Player Matchup

Cthulhu
Cthulhu
DeltaWizard
Cthulhu
Level 16
God Stats
160W - 104L
1,731 SR
Queue Stats
201W - 148L
1,623 Elo+
Party 1
Scylla
Scylla
FluffyBoba18
Scylla
Level 25
God Stats
10W - 11L
1,367 SR
Queue Stats
79W - 89L
1,377 Elo+
Party 2
Loki
Loki
LAG_Kaminite64YT
Loki
Level 59
God Stats
25W - 15L
1,597 SR
Queue Stats
168W - 162L
1,496 Elo+
Party 2
King Arthur
King Arthur
incredible-eddy
King Arthur
Level 64
God Stats
3W - 2L
1,552 SR
Queue Stats
324W - 252L
1,571 Elo+
Party 1
Izanami
Izanami
xxChane583xx
Izanami
Level 105
God Stats
195W - 146L
1,643 SR
Queue Stats
590W - 552L
1,523 Elo+
Party 1
Team Averages
Level 54
1,578 SR
1,518 Elo+

VS

Team Averages
Level 43
1,596 SR
1,523 Elo+
Izanami
Izanami
Anxious-Narwal
Izanami
Level 60
God Stats
4W - 4L
1,768 SR
Queue Stats
46W - 45L
1,399 Elo+
Party 4
Merlin
Merlin
EXUSE_MY_LAG
Merlin
Level 77
God Stats
9W - 10L
1,567 SR
Queue Stats
112W - 101L
1,504 Elo+
Party 3
Mulan
Mulan
Pervy Gramps
Mulan
Level 48
God Stats
15W - 11L
1,589 SR
Queue Stats
133W - 118L
1,579 Elo+
Solo
Loki
Loki
sicemchicken2
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
sxndyy_uwu
Jing Wei
Level 5
God Stats
6W - 8L
1,558 SR
Queue Stats
25W - 27L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeltaWizard
Cthulhu
18
4 / 0 / 17
12,661
1,151
11,763
12,587
16,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
18
4 / 0 / 11
11,657
1,060
9,827
5,378
2,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 11
12,483
1,135
15,153
8,859
4,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
incredible-eddy
King Arthur
18
1 / 2 / 18
11,022
1,002
16,314
18,760
20,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
xxChane583xx
Izanami
18
9 / 1 / 10
12,499
1,136
23,585
9,024
4,239
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

254

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
11,164
1,015
10,337
14,658
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
3 / 1 / 0
11,234
1,021
18,272
13,417
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 1
10,575
961
12,476
22,145
29,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 5 / 2
9,997
909
2,022
12,016
4,705
Jing Wei
sxndyy_uwu
Jing Wei
16
0 / 7 / 2
10,188
926
6,353
16,586
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
12
24
Kills
4
4
Deaths
24
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Cthulhu
DeltaWizard
Cthulhu
4
0
17
12.5
L
Merlin
3
1
0
3
W
Scylla
4
0
11
9.5
W
6
1
11
11.5
L
1
7
1
0.21
W
King Arthur
incredible-eddy
King Arthur
1
2
18
5
L
0
5
2
0.2
L
Jing Wei
sxndyy_uwu
Jing Wei
0
7
2
0.14
W
Izanami
xxChane583xx
Izanami
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,642
Damage
49,460
54,608
Taken
78,822
47,522
Mitigated
52,779
7,349
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,337
6,012
0
459
14,658
6,814
0
4,754
9,904
0
34,512
W
Cthulhu
DeltaWizard
Cthulhu
11,763
349
2,263
3,023
12,587
16,381
0
5,172
7,415
27,257
0
L
Merlin
18,272
1,132
0
597
13,417
5,194
0
3,423
9,994
53,672
0
W
Scylla
9,827
801
0
543
5,378
2,474
0
1,577
3,801
38,504
0
W
15,153
4,629
0
0
8,859
4,241
0
2,212
6,647
0
33,769
L
12,476
2,524
0
2,565
22,145
29,135
0
5,844
16,301
0
27,839
W
King Arthur
incredible-eddy
King Arthur
16,314
2,296
0
256
18,760
20,187
0
5,464
13,296
0
27,109
L
2,022
230
0
0
12,016
4,705
0
3,482
8,534
0
7,502
L
Jing Wei
sxndyy_uwu
Jing Wei
6,353
5,220
0
397
16,586
6,931
0
4,087
12,499
0
17,280
W
Izanami
xxChane583xx
Izanami
23,585
19,035
0
1,264
9,024
4,239
0
3,847
5,177
0
40,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,322
Gold Earned
53,158
216
Minions Killed
206
10
Camps Cleared
7
1,091,349
Distance Traveled
1,108,443
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,164
1,015
63
6
5
240,747
4
W
Cthulhu
12,661
1,151
45
4
1
226,712
2
L
Merlin
11,234
1,021
78
7
0
214,907
1
W
Scylla
11,657
1,060
80
7
1
214,959
0
W
Loki
12,483
1,135
27
2
4
233,814
1
L
Mulan
10,575
961
36
3
1
204,150
0
W
King Arthur
11,022
1,002
16
1
1
217,482
3
L
Loki
9,997
909
8
1
0
214,382
1
L
Jing Wei
10,188
926
21
2
1
234,257
0
W
Izanami
12,499
1,136
48
4
3
198,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role