Player Matchup

Shiva
Shiva
Littlesupe
Shiva
Level 128
God Stats
4W - 0L
1,969 SR
Queue Stats
16W - 12L
1,535 Elo+
Party 1
Scylla
Scylla
PacòParrot
Scylla
Level 107
God Stats
6W - 1L
1,831 SR
Queue Stats
49W - 19L
1,759 Elo+
Party 2
Ravana
Ravana
Tøkie
Ravana
Level 106
God Stats
3W - 1L
1,505 SR
Queue Stats
271W - 258L
1,546 Elo+
Party 1
Artemis
Artemis
melanfr0gly
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 2
Chaac
Chaac
oorieel
Chaac
Level 46
God Stats
3W - 1L
1,608 SR
Queue Stats
11W - 8L
1,535 Elo+
Party 1
Team Averages
Level 83
1,682 SR
1,623 Elo+

VS

Team Averages
Level 51
1,581 SR
1,550 Elo+
Nox
Nox
Bigadaboosh
Nox
Level 55
God Stats
7W - 6L
1,609 SR
Queue Stats
281W - 205L
1,571 Elo+
Party 3
Zeus
Zeus
SmallBoosh
Zeus
Level 59
God Stats
305W - 193L
1,592 SR
Queue Stats
313W - 204L
1,572 Elo+
Party 3
Geb
Geb
Ufthak
Geb
Level 68
God Stats
6W - 4L
1,586 SR
Queue Stats
62W - 37L
1,509 Elo+
Party 3
Hercules
Hercules
Xolvern
Hercules
Level 26
God Stats
18W - 11L
1,662 SR
Queue Stats
157W - 83L
1,608 Elo+
Party 3
Xbalanque
Xbalanque
aznkenjisherm64
Xbalanque
Level 45
God Stats
4W - 3L
1,456 SR
Queue Stats
69W - 77L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
6 / 2 / 13
12,559
1,256
12,329
17,478
12,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
3 / 1 / 10
11,297
1,130
15,481
9,936
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Tøkie
Ravana
18
6 / 1 / 13
11,905
1,191
19,494
14,376
12,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
melanfr0gly
Artemis
17
5 / 3 / 6
11,004
1,100
17,809
8,920
4,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
oorieel
Chaac
17
2 / 1 / 15
11,156
1,116
11,313
14,794
14,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

248

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
9,698
970
6,079
13,797
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 5
10,658
1,066
20,533
12,684
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Ufthak
Geb
16
1 / 3 / 7
10,133
1,013
12,313
15,796
11,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Xolvern
Hercules
16
2 / 3 / 4
10,153
1,015
6,531
21,674
22,165
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
aznkenjisherm64
Xbalanque
16
2 / 6 / 5
10,574
1,057
15,279
18,529
9,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
22
Kills
8
8
Deaths
22
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Shiva
6
2
13
6.25
W
Scylla
3
1
10
8
L
3
5
5
1.1
W
Ravana
Tøkie
Ravana
6
1
13
12.5
L
Geb
Ufthak
Geb
1
3
7
1.5
L
Hercules
Xolvern
Hercules
2
3
4
1.33
L
Xbalanque
aznkenjisherm64
Xbalanque
2
6
5
0.75
W
Artemis
melanfr0gly
Artemis
5
3
6
2.67
W
Chaac
oorieel
Chaac
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,426
Damage
60,735
65,504
Taken
82,480
48,320
Mitigated
56,417
16,750
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,079
755
0
0
13,797
7,187
0
3,898
9,749
17,983
0
W
Shiva
12,329
1,179
3,628
3,508
17,478
12,428
0
10,418
7,060
2,009
22,676
W
Scylla
15,481
3,046
138
1,682
9,936
4,206
0
5,045
4,891
39,173
0
L
20,533
2,234
0
0
12,684
5,740
0
912
11,768
38,639
0
W
Ravana
Tøkie
Ravana
19,494
3,960
0
1,123
14,376
12,987
0
9,863
4,513
4,534
32,211
L
Geb
Ufthak
Geb
12,313
691
0
0
15,796
11,935
0
2,343
13,315
30,250
0
L
Hercules
Xolvern
Hercules
6,531
1,425
0
4,420
21,674
22,165
0
5,239
16,103
0
11,408
L
Xbalanque
aznkenjisherm64
Xbalanque
15,279
9,454
0
1,897
18,529
9,390
0
7,000
11,096
0
46,635
W
Artemis
melanfr0gly
Artemis
17,809
9,698
0
1,787
8,920
4,041
0
5,004
3,916
0
36,513
W
Chaac
oorieel
Chaac
11,313
1,330
1,097
3,787
14,794
14,658
0
8,595
6,199
3,445
17,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
51,216
215
Minions Killed
201
8
Camps Cleared
8
1,070,604
Distance Traveled
1,036,790
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,698
970
32
3
2
196,286
0
W
Shiva
12,559
1,256
26
3
1
205,914
0
W
Scylla
11,297
1,130
67
7
2
200,963
0
L
Zeus
10,658
1,066
46
5
2
206,887
0
W
Ravana
11,905
1,191
25
3
4
240,439
0
L
Geb
10,133
1,013
27
3
1
224,891
0
L
Hercules
10,153
1,015
14
1
1
219,793
0
L
Xbalanque
10,574
1,057
82
8
2
188,933
4
W
Artemis
11,004
1,100
74
7
1
211,742
0
W
Chaac
11,156
1,116
23
2
0
211,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role