Player Matchup

Chiron
Chiron
A Dsm Exp
Chiron
Level 149
God Stats
1W - 0L
1,550 SR
Queue Stats
54W - 54L
1,547 Elo+
Party 2
Vulcan
Vulcan
AkuMaDem0n
Vulcan
Level 144
God Stats
16W - 16L
1,542 SR
Queue Stats
365W - 327L
1,516 Elo+
Party 1
Terra
Terra
GrimFrog6694
Terra
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 26L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LilyBugCharm
Morgan Le Fay
Level 128
God Stats
13W - 11L
1,314 SR
Queue Stats
256W - 224L
1,557 Elo+
Party 1
Da Ji
Da Ji
XObubblyBoyOX
Da Ji
Level 93
God Stats
2W - 0L
1,518 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 2
Team Averages
Level 127
1,485 SR
1,587 Elo+

VS

Team Averages
Level 120
1,374 SR
1,394 Elo+
Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TBO Ismael
Sol
Level 133
God Stats
7W - 11L
1,517 SR
Queue Stats
104W - 153L
1,419 Elo+
Party 3
Lancelot
Lancelot
TBO Nico Rugby
Lancelot
Level 119
God Stats
4W - 13L
1,185 SR
Queue Stats
103W - 167L
1,367 Elo+
Party 3
Hercules
Hercules
TBO Sigmar
Hercules
Level 119
God Stats
20W - 56L
1,237 SR
Queue Stats
83W - 131L
1,287 Elo+
Party 3
Khepri
Khepri
TBO VENTROW
Khepri
Level 160
God Stats
13W - 13L
1,431 SR
Queue Stats
575W - 684L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
A Dsm Exp
Chiron
17
8 / 0 / 6
12,595
1,050
18,356
7,076
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
AkuMaDem0n
Vulcan
17
1 / 0 / 12
11,836
986
20,099
3,789
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 12
13,152
1,096
6,830
9,879
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LilyBugCharm
Morgan Le Fay
17
2 / 0 / 12
11,756
980
15,545
5,731
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 10
11,582
965
18,269
12,601
7,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

252

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
0 / 0 / 1
11,394
950
3,446
4,995
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 4 / 0
10,765
897
9,316
12,565
4,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
16
1 / 7 / 0
10,524
877
9,035
19,612
8,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TBO Sigmar
Hercules
16
0 / 3 / 0
10,252
854
7,309
26,954
22,710
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
16
0 / 3 / 0
10,273
856
7,374
21,894
24,591
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
17
Kills
2
2
Deaths
17
52
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
1
0.5
W
Chiron
A Dsm Exp
Chiron
8
0
6
11
W
Vulcan
AkuMaDem0n
Vulcan
1
0
12
7
W
3
0
12
9
W
Morgan Le Fay
LilyBugCharm
Morgan Le Fay
2
0
12
8
L
1
4
0
0.25
L
Lancelot
1
7
0
0.14
L
Hercules
TBO Sigmar
Hercules
0
3
0
0
L
Khepri
0
3
0
0
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,099
Damage
36,480
39,076
Taken
86,020
30,979
Mitigated
61,748
14,630
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,446
1,348
0
1,063
4,995
1,988
0
1,041
3,954
42,964
0
W
Chiron
A Dsm Exp
Chiron
18,356
8,120
1,284
1,921
7,076
3,864
0
3,514
3,562
0
36,883
W
Vulcan
AkuMaDem0n
Vulcan
20,099
4,295
0
220
3,789
2,226
0
2,247
1,542
67,209
0
W
6,830
730
4,130
4,700
9,879
13,706
0
5,457
4,422
12,772
0
W
Morgan Le Fay
LilyBugCharm
Morgan Le Fay
15,545
2,083
442
1,348
5,731
3,760
0
3,239
2,492
31,178
0
L
9,316
2,911
0
646
12,565
4,212
0
3,900
8,665
36,324
0
L
Lancelot
9,035
3,283
0
545
19,612
8,247
0
8,298
11,314
0
18,819
L
Hercules
TBO Sigmar
Hercules
7,309
805
0
6,529
26,954
22,710
0
15,477
11,477
0
20,477
L
Khepri
7,374
231
0
491
21,894
24,591
0
13,758
8,136
15,145
0
W
18,269
5,244
0
585
12,601
7,423
0
5,679
6,922
0
25,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,921
Gold Earned
53,208
240
Minions Killed
224
11
Camps Cleared
7
1,174,847
Distance Traveled
1,133,967
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,394
950
97
8
3
187,407
1
W
Chiron
12,595
1,050
48
4
0
215,757
0
W
Vulcan
11,836
986
139
12
2
271,363
7
W
Terra
13,152
1,096
9
1
1
257,001
1
W
Morgan Le Fay
11,756
980
35
3
2
224,983
1
L
Sol
10,765
897
69
6
1
222,357
0
L
Lancelot
10,524
877
15
1
3
248,149
0
L
Hercules
10,252
854
30
3
0
239,293
0
L
Khepri
10,273
856
13
1
0
236,761
0
W
Da Ji
11,582
965
9
1
6
205,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role