Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Rexero2176
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
SpawnK1lla
Baron Samedi
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 4L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
WhySoSerious0231
Cthulhu
Level 14
God Stats
10W - 3L
1,621 SR
Queue Stats
16W - 8L
1,533 Elo+
Party 1
King Arthur
King Arthur
calpete11
King Arthur
Level 58
God Stats
4W - 10L
1,292 SR
Queue Stats
90W - 75L
1,482 Elo+
Party 3
Team Averages
Level 56
1,528 SR
1,513 Elo+

VS

Team Averages
Level 48
1,395 SR
1,352 Elo+
Neith
Neith
Caramel DLite21
Neith
Level 94
God Stats
1W - 4L
1,338 SR
Queue Stats
119W - 135L
1,439 Elo+
Party 2
Mercury
Mercury
Frostieguybh
Mercury
Level 47
God Stats
1W - 2L
1,472 SR
Queue Stats
25W - 41L
1,267 Elo+
Solo
Nox
Nox
Realest8Lackman
Nox
Level 8
God Stats
15W - 27L
1,211 SR
Queue Stats
29W - 43L
1,285 Elo+
Party 2
Sun Wukong
Sun Wukong
SpiderHero5
Sun Wukong
Level 69
God Stats
89W - 74L
1,502 SR
Queue Stats
639W - 677L
1,388 Elo+
Solo
Athena
Athena
math913city
Athena
Level 22
God Stats
14W - 11L
1,452 SR
Queue Stats
60W - 86L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 0 / 5
6,318
1,264
8,703
4,068
1,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
5,715
1,143
1,936
3,396
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SpawnK1lla
Baron Samedi
11
2 / 0 / 7
6,338
1,268
6,363
1,118
587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 5
5,684
1,137
2,791
1,513
1,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
calpete11
King Arthur
11
3 / 1 / 5
6,534
1,307
4,384
3,922
3,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

437

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,388
1,078
2,863
1,804
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Frostieguybh
Mercury
10
0 / 2 / 0
5,252
1,050
976
6,258
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,521
1,104
424
2,017
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SpiderHero5
Sun Wukong
10
0 / 3 / 0
5,220
1,044
2,744
9,551
5,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
0 / 2 / 0
5,497
1,099
2,319
7,540
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
9
Kills
1
1
Deaths
9
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
5
5.5
L
0
1
1
0.5
L
Mercury
Frostieguybh
Mercury
0
2
0
0
L
1
1
0
1
W
1
0
1
1.5
W
Baron Samedi
SpawnK1lla
Baron Samedi
2
0
7
5.5
L
Sun Wukong
SpiderHero5
Sun Wukong
0
3
0
0
W
0
0
5
2.5
W
King Arthur
calpete11
King Arthur
3
1
5
5.5
L
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
9,326
14,017
Taken
27,170
8,505
Mitigated
17,048
2,674
Healing
1,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,703
2,178
0
0
4,068
1,744
0
1,047
3,021
0
15,672
L
2,863
1,496
0
318
1,804
690
0
237
1,511
0
8,689
L
Mercury
Frostieguybh
Mercury
976
180
0
24
6,258
2,930
0
2,118
4,073
0
7,580
L
424
222
0
290
2,017
827
0
503
1,485
1,886
0
W
1,936
650
0
863
3,396
1,971
0
193
3,203
0
9,279
W
Baron Samedi
SpawnK1lla
Baron Samedi
6,363
766
973
661
1,118
587
0
207
911
14,911
0
L
Sun Wukong
SpiderHero5
Sun Wukong
2,744
678
0
98
9,551
5,081
0
3,378
6,024
0
8,279
W
2,791
215
0
177
1,513
1,091
0
154
1,359
9,521
0
W
King Arthur
calpete11
King Arthur
4,384
582
0
0
3,922
3,112
0
1,142
2,780
0
7,857
L
Athena
2,319
939
0
372
7,540
7,520
0
2,561
4,923
6,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
26,878
72
Minions Killed
51
4
Camps Cleared
3
487,580
Distance Traveled
404,594
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,318
1,264
13
3
0
114,561
0
L
Neith
5,388
1,078
14
3
2
46,700
0
L
Mercury
5,252
1,050
16
3
1
101,982
0
L
Nox
5,521
1,104
7
1
0
50,811
0
W
Kali
5,715
1,143
14
3
2
96,994
0
W
Baron Samedi
6,338
1,268
14
3
0
83,084
0
L
Sun Wukong
5,220
1,044
9
2
0
105,884
0
W
Cthulhu
5,684
1,137
20
4
0
97,279
1
W
King Arthur
6,534
1,307
11
2
2
95,662
0
L
Athena
5,497
1,099
5
1
0
99,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role