Player Matchup

Anhur
Anhur
ArchaonTEC
Anhur
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 58L
1,445 Elo+
Party 1
Odin
Odin
QuasiMoeDoe
Odin
Level 101
God Stats
1W - 1L
1,761 SR
Queue Stats
18W - 15L
1,608 Elo+
Party 1
Ymir
Ymir
SolidifiedChoas
Ymir
Level 101
God Stats
3W - 2L
1,586 SR
Queue Stats
27W - 28L
1,478 Elo+
Party 1
Lancelot
Lancelot
TheIonious
Lancelot
Level 157
God Stats
1W - 1L
1,651 SR
Queue Stats
38W - 26L
1,601 Elo+
Party 1
Anubis
Anubis
TotallyNotSmiles
Anubis
Level 122
God Stats
4W - 2L
1,852 SR
Queue Stats
23W - 23L
1,442 Elo+
Party 1
Team Averages
Level 116
1,670 SR
1,515 Elo+

VS

Team Averages
Level 112
1,544 SR
1,573 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Arrosito
Bakasura
Level 127
God Stats
2W - 2L
1,560 SR
Queue Stats
299W - 287L
1,568 Elo+
Solo
Ne Zha
Ne Zha
KFCBlaze14
Ne Zha
Level 122
God Stats
2W - 0L
1,612 SR
Queue Stats
9W - 10L
1,424 Elo+
Solo
Anubis
Anubis
ZayVee
Anubis
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 12L
1,701 Elo+
Party 2
Cupid
Cupid
spagdretti
Cupid
Level 144
God Stats
13W - 4L
1,550 SR
Queue Stats
144W - 127L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 3 / 3
7,098
507
5,775
13,951
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
6,665
476
2,318
9,407
9,154
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 4 / 6
7,294
521
6,331
15,267
10,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
TheIonious
Lancelot
14
5 / 0 / 2
7,856
561
9,278
9,561
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 5 / 1
7,089
506
8,669
12,818
6,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 0 / 0
10,128
723
8,328
7,953
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Arrosito
Bakasura
12
3 / 3 / 3
7,605
543
6,784
14,167
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
KFCBlaze14
Ne Zha
10
3 / 6 / 4
6,730
481
7,493
12,596
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
ZayVee
Anubis
15
3 / 1 / 4
8,721
623
14,598
11,175
5,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
1 / 2 / 2
7,947
568
7,817
9,169
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
15
15
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
0
5
L
Anhur
3
3
3
1.5
W
Bakasura
Arrosito
Bakasura
3
3
3
1.5
W
Ne Zha
KFCBlaze14
Ne Zha
3
6
4
0.83
L
0
3
0
0
L
2
4
6
1.25
L
Lancelot
TheIonious
Lancelot
5
0
2
6
L
2
5
1
0.5
W
Anubis
ZayVee
Anubis
3
1
4
5
W
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,371
Damage
45,020
61,004
Taken
55,060
34,562
Mitigated
27,905
18,472
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,328
4,516
0
5,839
7,953
5,904
0
299
7,654
0
86,450
L
Anhur
5,775
2,261
0
3,400
13,951
4,909
1,242
824
13,127
0
38,119
W
Bakasura
Arrosito
Bakasura
6,784
4,427
0
1,409
14,167
5,350
0
3,994
10,173
0
41,040
W
Ne Zha
KFCBlaze14
Ne Zha
7,493
2,411
0
1,130
12,596
7,810
0
3,158
9,438
0
24,326
L
2,318
1,132
0
0
9,407
9,154
0
0
9,407
0
45,186
L
6,331
1,605
2,275
3,184
15,267
10,356
0
4,390
9,874
18,547
0
L
Lancelot
TheIonious
Lancelot
9,278
2,716
0
5,116
9,561
3,971
0
1,360
8,017
0
59,119
L
8,669
834
0
4,497
12,818
6,172
0
8,024
4,457
57,157
0
W
Anubis
ZayVee
Anubis
14,598
1,005
0
7,376
11,175
5,534
0
6,739
4,436
89,743
0
W
Cupid
7,817
3,919
462
4,779
9,169
3,307
1,152
867
8,302
0
56,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
41,131
376
Minions Killed
512
0
Camps Cleared
0
1,352,780
Distance Traveled
1,396,531
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,128
723
176
13
0
286,493
3
L
Anhur
7,098
507
69
5
0
232,449
4
W
Bakasura
7,605
543
78
6
0
332,057
2
W
Ne Zha
6,730
481
23
2
0
268,665
3
L
Odin
6,665
476
93
7
0
252,275
7
L
Ymir
7,294
521
19
1
0
267,829
1
L
Lancelot
7,856
561
110
8
0
359,637
4
L
Anubis
7,089
506
85
6
0
240,590
4
W
Anubis
8,721
623
144
10
0
254,548
1
W
Cupid
7,947
568
91
7
0
254,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role