Player Matchup

Ne Zha
Ne Zha
Aveitt
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,518 Elo+
Party 4
Artio
Artio
D_W_E_E_D_S
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
Melibelli
Skadi
Level 160
God Stats
11W - 13L
1,527 SR
Queue Stats
541W - 605L
1,437 Elo+
Solo
Sobek
Sobek
NecrossGaming
Sobek
Level 121
God Stats
1W - 3L
1,729 SR
Queue Stats
153W - 162L
1,544 Elo+
Party 4
Ratatoskr
Ratatoskr
WhoWantsAYeti420
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 91
1,551 SR
1,500 Elo+

VS

Team Averages
Level 105
1,451 SR
1,499 Elo+
Izanami
Izanami
AemoMexican
Izanami
Level 123
God Stats
6W - 3L
1,490 SR
Queue Stats
148W - 188L
1,439 Elo+
Party 3
Neith
Neith
BRYCYN
Neith
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 91L
1,566 Elo+
Party 1
Tiamat
Tiamat
XXMr42wentyXX
Tiamat
Level 108
God Stats
1W - 1L
1,263 SR
Queue Stats
166W - 219L
1,412 Elo+
Party 3
Lancelot
Lancelot
paynefullplayer
Lancelot
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,579 Elo+
Party 1
Bellona
Bellona
Ťěğăň
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aveitt
Ne Zha
15
1 / 7 / 11
8,751
673
11,012
17,717
10,187
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 15
9,112
701
9,418
19,982
25,381
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Melibelli
Skadi
20
11 / 4 / 5
11,828
910
21,329
14,611
7,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 10 / 13
8,856
681
7,391
28,206
22,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
12
2 / 9 / 10
8,218
632
8,349
18,438
14,460
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AemoMexican
Izanami
20
14 / 4 / 16
12,756
981
26,088
14,630
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
BRYCYN
Neith
20
12 / 1 / 20
11,757
904
26,299
10,039
5,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 17
10,474
806
14,125
16,087
11,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
15
0 / 8 / 18
9,230
710
10,883
14,459
6,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Ťěğăň
Bellona
16
4 / 2 / 22
10,008
770
10,577
20,172
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
129
17
Kills
36
36
Deaths
20
54
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
AemoMexican
Izanami
14
4
16
5.5
L
Ne Zha
Aveitt
Ne Zha
1
7
11
0.93
W
Neith
BRYCYN
Neith
12
1
20
22
L
2
6
15
1.58
L
Skadi
Melibelli
Skadi
11
4
5
3.38
L
1
10
13
0.75
L
Ratatoskr
2
9
10
0.78
W
6
5
17
2.9
W
Lancelot
0
8
18
1.13
W
Bellona
Ťěğăň
Bellona
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,499
Damage
87,972
98,954
Taken
75,387
79,354
Mitigated
45,291
25,615
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AemoMexican
Izanami
26,088
13,925
1,496
4,934
14,630
7,106
2,195
3,910
10,590
0
53,713
L
Ne Zha
Aveitt
Ne Zha
11,012
4,204
1,988
1,993
17,717
10,187
658
2,262
15,259
0
21,062
W
Neith
BRYCYN
Neith
26,299
9,414
3,404
5,896
10,039
5,364
2,949
1,761
8,219
0
45,735
L
9,418
870
1,737
4,141
19,982
25,381
0
3,607
16,146
14,058
0
L
Skadi
Melibelli
Skadi
21,329
8,344
750
2,741
14,611
7,134
879
1,466
13,037
0
49,725
L
7,391
277
3,215
3,812
28,206
22,192
0
2,979
24,840
11,645
0
L
Ratatoskr
8,349
913
1,348
3,890
18,438
14,460
296
3,811
14,518
0
12,184
W
14,125
1,607
238
4,274
16,087
11,086
579
3,273
12,702
23,917
0
W
Lancelot
10,883
1,074
499
1,383
14,459
6,200
589
2,785
11,454
0
14,868
W
Bellona
Ťěğăň
Bellona
10,577
1,186
816
8,441
20,172
15,535
795
5,080
15,021
0
19,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
54,225
119
Minions Killed
138
0
Camps Cleared
0
1,140,353
Distance Traveled
1,215,044
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,756
981
56
4
0
231,417
0
L
Ne Zha
8,751
673
29
2
0
231,834
0
W
Neith
11,757
904
37
3
0
236,054
1
L
Artio
9,112
701
4
0
0
243,800
1
L
Skadi
11,828
910
64
5
0
202,725
3
L
Sobek
8,856
681
11
1
0
221,455
1
L
Ratatoskr
8,218
632
11
1
0
240,539
1
W
Tiamat
10,474
806
19
1
0
247,646
1
W
Lancelot
9,230
710
12
1
0
235,708
0
W
Bellona
10,008
770
14
1
0
264,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role