Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Heliolatry
Artio
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,480 Elo+
Solo
Merlin
Merlin
ShreksNut
Merlin
Level 83
God Stats
1W - 0L
1,745 SR
Queue Stats
10W - 4L
1,531 Elo+
Solo
Apollo
Apollo
Syndrosity
Apollo
Level 138
God Stats
3W - 0L
1,713 SR
Queue Stats
156W - 106L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
zephinox
Baron Samedi
Level 127
God Stats
4W - 2L
1,711 SR
Queue Stats
326W - 366L
1,564 Elo+
Solo
Team Averages
Level 120
1,634 SR
1,525 Elo+

VS

Team Averages
Level 131
1,578 SR
1,527 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Exponent
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,466 Elo+
Party 1
Cerberus
Cerberus
OhmyitsFlori
Cerberus
Level 67
God Stats
1W - 1L
1,794 SR
Queue Stats
27W - 24L
1,636 Elo+
Party 1
Olorun
Olorun
Remixs Ambition
Olorun
Level 160
God Stats
2W - 2L
1,595 SR
Queue Stats
173W - 164L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 3 / 21
10,824
722
9,793
25,193
15,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
18
3 / 5 / 22
10,882
725
5,581
25,975
34,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ShreksNut
Merlin
20
10 / 3 / 14
12,411
827
29,489
13,619
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Syndrosity
Apollo
17
3 / 3 / 14
11,178
745
15,867
13,512
6,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zephinox
Baron Samedi
20
12 / 3 / 13
12,281
819
21,322
18,085
12,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 4 / 8
10,532
702
11,021
13,733
18,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
 
Mercury
14
1 / 6 / 5
9,074
605
7,674
14,479
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Exponent
Heimdallr
14
1 / 9 / 6
8,838
589
9,969
18,005
8,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
OhmyitsFlori
Cerberus
16
1 / 8 / 10
9,637
642
12,937
25,473
34,699
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 5 / 5
13,064
871
30,837
20,393
11,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
31
Kills
17
17
Deaths
32
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
3
21
4.5
L
Mulan
 
Mulan
3
4
8
1.75
L
Mercury
 
Mercury
1
6
5
0.58
L
Heimdallr
Exponent
Heimdallr
1
9
6
0.44
W
Artio
3
5
22
2.8
L
Cerberus
OhmyitsFlori
Cerberus
1
8
10
0.75
L
11
5
5
2.7
W
Merlin
ShreksNut
Merlin
10
3
14
5.67
W
Apollo
Syndrosity
Apollo
3
3
14
3.33
W
Baron Samedi
zephinox
Baron Samedi
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,052
Damage
72,438
96,384
Taken
92,083
76,048
Mitigated
79,445
34,902
Healing
29,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,793
584
830
6,849
25,193
15,638
1,181
11,866
13,124
0
17,990
L
Mulan
 
Mulan
11,021
1,597
747
1,267
13,733
18,764
357
7,250
6,325
0
15,518
L
Mercury
 
Mercury
7,674
2,104
2,074
3,679
14,479
6,477
94
7,959
6,440
0
21,218
L
Heimdallr
Exponent
Heimdallr
9,969
3,612
1,190
1,462
18,005
8,267
0
12,618
5,141
0
21,204
W
Artio
5,581
909
2,084
3,230
25,975
34,150
740
9,600
16,191
12,272
0
L
Cerberus
OhmyitsFlori
Cerberus
12,937
571
771
4,271
25,473
34,699
0
13,680
11,255
19,045
0
L
30,837
17,175
5,652
8,788
20,393
11,238
1,292
13,590
6,530
62,965
0
W
Merlin
ShreksNut
Merlin
29,489
1,353
2,120
1,471
13,619
7,527
1,700
6,657
6,921
63,439
0
W
Apollo
Syndrosity
Apollo
15,867
8,667
692
3,795
13,512
6,661
3,700
6,766
6,600
0
33,558
W
Baron Samedi
zephinox
Baron Samedi
21,322
1,838
7,213
6,618
18,085
12,072
1,394
8,885
9,045
34,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
51,145
160
Minions Killed
153
0
Camps Cleared
0
1,410,343
Distance Traveled
1,189,708
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,824
722
16
1
0
363,917
1
L
Mulan
10,532
702
18
1
0
218,794
1
L
Mercury
9,074
605
19
1
0
302,364
6
L
Heimdallr
8,838
589
16
1
0
218,057
4
W
Artio
10,882
725
11
1
0
289,036
1
L
Cerberus
9,637
642
18
1
0
230,372
0
L
Olorun
13,064
871
82
5
0
220,121
1
W
Merlin
12,411
827
56
4
0
264,727
3
W
Apollo
11,178
745
43
3
0
257,886
3
W
Baron Samedi
12,281
819
34
2
0
234,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role