Player Matchup

Bellona
Bellona
BankaiNate
Bellona
Level 103
God Stats
4W - 3L
1,576 SR
Queue Stats
59W - 46L
1,616 Elo+
Party 1
Bastet
Bastet
DonOfAllDons21
Bastet
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,356 Elo+
Solo
Raijin
Raijin
XxA-Panda1xX
Raijin
Level 129
God Stats
7W - 8L
1,591 SR
Queue Stats
128W - 119L
1,543 Elo+
Party 1
Team Averages
Level 106
1,556 SR
1,505 Elo+

VS

Team Averages
Level 98
1,625 SR
1,551 Elo+
Skadi
Skadi
 
Skadi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Domokrazy
Zhong Kui
Level 68
God Stats
9W - 4L
1,789 SR
Queue Stats
46W - 26L
1,593 Elo+
Party 2
Lancelot
Lancelot
Lil Pro Raptor
Lancelot
Level 115
God Stats
11W - 8L
1,586 SR
Queue Stats
62W - 37L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BankaiNate
Bellona
8
0 / 3 / 2
6,083
608
3,479
9,405
6,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 0
6,719
672
3,746
9,439
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
9
0 / 6 / 2
6,351
635
5,595
8,253
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 0 / 7
8,219
822
10,669
4,350
1,644
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Domokrazy
Zhong Kui
11
2 / 1 / 10
7,437
744
8,189
7,553
4,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
12
5 / 1 / 6
7,848
785
5,656
8,568
5,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
7
9.5
L
Bellona
BankaiNate
Bellona
0
3
2
0.33
W
Zhong Kui
Domokrazy
Zhong Kui
2
1
10
7
L
2
4
0
0.5
W
Lancelot
5
1
6
8
L
Raijin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
24,514
27,097
Taken
20,471
12,890
Mitigated
11,375
3,197
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,669
5,375
0
1,284
4,350
1,644
1,812
1,484
2,866
0
31,932
L
Bellona
BankaiNate
Bellona
3,479
968
105
2,329
9,405
6,889
0
3,208
6,197
0
11,800
W
Zhong Kui
Domokrazy
Zhong Kui
8,189
1,426
47
2,520
7,553
4,632
724
2,380
5,173
22,281
0
L
3,746
1,219
0
301
9,439
3,284
0
3,454
5,985
0
10,130
W
Lancelot
5,656
1,244
0
2,023
8,568
5,099
512
2,345
6,223
0
19,489
L
Raijin
5,595
448
0
462
8,253
2,717
0
1,817
6,436
19,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,153
Gold Earned
23,504
80
Minions Killed
104
2
Camps Cleared
7
472,764
Distance Traveled
536,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,219
822
40
4
3
167,205
3
L
Bellona
6,083
608
18
2
0
149,645
2
W
Zhong Kui
7,437
744
31
3
2
161,225
4
L
Bastet
6,719
672
23
2
1
175,905
1
W
Lancelot
7,848
785
33
3
2
207,777
0
L
Raijin
6,351
635
39
4
1
147,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role