Player Matchup

Lancelot
Lancelot
Gamerdude116
Lancelot
Level 64
God Stats
3W - 1L
1,727 SR
Queue Stats
38W - 30L
1,621 Elo+
Party 2
Erlang Shen
Erlang Shen
JTSpeed
Erlang Shen
Level 121
God Stats
2W - 1L
1,649 SR
Queue Stats
20W - 20L
1,711 Elo+
Party 2
Ra
Ra
LebaneseKid
Ra
Level 11
God Stats
4W - 0L
1,761 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Paraylxsis
Cthulhu
Level 6
God Stats
1W - 1L
1,329 SR
Queue Stats
25W - 20L
1,478 Elo+
Party 2
Hachiman
Hachiman
itsSteevo
Hachiman
Level 14
God Stats
1W - 1L
1,611 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 43
1,615 SR
1,562 Elo+

VS

Team Averages
Level 65
1,452 SR
1,456 Elo+
Lancelot
Lancelot
Dark-KoRy
Lancelot
Level 116
God Stats
5W - 2L
1,676 SR
Queue Stats
172W - 161L
1,605 Elo+
Party 1
Geb
Geb
Deadlistwarri0r
Geb
Level 44
God Stats
3W - 8L
1,297 SR
Queue Stats
97W - 112L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
JUANTROX0306
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,502 Elo+
Party 1
Ullr
Ullr
JaeDisarray
Ullr
Level 47
God Stats
2W - 3L
1,257 SR
Queue Stats
128W - 131L
1,404 Elo+
Solo
Anubis
Anubis
ToñoLimon4k
Anubis
Level 68
God Stats
1W - 3L
1,530 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gamerdude116
Lancelot
17
11 / 3 / 21
12,303
535
26,325
25,055
10,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
JTSpeed
Erlang Shen
19
12 / 3 / 8
13,038
567
19,113
30,666
25,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 1 / 20
12,823
558
17,075
14,174
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Paraylxsis
Cthulhu
15
0 / 5 / 17
11,066
481
8,362
22,729
26,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
itsSteevo
Hachiman
18
8 / 4 / 10
12,089
526
12,833
15,168
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dark-KoRy
Lancelot
19
3 / 9 / 5
11,798
513
19,061
23,110
11,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 8
8,972
390
9,342
24,127
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
JUANTROX0306
Erlang Shen
17
4 / 5 / 0
10,656
463
9,382
17,856
14,592
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 7 / 2
9,393
408
9,521
21,934
8,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
5 / 11 / 3
10,640
463
15,265
21,404
9,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
39
Kills
15
16
Deaths
39
76
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dark-KoRy
Lancelot
3
9
5
0.61
L
0
7
8
0.57
W
Lancelot
Gamerdude116
Lancelot
11
3
21
7.17
W
Erlang Shen
JTSpeed
Erlang Shen
12
3
8
5.33
L
Erlang Shen
JUANTROX0306
Erlang Shen
4
5
0
0.8
L
3
7
2
0.57
W
8
1
20
18
W
Cthulhu
Paraylxsis
Cthulhu
0
5
17
1.7
L
Anubis
5
11
3
0.59
W
Hachiman
itsSteevo
Hachiman
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,708
Damage
62,571
107,792
Taken
108,431
73,997
Mitigated
68,359
41,888
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dark-KoRy
Lancelot
19,061
3,650
0
4,523
23,110
11,338
0
5,553
17,557
0
124,761
L
9,342
1,324
0
1,622
24,127
24,321
0
7,785
16,342
21,131
0
W
Lancelot
Gamerdude116
Lancelot
26,325
7,125
0
8,132
25,055
10,494
2,776
8,943
15,588
0
87,911
W
Erlang Shen
JTSpeed
Erlang Shen
19,113
10,113
0
12,798
30,666
25,364
2,637
5,746
24,920
0
81,017
L
Erlang Shen
JUANTROX0306
Erlang Shen
9,382
5,868
0
3,590
17,856
14,592
878
3,339
14,517
0
69,308
L
9,521
3,524
0
2,237
21,934
8,345
288
3,618
18,316
0
66,265
W
17,075
2,123
6,892
5,001
14,174
5,998
2,876
4,482
9,692
105,818
0
W
Cthulhu
Paraylxsis
Cthulhu
8,362
1,330
1,148
4,923
22,729
26,606
942
4,928
17,801
46,885
0
L
Anubis
15,265
276
0
6,185
21,404
9,763
55
5,142
16,262
61,970
0
W
Hachiman
itsSteevo
Hachiman
12,833
6,978
0
2,994
15,168
5,535
1,945
3,015
12,153
0
67,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,319
Gold Earned
51,459
488
Minions Killed
460
0
Camps Cleared
0
2,218,402
Distance Traveled
2,058,731
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,798
513
151
7
0
434,731
1
L
Geb
8,972
390
12
1
0
425,621
3
W
Lancelot
12,303
535
81
4
0
533,197
4
W
Erlang Shen
13,038
567
112
5
0
436,491
2
L
Erlang Shen
10,656
463
116
5
0
425,242
0
L
Ullr
9,393
408
87
4
0
383,280
4
W
Ra
12,823
558
157
7
0
474,416
1
W
Cthulhu
11,066
481
56
2
0
364,611
4
L
Anubis
10,640
463
94
4
0
389,857
0
W
Hachiman
12,089
526
82
4
0
409,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role