Player Matchup

Horus
Horus
AcaSalinas24
Horus
Level 136
God Stats
16W - 6L
1,731 SR
Queue Stats
263W - 238L
1,601 Elo+
Party 1
Cliodhna
Cliodhna
Gilgamesh017
Cliodhna
Level 77
God Stats
16W - 8L
1,631 SR
Queue Stats
117W - 98L
1,644 Elo+
Party 1
Scylla
Scylla
LaGolf4
Scylla
Level 128
God Stats
8W - 4L
1,615 SR
Queue Stats
309W - 273L
1,568 Elo+
Party 1
Skadi
Skadi
MFalcon9
Skadi
Level 35
God Stats
14W - 4L
1,798 SR
Queue Stats
161W - 119L
1,653 Elo+
Party 1
Tyr
Tyr
OscarL5000
Tyr
Level 119
God Stats
7W - 7L
1,749 SR
Queue Stats
132W - 114L
1,634 Elo+
Party 1
Team Averages
Level 99
1,705 SR
1,620 Elo+

VS

Team Averages
Level 97
1,545 SR
1,594 Elo+
Lancelot
Lancelot
Areonos
Lancelot
Level 159
God Stats
10W - 10L
1,502 SR
Queue Stats
554W - 408L
1,717 Elo+
Party 2
Thor
Thor
Conxty
Thor
Level 158
God Stats
45W - 26L
1,800 SR
Queue Stats
789W - 472L
1,731 Elo+
Party 2
Athena
Athena
CupOfDepresso
Athena
Level 127
God Stats
26W - 27L
1,422 SR
Queue Stats
517W - 391L
1,651 Elo+
Party 2
Neith
Neith
DraidenTTV
Neith
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
184W - 79L
1,500 Elo+
Party 2
Merlin
Merlin
Zenex57
Merlin
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 25L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
11,654
466
12,101
23,129
27,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
Gilgamesh017
Cliodhna
19
6 / 5 / 8
12,968
519
16,610
24,124
12,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
LaGolf4
Scylla
20
11 / 1 / 10
13,673
547
30,152
15,760
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
MFalcon9
Skadi
19
6 / 2 / 7
12,938
518
16,062
16,183
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 2 / 4
13,167
527
12,321
28,041
36,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Areonos
Lancelot
19
2 / 3 / 4
13,092
524
16,805
25,131
39,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Conxty
Thor
20
5 / 2 / 0
12,763
511
16,389
22,725
10,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 7 / 5
9,843
394
10,603
32,145
30,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
3 / 3 / 4
12,090
484
19,358
17,928
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Zenex57
Merlin
16
1 / 10 / 2
10,221
409
10,529
23,643
12,297
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
25
Kills
12
12
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
Lancelot
Areonos
Lancelot
2
3
4
1.33
L
Thor
Conxty
Thor
5
2
0
2.5
L
1
7
5
0.5
L
Neith
3
3
4
1.67
W
Cliodhna
Gilgamesh017
Cliodhna
6
5
8
2
W
Scylla
LaGolf4
Scylla
11
1
10
16
W
Skadi
MFalcon9
Skadi
6
2
7
4.75
W
1
2
4
1.5
L
Merlin
Zenex57
Merlin
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,246
Damage
73,684
107,237
Taken
121,572
92,786
Mitigated
103,112
29,298
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,101
4,466
1,697
6,617
23,129
27,503
139
4,576
18,553
0
25,020
L
Lancelot
Areonos
Lancelot
16,805
3,438
0
2,408
25,131
39,699
294
3,905
21,057
0
109,709
L
Thor
Conxty
Thor
16,389
3,284
0
8,419
22,725
10,817
165
4,285
18,318
0
131,261
L
10,603
4,101
0
1,550
32,145
30,982
141
8,824
23,143
33,348
0
L
Neith
19,358
8,238
0
6,625
17,928
9,317
933
3,664
14,114
0
107,012
W
Cliodhna
Gilgamesh017
Cliodhna
16,610
3,652
0
8,970
24,124
12,904
848
4,336
19,788
0
122,602
W
Scylla
LaGolf4
Scylla
30,152
6,026
0
2,031
15,760
8,371
359
4,986
10,774
112,007
0
W
Skadi
MFalcon9
Skadi
16,062
7,047
0
1,590
16,183
7,252
3,298
3,325
12,858
0
117,769
W
12,321
950
0
8,393
28,041
36,756
0
4,690
23,351
0
108,383
L
Merlin
Zenex57
Merlin
10,529
338
0
2,052
23,643
12,297
0
9,159
14,134
77,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,400
Gold Earned
58,009
672
Minions Killed
650
0
Camps Cleared
0
2,584,109
Distance Traveled
2,225,178
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,654
466
16
1
0
496,270
4
L
Lancelot
13,092
524
183
7
0
448,622
1
L
Thor
12,763
511
159
6
0
443,542
2
L
Athena
9,843
394
42
2
0
519,686
15
L
Neith
12,090
484
158
6
0
418,974
4
W
Cliodhna
12,968
519
149
6
0
543,192
3
W
Scylla
13,673
547
158
6
0
508,133
9
W
Skadi
12,938
518
161
6
0
456,031
6
W
Tyr
13,167
527
188
8
0
580,483
3
L
Merlin
10,221
409
108
4
0
394,354
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role