Player Matchup

Rama
Rama
CantingPython
Rama
Level 109
God Stats
2W - 1L
1,746 SR
Queue Stats
73W - 52L
1,632 Elo+
Party 3
Aphrodite
Aphrodite
HelOneTrick
Aphrodite
Level 105
God Stats
2W - 2L
1,659 SR
Queue Stats
69W - 59L
1,690 Elo+
Party 3
Hercules
Hercules
RomanEclipsE
Hercules
Level 120
God Stats
0W - 1L
1,444 SR
Queue Stats
171W - 170L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
vanillacreamer
Jormungandr
Level 126
God Stats
1W - 5L
1,405 SR
Queue Stats
153W - 139L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
zachman508
Hou Yi
Level 120
God Stats
0W - 2L
1,430 SR
Queue Stats
50W - 36L
1,580 Elo+
Party 3
Team Averages
Level 116
1,537 SR
1,601 Elo+

VS

Team Averages
Level 134
1,492 SR
1,647 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Im Kronus
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,686 Elo+
Party 2
King Arthur
King Arthur
Mafiaofducks
King Arthur
Level 157
God Stats
2W - 2L
1,297 SR
Queue Stats
115W - 85L
1,595 Elo+
Party 2
Atlas
Atlas
SoftShafTaft
Atlas
Level 147
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 2
Medusa
Medusa
slpryxwnxwet
Medusa
Level 126
God Stats
1W - 0L
1,875 SR
Queue Stats
29W - 24L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,103
710
4,784
11,045
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
HelOneTrick
Aphrodite
12
1 / 6 / 1
6,684
668
8,716
12,868
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
RomanEclipsE
Hercules
12
0 / 4 / 3
6,546
655
6,194
14,935
9,212
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
vanillacreamer
Jormungandr
12
0 / 3 / 2
6,492
649
12,376
15,754
10,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
zachman508
Hou Yi
13
1 / 3 / 1
7,030
703
7,614
9,782
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 11
8,240
824
8,335
5,742
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Im Kronus
Hercules
13
2 / 1 / 8
7,284
728
7,649
12,494
10,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Mafiaofducks
King Arthur
14
4 / 1 / 11
7,648
765
14,253
15,199
12,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 12
7,434
743
7,560
10,217
10,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
16
8 / 1 / 7
8,745
875
17,185
12,226
6,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
3
Kills
19
19
Deaths
3
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
11
8.5
L
1
3
1
0.5
L
Aphrodite
HelOneTrick
Aphrodite
1
6
1
0.25
W
Hercules
Im Kronus
Hercules
2
1
8
6
W
King Arthur
Mafiaofducks
King Arthur
4
1
11
9.5
L
Hercules
RomanEclipsE
Hercules
0
4
3
0.38
W
2
0
12
8
W
Medusa
8
1
7
11.5
L
Jormungandr
vanillacreamer
Jormungandr
0
3
2
0.33
L
Hou Yi
zachman508
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
54,982
64,384
Taken
55,878
35,140
Mitigated
41,678
16,501
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,335
1,115
0
1,259
5,742
2,665
0
1,755
3,987
41,368
0
L
4,784
2,799
0
518
11,045
4,692
0
2,482
8,442
0
22,977
L
Aphrodite
HelOneTrick
Aphrodite
8,716
824
3,658
4,799
12,868
6,676
132
3,657
9,156
20,241
0
W
Hercules
Im Kronus
Hercules
7,649
1,332
1,032
4,954
12,494
10,111
157
5,635
6,859
0
14,548
W
King Arthur
Mafiaofducks
King Arthur
14,253
1,976
0
500
15,199
12,835
0
6,530
8,669
0
25,586
L
Hercules
RomanEclipsE
Hercules
6,194
1,329
0
2,133
14,935
9,212
202
3,847
10,997
0
15,819
W
7,560
2,844
0
1,122
10,217
10,045
300
3,766
6,451
14,754
0
W
Medusa
17,185
9,157
0
1,688
12,226
6,022
1,603
3,406
8,746
0
39,403
L
Jormungandr
vanillacreamer
Jormungandr
12,376
4,530
486
4,684
15,754
10,325
306
4,727
10,851
26,986
0
L
Hou Yi
zachman508
Hou Yi
7,614
2,954
0
223
9,782
4,235
0
1,182
8,426
0
21,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
39,351
181
Minions Killed
188
0
Camps Cleared
0
952,839
Distance Traveled
1,059,617
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,240
824
76
8
0
190,251
1
L
Rama
7,103
710
44
4
0
185,698
1
L
Aphrodite
6,684
668
38
4
0
193,380
1
W
Hercules
7,284
728
26
3
0
225,008
0
W
King Arthur
7,648
765
23
2
0
226,394
1
L
Hercules
6,546
655
29
3
0
184,042
5
W
Atlas
7,434
743
10
1
0
207,262
0
W
Medusa
8,745
875
53
5
0
210,702
1
L
Jormungandr
6,492
649
22
2
0
185,257
1
L
Hou Yi
7,030
703
48
5
0
204,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role