Player Matchup

Ra
Ra
TIYIDR
Ra
Level 107
God Stats
18W - 18L
1,419 SR
Queue Stats
592W - 496L
1,426 Elo+
Party 1
Ratatoskr
Ratatoskr
X_GATILLERO_X
Ratatoskr
Level 140
God Stats
6W - 7L
1,237 SR
Queue Stats
315W - 263L
1,543 Elo+
Party 1
Lancelot
Lancelot
el_diablo1164
Lancelot
Level 41
God Stats
11W - 9L
1,548 SR
Queue Stats
184W - 168L
1,416 Elo+
Party 1
Team Averages
Level 96
1,402 SR
1,462 Elo+

VS

Team Averages
Level 93
1,752 SR
1,402 Elo+
Atlas
Atlas
DragonGas2200333
Atlas
Level 63
God Stats
7W - 1L
1,875 SR
Queue Stats
10W - 10L
1,373 Elo+
Party 2
Nemesis
Nemesis
Total_Rekal
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,330 Elo+
Party 2
Baba Yaga
Baba Yaga
callums_CORNERRR
Baba Yaga
Level 127
God Stats
3W - 0L
1,881 SR
Queue Stats
71W - 48L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
0 / 12 / 7
11,938
597
13,763
25,749
11,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
X_GATILLERO_X
Ratatoskr
17
5 / 5 / 4
12,715
636
21,890
28,815
25,547
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
el_diablo1164
Lancelot
16
4 / 9 / 3
11,891
595
19,556
23,705
10,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 19
14,936
747
15,619
21,613
28,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Total_Rekal
Nemesis
17
3 / 6 / 14
13,320
666
16,999
26,265
17,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
20
19 / 3 / 7
16,608
830
37,689
23,074
13,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
26
26
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
0
19
13.5
L
Ra
0
12
7
0.29
W
Nemesis
Total_Rekal
Nemesis
3
6
14
1.67
L
Ratatoskr
X_GATILLERO_X
Ratatoskr
5
5
4
1.4
W
Baba Yaga
19
3
7
7.5
L
Lancelot
el_diablo1164
Lancelot
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,209
Damage
70,307
78,269
Taken
70,952
47,252
Mitigated
59,963
14,250
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,619
5,919
66
3,964
21,613
28,988
344
4,891
16,722
35,896
0
L
Ra
13,763
1,751
1,574
6,714
25,749
11,103
0
18,664
7,085
65,446
0
W
Nemesis
Total_Rekal
Nemesis
16,999
8,813
495
5,567
26,265
17,780
1,161
5,053
21,212
0
50,230
L
Ratatoskr
X_GATILLERO_X
Ratatoskr
21,890
2,209
195
5,011
28,815
25,547
0
17,905
10,910
0
47,248
W
Baba Yaga
37,689
2,055
0
5,430
23,074
13,195
1,981
4,183
18,891
94,289
0
L
Lancelot
el_diablo1164
Lancelot
19,556
3,864
0
756
23,705
10,602
0
17,192
6,513
0
36,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
44,864
193
Minions Killed
199
9
Camps Cleared
7
988,672
Distance Traveled
1,143,468
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,936
747
37
2
0
380,367
2
L
Ra
11,938
597
96
5
4
272,740
5
W
Nemesis
13,320
666
58
3
4
400,279
1
L
Ratatoskr
12,715
636
56
3
2
373,516
2
W
Baba Yaga
16,608
830
104
5
3
362,822
2
L
Lancelot
11,891
595
41
2
3
342,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role