Player Matchup

King Arthur
King Arthur
DucksMM8
King Arthur
Level 141
God Stats
22W - 35L
1,394 SR
Queue Stats
277W - 255L
1,547 Elo+
Party 3
Poseidon
Poseidon
LIL_JESS_29
Poseidon
Level 139
God Stats
6W - 10L
1,599 SR
Queue Stats
293W - 288L
1,552 Elo+
Party 3
Thanatos
Thanatos
PCEw0kG0d001
Thanatos
Level 123
God Stats
17W - 11L
1,530 SR
Queue Stats
456W - 432L
1,610 Elo+
Party 1
Eset
Eset
WaREaGlE 5sP
Eset
Level 148
God Stats
10W - 6L
1,617 SR
Queue Stats
388W - 366L
1,549 Elo+
Solo
Hou Yi
Hou Yi
xYunqTryhard
Hou Yi
Level 110
God Stats
4W - 7L
1,600 SR
Queue Stats
493W - 461L
1,556 Elo+
Party 1
Team Averages
Level 132
1,548 SR
1,563 Elo+

VS

Team Averages
Level 145
1,520 SR
1,566 Elo+
Lancelot
Lancelot
CodeA7xJuan
Lancelot
Level 148
God Stats
6W - 11L
1,375 SR
Queue Stats
206W - 218L
1,592 Elo+
Solo
Izanami
Izanami
Dura y sucia
Izanami
Level 142
God Stats
2W - 0L
1,719 SR
Queue Stats
96W - 76L
1,580 Elo+
Party 2
Hercules
Hercules
GotSaul
Hercules
Level 148
God Stats
1W - 2L
1,106 SR
Queue Stats
173W - 144L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
SmeejPanda
Baron Samedi
Level 128
God Stats
4W - 1L
1,770 SR
Queue Stats
101W - 96L
1,567 Elo+
Solo
Fenrir
Fenrir
Xavitrauma
Fenrir
Level 158
God Stats
3W - 0L
1,631 SR
Queue Stats
54W - 62L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DucksMM8
King Arthur
16
4 / 4 / 1
10,495
525
14,789
17,395
19,370
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
LIL_JESS_29
Poseidon
15
3 / 5 / 4
9,712
486
14,422
12,169
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
PCEw0kG0d001
Thanatos
14
0 / 8 / 2
8,668
433
4,617
22,465
9,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 6
9,205
460
8,841
15,473
8,472
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
15
4 / 3 / 2
9,447
472
10,098
12,969
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CodeA7xJuan
Lancelot
18
10 / 4 / 9
12,082
604
14,965
17,946
8,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Dura y sucia
Izanami
17
2 / 2 / 7
11,393
570
7,868
15,421
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
GotSaul
Hercules
19
4 / 1 / 2
12,416
621
10,498
21,258
23,968
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
SmeejPanda
Baron Samedi
17
5 / 3 / 6
11,687
584
10,993
12,225
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
Xavitrauma
Fenrir
15
4 / 4 / 12
9,761
488
10,678
22,316
16,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
14
Kills
25
25
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CodeA7xJuan
Lancelot
10
4
9
3.63
L
King Arthur
DucksMM8
King Arthur
4
4
1
1.13
W
Izanami
Dura y sucia
Izanami
2
2
7
2.75
W
Hercules
GotSaul
Hercules
4
1
2
5
L
Poseidon
LIL_JESS_29
Poseidon
3
5
4
1
L
Thanatos
PCEw0kG0d001
Thanatos
0
8
2
0.13
W
Baron Samedi
SmeejPanda
Baron Samedi
5
3
6
2.67
L
3
5
6
1.2
W
Fenrir
Xavitrauma
Fenrir
4
4
12
2.5
L
Hou Yi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,767
Damage
55,002
80,471
Taken
89,166
47,196
Mitigated
64,369
24,727
Healing
29,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CodeA7xJuan
Lancelot
14,965
4,193
0
6,050
17,946
8,845
36
3,720
14,108
0
99,540
L
King Arthur
DucksMM8
King Arthur
14,789
2,145
0
1,585
17,395
19,370
0
1,521
15,874
0
88,063
W
Izanami
Dura y sucia
Izanami
7,868
5,863
0
7,556
15,421
7,980
3,047
3,524
11,821
0
105,537
W
Hercules
GotSaul
Hercules
10,498
4,145
0
6,600
21,258
23,968
810
3,839
17,323
0
97,088
L
Poseidon
LIL_JESS_29
Poseidon
14,422
1,697
0
500
12,169
5,032
0
2,364
9,805
78,387
0
L
Thanatos
PCEw0kG0d001
Thanatos
4,617
1,075
0
15,255
22,465
9,305
0
1,418
21,047
0
83,640
W
Baron Samedi
SmeejPanda
Baron Samedi
10,993
424
2,222
3,689
12,225
6,992
975
3,709
8,261
85,995
0
L
8,841
1,227
1,510
2,904
15,473
8,472
0
3,713
11,760
30,807
0
W
Fenrir
Xavitrauma
Fenrir
10,678
2,552
0
3,136
22,316
16,584
26
8,159
13,845
0
36,199
L
Hou Yi
10,098
5,222
0
2,973
12,969
5,017
3,336
1,977
10,992
0
64,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
57,339
545
Minions Killed
688
0
Camps Cleared
0
1,815,437
Distance Traveled
2,008,062
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,082
604
142
7
0
481,168
2
L
King Arthur
10,495
525
164
8
0
364,022
1
W
Izanami
11,393
570
170
9
0
358,505
5
W
Hercules
12,416
621
187
9
0
380,239
5
L
Poseidon
9,712
486
134
7
0
355,466
3
L
Thanatos
8,668
433
124
6
0
385,750
1
W
Baron Samedi
11,687
584
155
8
0
368,008
5
L
Eset
9,205
460
34
2
0
364,035
10
W
Fenrir
9,761
488
34
2
0
420,142
6
L
Hou Yi
9,447
472
89
4
0
346,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role