Player Matchup

Chaac
Chaac
Mugi69Wara
Chaac
Level 41
God Stats
5W - 4L
1,549 SR
Queue Stats
53W - 71L
1,394 Elo+
Party 1
Lancelot
Lancelot
Regicide115
Lancelot
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
76W - 105L
1,390 Elo+
Party 1
Anubis
Anubis
Tayzzr
Anubis
Level 109
God Stats
13W - 17L
1,473 SR
Queue Stats
60W - 73L
1,418 Elo+
Party 1
Team Averages
Level 85
1,507 SR
1,400 Elo+

VS

Team Averages
Level 117
1,447 SR
1,655 Elo+
Horus
Horus
MO0DY JAZZ
Horus
Level 109
God Stats
12W - 4L
1,500 SR
Queue Stats
101W - 73L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
North Navy
Danzaburou
Level 106
God Stats
11W - 4L
1,340 SR
Queue Stats
66W - 20L
1,862 Elo+
Solo
Nu Wa
Nu Wa
nepenthe1105
Nu Wa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 79L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 3 / 6
10,125
633
10,267
18,202
13,958
Lancelot
Regicide115
Lancelot
14
4 / 6 / 4
9,813
613
12,722
14,063
6,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Tayzzr
Anubis
15
2 / 4 / 4
10,023
626
6,882
13,800
6,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
6 / 2 / 6
11,330
708
8,428
16,120
15,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
North Navy
Danzaburou
15
2 / 5 / 9
10,490
656
13,703
12,917
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 7
11,556
722
16,176
7,783
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
13
13
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
6
2
6
4.5
L
Chaac
2
3
6
1.67
W
Danzaburou
North Navy
Danzaburou
2
5
9
1.3
L
Lancelot
Regicide115
Lancelot
4
6
4
1
L
Anubis
Tayzzr
Anubis
2
4
4
1
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
38,307
46,065
Taken
36,820
27,065
Mitigated
24,526
12,321
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,428
3,818
1,536
5,540
16,120
15,593
530
3,130
12,990
0
14,369
L
Chaac
10,267
1,044
60
5,060
18,202
13,958
51
6,863
11,339
0
39,039
W
Danzaburou
North Navy
Danzaburou
13,703
5,178
0
1,794
12,917
5,956
548
2,796
10,121
0
36,271
L
Lancelot
Regicide115
Lancelot
12,722
1,100
0
1,237
14,063
6,600
0
4,106
9,957
0
25,124
L
Anubis
Tayzzr
Anubis
6,882
281
0
5,964
13,800
6,507
0
5,475
8,325
53,489
0
W
16,176
4,171
296
1,816
7,783
2,977
1,749
1,275
6,508
61,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
33,376
187
Minions Killed
169
6
Camps Cleared
7
813,428
Distance Traveled
797,548
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,330
708
16
1
0
260,463
1
L
Chaac
10,125
633
67
4
2
296,069
1
W
Danzaburou
10,490
656
61
4
4
273,541
0
L
Lancelot
9,813
613
34
2
3
288,375
0
L
Anubis
10,023
626
86
5
1
228,984
0
W
Nu Wa
11,556
722
92
6
3
263,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role