Player Matchup

Lancelot
Lancelot
BoodeWarrior
Lancelot
Level 120
God Stats
6W - 3L
1,609 SR
Queue Stats
264W - 268L
1,462 Elo+
Party 2
Geb
Geb
TheAldo64
Geb
Level 121
God Stats
5W - 7L
1,381 SR
Queue Stats
278W - 276L
1,443 Elo+
Party 2
Da Ji
Da Ji
TrashBoat42O362
Da Ji
Level 104
God Stats
0W - 1L
1,670 SR
Queue Stats
70W - 64L
1,466 Elo+
Party 2
Hel
Hel
TwinPanda13
Hel
Level 123
God Stats
4W - 5L
1,498 SR
Queue Stats
314W - 326L
1,431 Elo+
Party 2
Artemis
Artemis
Zmayne117
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,502 Elo+
Party 2
Team Averages
Level 99
1,532 SR
1,461 Elo+

VS

Team Averages
Level 88
1,544 SR
1,448 Elo+
Apollo
Apollo
InsanityFace
Apollo
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 28L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
Paradigm7x
Aphrodite
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 164L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Scruffy Jakbar
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,221 Elo+
Solo
He Bo
He Bo
dragolonth
He Bo
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 36L
1,526 Elo+
Party 1
Artemis
Artemis
gumbybear
Artemis
Level 88
God Stats
4W - 0L
1,718 SR
Queue Stats
261W - 254L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BoodeWarrior
Lancelot
20
14 / 4 / 5
12,181
812
18,843
17,051
10,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 17
10,310
687
14,401
30,610
25,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 14
9,941
663
9,603
12,377
6,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 2 / 12
10,408
694
10,477
12,180
6,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Zmayne117
Artemis
16
0 / 2 / 8
9,162
611
7,652
8,578
4,488
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
1 / 3 / 14
11,532
769
9,850
14,243
7,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Paradigm7x
Aphrodite
17
5 / 5 / 10
11,245
750
6,168
16,399
17,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Scruffy Jakbar
Xbalanque
16
1 / 7 / 11
10,218
681
13,312
13,972
5,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
20
8 / 4 / 7
12,864
858
22,918
12,223
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
gumbybear
Artemis
19
5 / 3 / 9
11,182
745
13,526
12,199
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
22
Kills
20
20
Deaths
22
56
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BoodeWarrior
Lancelot
14
4
5
4.13
W
Apollo
1
3
14
2.67
W
Aphrodite
Paradigm7x
Aphrodite
5
5
10
2
W
Xbalanque
Scruffy Jakbar
Xbalanque
1
7
11
0.93
L
1
6
17
1.58
L
3
6
14
1.67
L
4
2
12
5
L
Artemis
Zmayne117
Artemis
0
2
8
2
W
He Bo
8
4
7
2.88
W
Artemis
gumbybear
Artemis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,976
Damage
65,774
80,796
Taken
69,036
52,150
Mitigated
40,712
33,831
Healing
23,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BoodeWarrior
Lancelot
18,843
1,989
1,810
3,972
17,051
10,166
1,553
7,371
9,680
0
33,111
W
Apollo
9,850
6,944
0
3,485
14,243
7,469
3,345
3,437
10,806
0
43,302
W
Aphrodite
Paradigm7x
Aphrodite
6,168
1,961
6,190
5,039
16,399
17,433
570
6,348
10,051
19,451
0
W
Xbalanque
Scruffy Jakbar
Xbalanque
13,312
5,464
923
1,435
13,972
5,505
1,417
4,781
9,191
0
22,954
L
14,401
1,083
2,404
9,149
30,610
25,345
613
9,184
21,426
21,429
0
L
9,603
1,641
0
516
12,377
6,064
855
4,585
7,792
0
12,424
L
10,477
1,412
7,436
5,089
12,180
6,087
721
4,458
7,722
30,608
0
L
Artemis
Zmayne117
Artemis
7,652
1,186
1,956
1,499
8,578
4,488
1,457
3,488
5,090
0
21,884
W
He Bo
22,918
1,946
764
1,102
12,223
5,069
1,473
5,086
7,137
38,273
0
W
Artemis
gumbybear
Artemis
13,526
7,020
1,621
2,876
12,199
5,236
708
5,226
6,973
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,002
Gold Earned
57,041
125
Minions Killed
168
0
Camps Cleared
0
1,346,582
Distance Traveled
1,263,522
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,181
812
22
1
0
316,664
0
W
Apollo
11,532
769
76
5
0
248,113
0
W
Aphrodite
11,245
750
11
1
0
254,433
1
W
Xbalanque
10,218
681
13
1
0
228,324
0
L
Geb
10,310
687
17
1
0
270,331
0
L
Da Ji
9,941
663
3
0
0
270,751
1
L
Hel
10,408
694
37
2
0
252,009
1
L
Artemis
9,162
611
46
3
0
236,827
0
W
He Bo
12,864
858
39
3
0
271,317
1
W
Artemis
11,182
745
29
2
0
261,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role