Player Matchup

Hachiman
Hachiman
GritzDaGankster
Hachiman
Level 159
God Stats
6W - 8L
1,464 SR
Queue Stats
270W - 260L
1,587 Elo+
Party 1
Da Ji
Da Ji
MLKTOOKMYSPEECH
Da Ji
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 143L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
Toro3189
Sylvanus
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 45L
1,650 Elo+
Party 1
Ah Puch
Ah Puch
Yesby5062
Ah Puch
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
xDaveyWavey
Kumbhakarna
Level 103
God Stats
9W - 1L
1,943 SR
Queue Stats
99W - 97L
1,576 Elo+
Party 1
Team Averages
Level 125
1,581 SR
1,577 Elo+

VS

Team Averages
Level 116
1,537 SR
1,565 Elo+
Sol
Sol
StickDifference
Sol
Level 97
God Stats
2W - 1L
1,772 SR
Queue Stats
75W - 68L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxPROZ3NXx
Tsukuyomi
Level 123
God Stats
0W - 2L
1,118 SR
Queue Stats
109W - 94L
1,539 Elo+
Solo
Tyr
Tyr
YourDadsPoolBoy
Tyr
Level 128
God Stats
121W - 102L
1,538 SR
Queue Stats
243W - 217L
1,525 Elo+
Solo
Arachne
Arachne
ai-MAX-
Arachne
Level 151
God Stats
6W - 7L
1,440 SR
Queue Stats
548W - 560L
1,551 Elo+
Solo
Hera
Hera
bartatoe
Hera
Level 82
God Stats
6W - 2L
1,816 SR
Queue Stats
12W - 8L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 0 / 3
7,933
529
6,137
8,349
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 1 / 4
8,487
566
12,252
12,587
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Toro3189
Sylvanus
13
2 / 0 / 8
8,291
553
6,912
9,547
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Yesby5062
Ah Puch
12
2 / 0 / 7
7,436
496
12,815
5,168
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
xDaveyWavey
Kumbhakarna
11
0 / 0 / 10
6,957
464
2,360
11,364
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,496
500
5,820
9,186
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
XxPROZ3NXx
Tsukuyomi
12
0 / 3 / 0
7,168
478
6,597
13,462
6,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
7,266
484
5,402
14,722
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ai-MAX-
Arachne
10
0 / 3 / 1
6,332
422
3,501
14,856
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
11
0 / 3 / 1
6,331
422
6,410
9,934
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
15
Kills
1
1
Deaths
15
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
3
4.5
W
8
1
4
10
L
0
3
0
0
W
Sylvanus
Toro3189
Sylvanus
2
0
8
6
L
Tsukuyomi
XxPROZ3NXx
Tsukuyomi
0
3
0
0
W
Ah Puch
Yesby5062
Ah Puch
2
0
7
5.5
L
1
3
0
0.33
L
Arachne
ai-MAX-
Arachne
0
3
1
0.17
L
Hera
0
3
1
0.17
W
Kumbhakarna
xDaveyWavey
Kumbhakarna
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
27,730
47,015
Taken
62,160
30,533
Mitigated
31,364
17,845
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,137
2,568
0
5,263
8,349
3,247
0
2,766
5,583
0
61,844
W
12,252
2,222
0
500
12,587
6,210
0
1,149
11,438
0
66,466
L
5,820
3,142
0
3,533
9,186
3,070
0
1,871
7,315
72,452
0
W
Sylvanus
Toro3189
Sylvanus
6,912
1,772
2,735
4,713
9,547
8,598
348
1,666
7,881
41,568
11,299
L
Tsukuyomi
XxPROZ3NXx
Tsukuyomi
6,597
941
0
4,259
13,462
6,357
0
4,165
9,297
0
58,637
W
Ah Puch
Yesby5062
Ah Puch
12,815
1,197
0
2,764
5,168
2,537
504
1,780
3,388
65,102
0
L
5,402
862
26
4,282
14,722
12,877
0
6,960
7,762
0
19,132
L
Arachne
ai-MAX-
Arachne
3,501
2,473
0
3,765
14,856
5,253
0
3,098
11,758
0
44,785
L
Hera
6,410
1,963
0
1,658
9,934
3,807
0
5,345
4,589
50,668
0
W
Kumbhakarna
xDaveyWavey
Kumbhakarna
2,360
115
0
1,870
11,364
9,941
0
4,869
6,495
12,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
34,593
419
Minions Killed
462
0
Camps Cleared
0
1,381,849
Distance Traveled
1,456,069
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,933
529
99
7
0
243,289
5
W
Da Ji
8,487
566
109
7
0
312,902
3
L
Sol
7,496
500
125
8
0
264,131
4
W
Sylvanus
8,291
553
96
6
0
242,569
2
L
Tsukuyomi
7,168
478
121
8
0
274,277
6
W
Ah Puch
7,436
496
94
6
0
289,093
3
L
Tyr
7,266
484
36
2
0
316,072
0
L
Arachne
6,332
422
82
5
0
321,274
6
L
Hera
6,331
422
98
7
0
280,315
5
W
Kumbhakarna
6,957
464
21
1
0
293,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role