Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Artorias99v
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 247L
1,598 Elo+
Party 3
Horus
Horus
Gromnor
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 52L
1,557 Elo+
Party 3
Ao Kuang
Ao Kuang
KAISER_OR_ZACHAR
Ao Kuang
Level 43
God Stats
3W - 2L
1,741 SR
Queue Stats
56W - 66L
1,446 Elo+
Solo
Athena
Athena
Neogoose
Athena
Level 64
God Stats
3W - 6L
1,428 SR
Queue Stats
343W - 252L
1,610 Elo+
Party 3
Team Averages
Level 60
1,534 SR
1,542 Elo+

VS

Team Averages
Level 76
1,579 SR
1,617 Elo+
Agni
Agni
BLUEFOX19999
Agni
Level 139
God Stats
3W - 0L
1,482 SR
Queue Stats
14W - 5L
1,625 Elo+
Party 2
The Morrigan
The Morrigan
DeadCrismil
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
Gamerdude116
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 56L
1,683 Elo+
Party 1
Atlas
Atlas
LebaneseKid
Atlas
Level 11
God Stats
2W - 2L
1,768 SR
Queue Stats
50W - 33L
1,625 Elo+
Party 1
Lancelot
Lancelot
josench
Lancelot
Level 160
God Stats
3W - 1L
1,645 SR
Queue Stats
106W - 103L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 6 / 5
10,461
747
14,333
17,840
8,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 7
9,321
666
7,971
12,536
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Gromnor
Horus
15
0 / 8 / 8
8,954
640
6,040
23,298
18,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 2 / 6
10,168
726
9,745
11,445
5,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Neogoose
Athena
16
3 / 4 / 7
10,091
721
7,586
20,564
22,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
12,314
880
14,417
6,253
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
DeadCrismil
The Morrigan
16
2 / 6 / 6
9,721
694
7,840
9,801
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gamerdude116
Danzaburou
19
7 / 3 / 14
12,332
881
27,047
10,631
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 16
10,714
765
7,640
21,211
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
josench
Lancelot
18
7 / 4 / 10
11,351
811
14,614
17,050
13,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
18
Kills
25
25
Deaths
18
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
5
1.42
L
2
5
7
1.1
W
7
0
7
10.5
W
The Morrigan
DeadCrismil
The Morrigan
2
6
6
0.83
W
Danzaburou
Gamerdude116
Danzaburou
7
3
14
4.67
L
Horus
Gromnor
Horus
0
8
8
0.5
L
7
2
6
5
W
2
5
16
2
L
Athena
Neogoose
Athena
3
4
7
1.63
W
Lancelot
josench
Lancelot
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,675
Damage
71,558
85,683
Taken
64,946
59,542
Mitigated
50,335
14,812
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,333
10,240
0
3,041
17,840
8,324
2,092
4,614
12,994
0
46,604
L
7,971
3,254
0
1,699
12,536
5,590
0
3,271
9,131
31,541
0
W
14,417
1,763
0
1,131
6,253
2,836
948
2,241
3,924
60,265
0
W
The Morrigan
DeadCrismil
The Morrigan
7,840
3,251
0
592
9,801
4,328
821
5,617
3,981
19,322
0
W
Danzaburou
Gamerdude116
Danzaburou
27,047
17,542
0
3,452
10,631
5,863
4,741
4,728
5,730
0
63,171
L
Horus
Gromnor
Horus
6,040
3,090
1,873
2,817
23,298
18,028
0
8,880
14,124
0
23,639
L
9,745
1,449
0
4,166
11,445
5,109
0
2,826
8,619
33,693
0
W
7,640
2,220
0
2,676
21,211
23,994
78
6,202
14,929
16,119
0
L
Athena
Neogoose
Athena
7,586
2,309
0
1,216
20,564
22,491
0
9,751
10,541
27,583
0
W
Lancelot
josench
Lancelot
14,614
1,855
0
1,192
17,050
13,314
360
6,432
10,515
0
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
56,432
244
Minions Killed
233
0
Camps Cleared
0
1,244,836
Distance Traveled
1,412,981
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,461
747
78
6
0
237,447
3
L
Freya
9,321
666
54
4
0
277,192
0
W
Agni
12,314
880
87
6
0
302,667
0
W
The Morrigan
9,721
694
27
2
0
236,935
2
W
Danzaburou
12,332
881
69
5
0
291,989
2
L
Horus
8,954
640
35
3
0
242,856
2
L
Ao Kuang
10,168
726
48
3
0
218,283
1
W
Atlas
10,714
765
8
1
0
282,736
0
L
Athena
10,091
721
29
2
0
269,058
1
W
Lancelot
11,351
811
42
3
0
298,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role