Player Matchup

Ares
Ares
HvS_Savage
Ares
Level 123
God Stats
26W - 25L
1,480 SR
Queue Stats
486W - 463L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
HvS_Simba
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 60L
1,718 Elo+
Party 2
Merlin
Merlin
HvS_Truth_
Merlin
Level 128
God Stats
5W - 5L
1,783 SR
Queue Stats
437W - 395L
1,606 Elo+
Party 2
Team Averages
Level 125
1,588 SR
1,636 Elo+

VS

Team Averages
Level 89
1,610 SR
1,504 Elo+
Bacchus
Bacchus
GordanRimzeh
Bacchus
Level 74
God Stats
12W - 12L
1,540 SR
Queue Stats
131W - 138L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Maidnlesss
Danzaburou
Level 107
God Stats
0W - 2L
1,740 SR
Queue Stats
57W - 49L
1,616 Elo+
Solo
Merlin
Merlin
MysticzTheCarry
Merlin
Level 87
God Stats
83W - 68L
1,549 SR
Queue Stats
134W - 130L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,150
741
7,034
7,869
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
HvS_Simba
Hun Batz
12
4 / 1 / 2
7,811
710
8,547
8,832
4,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
HvS_Truth_
Merlin
13
2 / 0 / 3
7,449
677
7,583
5,675
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GordanRimzeh
Bacchus
9
0 / 3 / 1
6,969
634
3,359
11,999
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Maidnlesss
Danzaburou
11
0 / 2 / 0
7,182
653
6,105
8,880
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 2 / 0
6,989
635
6,163
6,309
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GordanRimzeh
Bacchus
0
3
1
0.17
W
1
0
5
3.5
W
Hun Batz
HvS_Simba
Hun Batz
4
1
2
5
W
Merlin
HvS_Truth_
Merlin
2
0
3
3.5
L
Danzaburou
Maidnlesss
Danzaburou
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
15,627
22,376
Taken
27,188
15,005
Mitigated
21,770
5,368
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GordanRimzeh
Bacchus
3,359
91
91
1,356
11,999
14,036
0
5,596
6,403
8,752
0
W
7,034
145
0
2,307
7,869
7,924
0
2,961
4,908
10,709
0
W
Hun Batz
HvS_Simba
Hun Batz
8,547
1,363
0
1,135
8,832
4,241
0
3,920
4,912
0
25,077
W
Merlin
HvS_Truth_
Merlin
7,583
272
96
1,830
5,675
2,840
0
3,006
2,669
35,860
0
L
Danzaburou
Maidnlesss
Danzaburou
6,105
1,564
0
3,846
8,880
4,957
0
5,365
3,515
0
20,110
L
6,163
142
0
802
6,309
2,777
0
3,969
2,340
26,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
21,140
123
Minions Killed
100
6
Camps Cleared
3
656,398
Distance Traveled
591,533
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,969
634
2
0
0
187,162
0
W
Ares
8,150
741
10
1
0
233,926
5
W
Hun Batz
7,811
710
39
4
2
226,367
0
W
Merlin
7,449
677
74
7
4
196,105
2
L
Danzaburou
7,182
653
47
4
3
193,655
2
L
Merlin
6,989
635
51
5
0
210,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role