Player Matchup

Khepri
Khepri
D-E-A-T-H-GHOST
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,461 Elo+
Party 1
Nemesis
Nemesis
GOGGLESm96
Nemesis
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 137L
1,448 Elo+
Party 1
King Arthur
King Arthur
R 0 C K G U T
King Arthur
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,422 Elo+
Party 2
Poseidon
Poseidon
TGDxARCANE
Poseidon
Level 27
God Stats
8W - 4L
1,881 SR
Queue Stats
247W - 275L
1,314 Elo+
Solo
Ah Puch
Ah Puch
Tater Tort
Ah Puch
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 60L
1,428 Elo+
Party 2
Team Averages
Level 70
1,576 SR
1,415 Elo+

VS

Team Averages
Level 101
1,447 SR
1,430 Elo+
Apollo
Apollo
Boogye
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,448 Elo+
Party 3
Pele
Pele
Caraleigh
Pele
Level 69
God Stats
4W - 9L
1,546 SR
Queue Stats
321W - 340L
1,397 Elo+
Party 3
Fenrir
Fenrir
Epiphany5899
Fenrir
Level 127
God Stats
2W - 6L
1,249 SR
Queue Stats
438W - 473L
1,450 Elo+
Solo
Danzaburou
Danzaburou
MrWiggalz
Danzaburou
Level 126
God Stats
5W - 6L
1,439 SR
Queue Stats
198W - 230L
1,441 Elo+
Solo
Thoth
Thoth
killingj0ke34
Thoth
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 132L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 16
13,843
729
4,755
16,278
19,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
GOGGLESm96
Nemesis
20
8 / 4 / 12
13,723
722
12,026
16,360
23,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
R 0 C K G U T
King Arthur
20
5 / 4 / 12
12,766
672
14,923
18,323
25,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
TGDxARCANE
Poseidon
20
7 / 5 / 8
12,368
651
15,198
11,674
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Tater Tort
Ah Puch
20
8 / 5 / 9
13,753
724
32,721
21,217
12,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boogye
Apollo
16
3 / 6 / 5
10,155
534
7,997
14,673
6,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
8 / 5 / 5
13,233
696
18,324
23,256
14,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
18
3 / 7 / 5
10,914
574
6,094
15,340
7,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MrWiggalz
Danzaburou
20
2 / 6 / 11
11,761
619
20,171
18,932
8,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 5 / 6
11,849
624
11,391
14,315
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
29
Kills
19
19
Deaths
29
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
Boogye
Apollo
3
6
5
0.92
L
Pele
8
5
5
2.1
W
1
1
16
9
L
Fenrir
3
7
5
0.79
W
Nemesis
GOGGLESm96
Nemesis
8
4
12
3.5
L
Danzaburou
MrWiggalz
Danzaburou
2
6
11
1.25
W
King Arthur
R 0 C K G U T
King Arthur
5
4
12
2.75
W
Poseidon
TGDxARCANE
Poseidon
7
5
8
2.2
W
Ah Puch
Tater Tort
Ah Puch
8
5
9
2.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,623
Damage
63,977
83,852
Taken
86,516
86,928
Mitigated
43,110
28,250
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Boogye
Apollo
7,997
3,188
612
1,477
14,673
6,217
0
10,569
4,104
0
18,198
L
Pele
18,324
3,822
1,498
8,452
23,256
14,245
0
12,600
10,656
0
43,982
W
4,755
274
1,149
3,725
16,278
19,362
917
1,628
14,650
24,835
0
L
Fenrir
6,094
2,201
435
1,630
15,340
7,486
0
9,636
5,704
0
11,305
W
Nemesis
GOGGLESm96
Nemesis
12,026
3,525
2,880
3,706
16,360
23,464
20
1,880
14,480
1,023
17,704
L
Danzaburou
MrWiggalz
Danzaburou
20,171
7,185
1,354
5,408
18,932
8,905
345
12,421
6,511
0
43,427
W
King Arthur
R 0 C K G U T
King Arthur
14,923
278
1,419
2,966
18,323
25,692
499
2,875
15,448
1,717
23,134
W
Poseidon
TGDxARCANE
Poseidon
15,198
2,250
2,507
1,124
11,674
5,616
2,173
1,110
10,564
31,642
0
W
Ah Puch
Tater Tort
Ah Puch
32,721
1,293
1,939
6,835
21,217
12,794
437
3,898
17,319
75,651
0
L
11,391
280
1,830
3,410
14,315
6,257
171
9,279
5,036
31,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,453
Gold Earned
57,912
216
Minions Killed
213
0
Camps Cleared
0
1,628,236
Distance Traveled
1,539,910
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,155
534
32
2
0
291,225
0
L
Pele
13,233
696
58
3
0
328,929
1
W
Khepri
13,843
729
45
2
0
370,715
0
L
Fenrir
10,914
574
27
1
0
287,168
1
W
Nemesis
13,723
722
20
1
0
351,581
1
L
Danzaburou
11,761
619
60
3
0
274,086
5
W
King Arthur
12,766
672
25
1
0
304,171
0
W
Poseidon
12,368
651
45
2
0
292,474
0
W
Ah Puch
13,753
724
81
4
0
309,295
0
L
Thoth
11,849
624
36
2
0
358,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role