Player Matchup

Zeus
Zeus
SOLARISPLEXUS
Zeus
Level 121
God Stats
12W - 6L
1,590 SR
Queue Stats
264W - 170L
1,550 Elo+
Party 2
Odin
Odin
SakeBoyZuko
Odin
Level 153
God Stats
5W - 2L
1,555 SR
Queue Stats
491W - 463L
1,466 Elo+
Party 2
Thanatos
Thanatos
achunkypid
Thanatos
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 59L
1,695 Elo+
Party 2
Ah Puch
Ah Puch
hamchoiqua
Ah Puch
Level 69
God Stats
6W - 2L
1,755 SR
Queue Stats
132W - 98L
1,506 Elo+
Party 2
Arachne
Arachne
slaapps
Arachne
Level 120
God Stats
4W - 1L
1,818 SR
Queue Stats
104W - 86L
1,500 Elo+
Party 2
Team Averages
Level 117
1,644 SR
1,544 Elo+

VS

Team Averages
Level 85
1,448 SR
1,414 Elo+
Amaterasu
Amaterasu
Chronickillerbee
Amaterasu
Level 63
God Stats
1W - 1L
1,026 SR
Queue Stats
46W - 47L
1,549 Elo+
Solo
Chaac
Chaac
KartofIen
Chaac
Level 48
God Stats
0W - 1L
1,685 SR
Queue Stats
24W - 22L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Poochbar
Sun Wukong
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,197 Elo+
Party 3
Chernobog
Chernobog
SuperSalinas22
Chernobog
Level 117
God Stats
0W - 1L
1,445 SR
Queue Stats
10W - 9L
1,405 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXxFATHEADxXx
Ah Muzen Cab
Level 127
God Stats
3W - 2L
1,587 SR
Queue Stats
80W - 96L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 15
13,445
791
39,290
11,161
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

18
1 / 5 / 20
10,972
645
7,600
23,402
40,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
achunkypid
Thanatos
20
12 / 10 / 11
13,882
817
15,849
22,096
13,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
hamchoiqua
Ah Puch
19
3 / 5 / 16
12,221
719
21,295
16,428
10,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
slaapps
Arachne
19
6 / 4 / 11
11,449
673
10,675
16,881
13,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
1 / 8 / 10
10,459
615
6,694
21,407
11,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
KartofIen
Chaac
20
5 / 5 / 14
12,186
717
23,576
22,358
24,756
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
Poochbar
Sun Wukong
20
10 / 5 / 7
12,649
744
10,205
22,912
17,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SuperSalinas22
Chernobog
18
2 / 7 / 12
11,083
652
14,972
19,467
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
xXxFATHEADxXx
Ah Muzen Cab
19
3 / 6 / 13
11,514
677
10,789
17,509
7,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
31
Kills
21
27
Deaths
31
73
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
8
10
0.75
L
Chaac
KartofIen
Chaac
5
5
14
2.4
L
Sun Wukong
Poochbar
Sun Wukong
10
5
7
2.7
W
9
3
15
5.5
W
1
5
20
2.2
L
Chernobog
SuperSalinas22
Chernobog
2
7
12
1.14
W
Thanatos
achunkypid
Thanatos
12
10
11
1.75
W
Ah Puch
hamchoiqua
Ah Puch
3
5
16
2.2
W
Arachne
slaapps
Arachne
6
4
11
2.88
L
Ah Muzen Cab
xXxFATHEADxXx
Ah Muzen Cab
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,709
Damage
66,236
89,968
Taken
103,653
83,899
Mitigated
69,193
26,002
Healing
35,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
6,694
2,458
1,559
4,555
21,407
11,477
588
12,896
8,511
0
16,970
L
Chaac
KartofIen
Chaac
23,576
3,471
1,904
7,075
22,358
24,756
113
13,037
9,321
0
42,578
L
Sun Wukong
Poochbar
Sun Wukong
10,205
2,231
3,501
5,943
22,912
17,070
487
12,428
10,484
0
17,988
W
39,290
1,553
1,305
851
11,161
6,555
2,028
0
11,075
81,788
0
W
7,600
822
1,396
2,778
23,402
40,751
604
0
22,954
1,236
16,072
L
Chernobog
SuperSalinas22
Chernobog
14,972
7,047
990
3,862
19,467
8,572
574
9,018
10,449
0
34,450
W
Thanatos
achunkypid
Thanatos
15,849
3,067
213
11,093
22,096
13,123
1,772
0
21,819
0
24,184
W
Ah Puch
hamchoiqua
Ah Puch
21,295
490
1,947
2,110
16,428
10,110
1,267
0
16,236
41,152
0
W
Arachne
slaapps
Arachne
10,675
5,245
370
3,939
16,881
13,360
352
0
16,695
0
17,180
L
Ah Muzen Cab
xXxFATHEADxXx
Ah Muzen Cab
10,789
2,970
1,741
4,436
17,509
7,318
2,420
13,706
3,803
0
33,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,969
Gold Earned
57,891
213
Minions Killed
207
0
Camps Cleared
0
1,547,051
Distance Traveled
1,626,622
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,459
615
18
1
0
345,500
0
L
Chaac
12,186
717
41
2
0
327,138
4
L
Sun Wukong
12,649
744
30
2
0
341,915
1
W
Zeus
13,445
791
88
5
0
303,295
0
W
Odin
10,972
645
37
2
0
312,217
0
L
Chernobog
11,083
652
58
3
0
280,519
0
W
Thanatos
13,882
817
10
1
0
308,547
1
W
Ah Puch
12,221
719
69
4
0
276,534
0
W
Arachne
11,449
673
9
1
0
346,458
0
L
Ah Muzen Cab
11,514
677
60
4
0
331,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role