441
1,823
0
8,503
W
Rama
MKIXI
Rama
5,199
3,976
0
2,502
3,682
964
216
552
3,130
0
32,457
W
Baron Samedi
TheKrogerMan
Baron Samedi
3,604
500
59
1,209
5,297
2,355
0
352
4,634
24,419
0
L
4,239
1,247
0
3,733
8,408
4,774
0
4,100
4,226
0
27,510
L
1,843
1,141
162
2,294
6,991
1,661
0
254
6,719
0
16,903
L
Chernobog
sn0ah
Chernobog
1,635
1,020
0
806
5,616
1,331
0
476
5,068
0
18,016
W
Lancelot
snips273
Lancelot
3,040
701
0
1,264
5,305
2,926
0
410
4,895
0
13,292
W
Yu Huang
vNorthWestv
Yu Huang
2,594
248
0
1,071
3,464
1,346
0
836
2,597
26,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
21,923
269
Minions Killed
180
0
Camps Cleared
0
871,051
Distance Traveled
706,103
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,718
590
61
8
0
210,498
2
L
Agni
4,819
602
42
5
0
153,156
1
L
Awilix
3,717
465
24
3
0
87,108
0
W
Rama
5,338
667
60
8
0
151,502
0
W
Baron Samedi
5,013
627
58
7
0
144,034
1
L
Chaac
5,548
694
53
7
0
160,297
1
L
Apollo
3,928
491
34
4
0
156,507
1
L
Chernobog
3,911
489
27
3
0
149,035
1
W
Lancelot
4,964
621
23
3
0
198,069
3
W
Yu Huang
5,405
676
67
8
0
166,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role