Player Matchup

Hachiman
Hachiman
Caboose04
Hachiman
Level 148
God Stats
15W - 12L
1,635 SR
Queue Stats
167W - 144L
1,634 Elo+
Party 2
Odin
Odin
Clownprince15
Odin
Level 107
God Stats
3W - 2L
1,782 SR
Queue Stats
244W - 171L
1,664 Elo+
Party 2
Ao Kuang
Ao Kuang
Pri3st
Ao Kuang
Level 149
God Stats
9W - 2L
1,796 SR
Queue Stats
120W - 86L
1,636 Elo+
Party 2
Hel
Hel
heyyosam
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,783 Elo+
Party 2
Lancelot
Lancelot
ßulldozer
Lancelot
Level 119
God Stats
3W - 0L
1,890 SR
Queue Stats
253W - 188L
1,628 Elo+
Party 2
Team Averages
Level 110
1,721 SR
1,669 Elo+

VS

Team Averages
Level 105
1,680 SR
1,485 Elo+
Kukulkan
Kukulkan
CovidAndCambria
Kukulkan
Level 87
God Stats
85W - 87L
1,586 SR
Queue Stats
128W - 140L
1,479 Elo+
Solo
Artemis
Artemis
OutsideTheBachs
Artemis
Level 100
God Stats
3W - 6L
1,670 SR
Queue Stats
81W - 82L
1,455 Elo+
Solo
Shiva
Shiva
SlaaneshiWarrior
Shiva
Level 125
God Stats
2W - 1L
1,843 SR
Queue Stats
19W - 23L
1,481 Elo+
Party 1
Chernobog
Chernobog
Veggimo
Chernobog
Level 150
God Stats
1W - 1L
1,755 SR
Queue Stats
21W - 19L
1,535 Elo+
Party 1
Thanatos
Thanatos
saylevie
Thanatos
Level 64
God Stats
14W - 21L
1,545 SR
Queue Stats
178W - 222L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caboose04
Hachiman
12
3 / 0 / 5
6,332
905
4,419
5,429
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 9
5,858
837
6,351
7,588
6,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Pri3st
Ao Kuang
12
4 / 1 / 5
6,705
958
5,970
9,778
7,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 5
5,613
802
920
4,350
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ßulldozer
Lancelot
13
5 / 1 / 3
6,599
943
4,115
5,828
2,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 1 / 3
6,236
891
6,407
2,956
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 4
5,468
781
5,133
5,984
2,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 2
5,400
771
2,955
3,598
3,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Veggimo
Chernobog
10
1 / 3 / 3
5,435
776
4,178
6,719
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
saylevie
Thanatos
11
1 / 3 / 2
5,421
774
2,907
5,104
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
12
Kills
6
6
Deaths
12
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Caboose04
Hachiman
3
0
5
5.5
W
0
2
9
2.25
L
Kukulkan
2
1
3
3.5
L
1
4
4
0.75
W
Ao Kuang
Pri3st
Ao Kuang
4
1
5
6.5
L
1
1
2
2
L
Chernobog
Veggimo
Chernobog
1
3
3
0.83
W
0
2
5
1.25
L
Thanatos
saylevie
Thanatos
1
3
2
0.67
W
Lancelot
ßulldozer
Lancelot
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
21,580
32,973
Taken
24,361
20,528
Mitigated
12,644
11,826
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Caboose04
Hachiman
4,419
2,024
0
512
5,429
2,262
2,226
1,237
4,192
0
18,105
W
6,351
621
0
2,371
7,588
6,216
0
1,394
6,194
0
15,643
L
Kukulkan
6,407
689
0
250
2,956
1,334
0
973
1,983
20,916
0
L
5,133
2,282
0
446
5,984
2,473
0
2,431
3,553
0
11,158
W
Ao Kuang
Pri3st
Ao Kuang
5,970
956
1,057
2,928
9,778
7,389
210
1,452
8,326
11,515
0
L
2,955
432
130
332
3,598
3,185
0
1,692
1,906
0
4,474
L
Chernobog
Veggimo
Chernobog
4,178
1,986
0
41
6,719
2,889
0
805
5,914
0
11,058
W
920
163
3,031
1,427
4,350
1,892
367
1,064
3,286
14,538
0
L
Thanatos
saylevie
Thanatos
2,907
491
0
1,588
5,104
2,763
0
989
4,115
0
10,832
W
Lancelot
ßulldozer
Lancelot
4,115
306
0
500
5,828
2,769
320
1,260
4,568
0
11,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
27,960
129
Minions Killed
98
0
Camps Cleared
0
804,859
Distance Traveled
627,431
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,332
905
39
6
0
161,092
1
W
Odin
5,858
837
20
3
0
168,180
2
L
Kukulkan
6,236
891
36
5
0
148,389
0
L
Artemis
5,468
781
15
2
0
126,631
0
W
Ao Kuang
6,705
958
15
2
0
148,522
4
L
Shiva
5,400
771
4
1
0
65,347
1
L
Chernobog
5,435
776
25
4
0
128,837
0
W
Hel
5,613
802
27
4
0
155,550
1
L
Thanatos
5,421
774
18
3
0
158,227
3
W
Lancelot
6,599
943
28
4
0
171,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role