Player Matchup

Sol
Sol
Cake_pop30
Sol
Level 115
God Stats
4W - 14L
1,192 SR
Queue Stats
308W - 333L
1,371 Elo+
Party 1
Izanami
Izanami
DrankStar09
Izanami
Level 67
God Stats
14W - 16L
1,238 SR
Queue Stats
193W - 240L
1,287 Elo+
Party 1
King Arthur
King Arthur
QuiteMist991594
King Arthur
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 129L
1,329 Elo+
Solo
Scylla
Scylla
Tyler11223354
Scylla
Level 87
God Stats
3W - 3L
1,852 SR
Queue Stats
271W - 321L
1,331 Elo+
Party 1
Serqet
Serqet
kitsune0516
Serqet
Level 89
God Stats
2W - 2L
1,719 SR
Queue Stats
3W - 7L
1,031 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,270 Elo+

VS

Team Averages
Level 112
1,548 SR
1,385 Elo+
Izanami
Izanami
LadyDeathvolt
Izanami
Level 59
God Stats
86W - 92L
1,425 SR
Queue Stats
142W - 169L
1,283 Elo+
Party 2
Hades
Hades
deathvoltrevived
Hades
Level 79
God Stats
98W - 96L
1,484 SR
Queue Stats
374W - 400L
1,323 Elo+
Party 2
Kali
Kali
hmartin98
Kali
Level 102
God Stats
16W - 15L
1,412 SR
Queue Stats
239W - 260L
1,367 Elo+
Solo
Cthulhu
Cthulhu
shinbushi
Cthulhu
Level 160
God Stats
6W - 1L
1,512 SR
Queue Stats
471W - 510L
1,308 Elo+
Solo
Heimdallr
Heimdallr
wolfieloyal
Heimdallr
Level 160
God Stats
1W - 1L
1,904 SR
Queue Stats
17W - 8L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,905
446
2,449
3,982
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
DrankStar09
Izanami
6
0 / 3 / 0
4,178
380
2,571
6,539
1,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
QuiteMist991594
King Arthur
10
1 / 0 / 0
5,606
510
3,328
8,163
7,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,265
479
3,365
5,178
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
7
1 / 2 / 0
4,959
451
1,213
8,596
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 0 / 1
5,994
545
3,668
4,480
1,389
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 1
6,452
587
2,110
3,062
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
2 / 1 / 2
6,390
581
3,352
7,841
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
shinbushi
Cthulhu
8
0 / 0 / 2
5,700
518
2,844
6,357
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
wolfieloyal
Heimdallr
10
1 / 1 / 0
6,595
600
4,454
4,918
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Izanami
DrankStar09
Izanami
0
3
0
0
W
Izanami
3
0
1
3.5
L
King Arthur
QuiteMist991594
King Arthur
1
0
0
1
L
0
2
1
0.25
W
1
0
1
1.5
W
Kali
2
1
2
3
L
Serqet
1
2
0
0.5
W
Cthulhu
shinbushi
Cthulhu
0
0
2
1
W
Heimdallr
wolfieloyal
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
16,428
32,458
Taken
26,658
15,255
Mitigated
11,698
5,988
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,449
1,059
343
1,383
3,982
1,175
0
1,070
2,912
33,296
0
L
Izanami
DrankStar09
Izanami
2,571
2,090
0
779
6,539
1,915
0
1,504
5,035
0
16,188
W
Izanami
3,668
1,917
0
1,000
4,480
1,389
997
1,604
2,830
0
38,764
L
King Arthur
QuiteMist991594
King Arthur
3,328
170
0
1,350
8,163
7,688
0
0
8,163
0
30,798
L
3,365
410
0
562
5,178
1,777
0
2,207
2,971
27,189
0
W
2,110
37
102
1,902
3,062
1,228
1,603
1,829
1,041
29,018
0
W
Kali
3,352
1,904
0
1,880
7,841
3,117
0
223
7,492
0
42,909
L
Serqet
1,213
618
0
1,571
8,596
2,700
0
173
8,423
0
28,476
W
Cthulhu
shinbushi
Cthulhu
2,844
93
0
1,583
6,357
3,778
208
1,758
4,589
18,573
0
W
Heimdallr
wolfieloyal
Heimdallr
4,454
2,299
0
2,057
4,918
2,186
1,446
110
4,774
0
39,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
31,131
239
Minions Killed
323
0
Camps Cleared
0
942,368
Distance Traveled
954,829
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,905
446
59
5
0
183,714
0
L
Izanami
4,178
380
25
2
0
146,943
0
W
Izanami
5,994
545
87
8
0
187,608
2
L
King Arthur
5,606
510
56
5
0
237,623
1
L
Scylla
5,265
479
56
5
0
186,301
1
W
Hades
6,452
587
56
5
0
171,314
0
W
Kali
6,390
581
81
7
0
209,351
1
L
Serqet
4,959
451
43
4
0
187,787
0
W
Cthulhu
5,700
518
25
2
0
192,487
3
W
Heimdallr
6,595
600
74
7
0
194,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role