Player Matchup

King Arthur
King Arthur
Grimmjows Power
King Arthur
Level 156
God Stats
7W - 8L
1,640 SR
Queue Stats
175W - 167L
1,529 Elo+
Party 2
Apollo
Apollo
Kizer Invictus
Apollo
Level 109
God Stats
2W - 5L
1,503 SR
Queue Stats
165W - 135L
1,518 Elo+
Party 2
Zeus
Zeus
TlTAN_21_
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,754 Elo+
Party 3
Lancelot
Lancelot
UnHeardxStepz
Lancelot
Level 135
God Stats
2W - 2L
1,548 SR
Queue Stats
77W - 79L
1,514 Elo+
Party 2
Athena
Athena
huespednoventa
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 3
Team Averages
Level 93
1,538 SR
1,614 Elo+

VS

Team Averages
Level 81
1,818 SR
1,699 Elo+
Gilgamesh
Gilgamesh
Chronoka
Gilgamesh
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 42L
1,693 Elo+
Party 1
Cernunnos
Cernunnos
FatalCROW
Cernunnos
Level 82
God Stats
19W - 7L
2,059 SR
Queue Stats
50W - 31L
1,729 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Flooba
Kumbhakarna
Level 18
God Stats
8W - 0L
1,895 SR
Queue Stats
13W - 4L
1,937 Elo+
Party 1
Ra
Ra
OtterOddity
Ra
Level 133
God Stats
5W - 0L
2,022 SR
Queue Stats
24W - 13L
1,713 Elo+
Party 1
Shiva
Shiva
dantethe_1
Shiva
Level 69
God Stats
8W - 2L
1,615 SR
Queue Stats
187W - 190L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grimmjows Power
King Arthur
16
1 / 3 / 3
10,770
468
14,130
27,980
30,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 0
10,880
473
14,934
16,975
8,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
2 / 11 / 1
8,721
379
11,309
16,926
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
UnHeardxStepz
Lancelot
17
3 / 7 / 3
10,917
475
19,303
23,384
10,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 3
8,478
369
5,248
26,917
31,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chronoka
Gilgamesh
18
11 / 4 / 11
12,321
536
24,341
25,136
17,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
FatalCROW
Cernunnos
18
8 / 1 / 8
11,721
510
17,176
15,069
8,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Flooba
Kumbhakarna
17
1 / 1 / 21
11,593
504
5,922
19,021
22,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 1 / 11
13,752
598
26,601
12,670
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
18
1 / 3 / 10
11,909
518
11,941
30,520
29,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
10
Kills
35
35
Deaths
10
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chronoka
Gilgamesh
11
4
11
4.13
W
Cernunnos
FatalCROW
Cernunnos
8
1
8
12
W
Kumbhakarna
Flooba
Kumbhakarna
1
1
21
11.5
L
King Arthur
Grimmjows Power
King Arthur
1
3
3
0.83
L
4
6
0
0.67
W
14
1
11
19.5
L
Zeus
2
11
1
0.23
L
Lancelot
UnHeardxStepz
Lancelot
3
7
3
0.64
W
Shiva
1
3
10
2
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,924
Damage
85,981
112,182
Taken
102,416
88,717
Mitigated
85,790
17,672
Healing
36,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chronoka
Gilgamesh
24,341
11,526
0
2,688
25,136
17,803
1,742
3,784
21,352
0
114,342
W
Cernunnos
FatalCROW
Cernunnos
17,176
9,555
0
4,682
15,069
8,203
3,958
4,165
10,904
0
107,976
W
Kumbhakarna
Flooba
Kumbhakarna
5,922
1,098
0
4,932
19,021
22,990
184
5,679
13,342
29,358
0
L
King Arthur
Grimmjows Power
King Arthur
14,130
2,658
0
9,912
27,980
30,502
142
6,374
21,606
0
84,594
L
14,934
8,805
0
500
16,975
8,874
1,302
4,262
12,713
0
88,221
W
26,601
2,457
6,411
5,494
12,670
7,484
856
3,270
9,400
131,341
0
L
Zeus
11,309
875
0
0
16,926
6,980
150
8,613
8,313
49,154
0
L
Lancelot
UnHeardxStepz
Lancelot
19,303
1,966
0
5,280
23,384
10,683
0
6,128
17,256
0
98,683
W
Shiva
11,941
1,629
1,205
11,021
30,520
29,310
492
2,874
27,646
0
79,081
L
5,248
582
0
1,980
26,917
31,678
63
7,652
19,265
18,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
61,296
537
Minions Killed
611
0
Camps Cleared
0
2,024,003
Distance Traveled
2,245,347
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,321
536
110
5
0
441,938
1
W
Cernunnos
11,721
510
147
6
0
445,307
2
W
Kumbhakarna
11,593
504
27
1
0
441,799
6
L
King Arthur
10,770
468
166
7
0
364,452
2
L
Apollo
10,880
473
145
6
0
386,887
0
W
Ra
13,752
598
177
8
0
477,470
4
L
Zeus
8,721
379
61
3
0
362,920
0
L
Lancelot
10,917
475
150
7
0
482,318
1
W
Shiva
11,909
518
150
7
0
438,833
8
L
Athena
8,478
369
15
1
0
427,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role