Player Matchup

Merlin
Merlin
Gýlo
Merlin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 72L
1,782 Elo+
Party 1
Ra
Ra
SICKFORMULA
Ra
Level 156
God Stats
9W - 11L
1,726 SR
Queue Stats
217W - 163L
1,692 Elo+
Party 1
Cerberus
Cerberus
XxGaspaxX
Cerberus
Level 38
God Stats
7W - 0L
1,850 SR
Queue Stats
40W - 15L
1,740 Elo+
Party 1
Thor
Thor
iCelebrimdor
Thor
Level 150
God Stats
9W - 2L
1,284 SR
Queue Stats
99W - 73L
1,697 Elo+
Party 1
Rama
Rama
нiнi
Rama
Level 160
God Stats
1W - 4L
1,206 SR
Queue Stats
83W - 67L
1,715 Elo+
Party 1
Team Averages
Level 133
1,513 SR
1,725 Elo+

VS

Team Averages
Level 121
1,395 SR
1,486 Elo+
Osiris
Osiris
Jiiimmyy
Osiris
Level 145
God Stats
0W - 1L
1,420 SR
Queue Stats
18W - 28L
1,461 Elo+
Party 2
Izanami
Izanami
Justony21
Izanami
Level 25
God Stats
0W - 3L
1,264 SR
Queue Stats
16W - 27L
1,535 Elo+
Party 2
Lancelot
Lancelot
VinnySTORM
Lancelot
Level 160
God Stats
2W - 3L
1,695 SR
Queue Stats
69W - 81L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jakemiami
Ah Muzen Cab
Level 121
God Stats
1W - 5L
1,264 SR
Queue Stats
235W - 266L
1,466 Elo+
Party 2
Merlin
Merlin
tonyc954
Merlin
Level 152
God Stats
0W - 2L
1,331 SR
Queue Stats
38W - 53L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gýlo
Merlin
16
6 / 1 / 13
9,003
818
13,526
6,309
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 20
10,252
932
15,648
11,186
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
XxGaspaxX
Cerberus
14
2 / 2 / 17
8,493
772
5,676
14,515
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 2 / 15
9,486
862
13,223
11,664
5,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
нiнi
Rama
18
12 / 1 / 15
10,378
943
18,751
15,984
7,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jiiimmyy
Osiris
14
1 / 6 / 3
8,246
750
8,598
16,308
17,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Justony21
Izanami
13
0 / 5 / 4
7,304
664
5,268
12,541
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
VinnySTORM
Lancelot
13
1 / 8 / 3
7,311
665
9,699
16,093
7,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
jakemiami
Ah Muzen Cab
15
4 / 6 / 2
9,076
825
12,205
15,416
6,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
tonyc954
Merlin
14
1 / 11 / 5
8,422
766
11,261
14,335
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
36
Kills
7
7
Deaths
36
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gýlo
Merlin
6
1
13
12.5
L
Osiris
Jiiimmyy
Osiris
1
6
3
0.42
L
Izanami
Justony21
Izanami
0
5
4
0.4
W
7
1
20
17
L
Lancelot
VinnySTORM
Lancelot
1
8
3
0.31
W
Cerberus
XxGaspaxX
Cerberus
2
2
17
5.25
W
9
2
15
8.25
L
Ah Muzen Cab
jakemiami
Ah Muzen Cab
4
6
2
0.83
L
Merlin
tonyc954
Merlin
1
11
5
0.32
W
Rama
нiнi
Rama
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,824
Damage
47,031
59,658
Taken
74,693
37,763
Mitigated
42,547
14,838
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gýlo
Merlin
13,526
783
172
714
6,309
2,958
917
596
5,713
29,945
0
L
Osiris
Jiiimmyy
Osiris
8,598
2,317
0
258
16,308
17,385
0
7,836
8,472
0
27,271
L
Izanami
Justony21
Izanami
5,268
4,024
0
1,180
12,541
5,366
0
6,320
6,221
0
15,344
W
15,648
969
2,213
3,372
11,186
5,338
0
2,664
8,522
56,582
0
L
Lancelot
VinnySTORM
Lancelot
9,699
866
0
1,472
16,093
7,588
0
7,424
8,669
0
20,117
W
Cerberus
XxGaspaxX
Cerberus
5,676
218
0
1,134
14,515
16,341
0
2,102
12,413
8,404
0
W
13,223
2,793
0
1,014
11,664
5,589
0
3,606
8,058
0
27,979
L
Ah Muzen Cab
jakemiami
Ah Muzen Cab
12,205
3,849
0
1,634
15,416
6,654
0
7,734
7,682
0
32,020
L
Merlin
tonyc954
Merlin
11,261
337
0
682
14,335
5,554
0
5,536
8,799
28,947
0
W
Rama
нiнi
Rama
18,751
14,302
0
6,219
15,984
7,537
1,703
2,293
13,691
0
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,612
Gold Earned
40,359
257
Minions Killed
166
0
Camps Cleared
0
1,239,273
Distance Traveled
1,086,607
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,003
818
51
5
0
235,101
2
L
Osiris
8,246
750
43
4
0
225,902
1
L
Izanami
7,304
664
25
2
0
217,068
0
W
Ra
10,252
932
99
9
0
263,410
0
L
Lancelot
7,311
665
19
2
0
221,570
1
W
Cerberus
8,493
772
9
1
0
242,680
0
W
Thor
9,486
862
38
3
0
263,099
0
L
Ah Muzen Cab
9,076
825
45
4
0
221,581
0
L
Merlin
8,422
766
34
3
0
200,486
1
W
Rama
10,378
943
60
5
0
234,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role