Player Matchup

Ra
Ra
KaiDaGuy123
Ra
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MommyMercyMain
Tsukuyomi
Level 23
God Stats
0W - 1L
1,586 SR
Queue Stats
33W - 52L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
QSev
Cthulhu
Level 67
God Stats
5W - 12L
1,416 SR
Queue Stats
26W - 54L
1,303 Elo+
Party 1
Shiva
Shiva
SpritelyNut223
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
balzindix
Heimdallr
Level 17
God Stats
2W - 5L
1,231 SR
Queue Stats
39W - 59L
1,304 Elo+
Party 1
Team Averages
Level 27
1,447 SR
1,306 Elo+

VS

Team Averages
Level 91
1,485 SR
1,410 Elo+
Neith
Neith
BabySweetMeat
Neith
Level 7
God Stats
4W - 10L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
EKimball
Ao Kuang
Level 121
God Stats
3W - 2L
1,377 SR
Queue Stats
187W - 209L
1,341 Elo+
Party 2
Ra
Ra
Lisnyk
Ra
Level 143
God Stats
4W - 4L
1,503 SR
Queue Stats
103W - 104L
1,523 Elo+
Party 3
Athena
Athena
Maverick275336
Athena
Level 28
God Stats
1W - 2L
1,282 SR
Queue Stats
14W - 19L
1,171 Elo+
Party 2
King Arthur
King Arthur
skhull
King Arthur
Level 154
God Stats
4W - 1L
1,763 SR
Queue Stats
114W - 107L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,349
425
12,053
17,332
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MommyMercyMain
Tsukuyomi
13
2 / 8 / 6
8,435
383
9,635
20,151
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
QSev
Cthulhu
13
4 / 4 / 7
9,831
447
12,842
16,699
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 1
8,572
390
11,930
21,743
12,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
balzindix
Heimdallr
15
6 / 7 / 6
9,650
439
17,251
17,683
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,294
422
5,805
11,108
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
EKimball
Ao Kuang
15
9 / 2 / 7
10,488
477
15,455
20,834
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
20
15 / 0 / 7
13,695
623
27,014
21,983
12,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 6 / 15
10,880
495
7,787
23,215
26,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
skhull
King Arthur
19
3 / 1 / 3
11,561
526
13,413
19,959
25,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
15
Kills
33
33
Deaths
15
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
W
Ao Kuang
EKimball
Ao Kuang
9
2
7
6.25
L
2
10
2
0.3
W
Ra
15
0
7
18.5
W
5
6
15
2.08
L
Tsukuyomi
MommyMercyMain
Tsukuyomi
2
8
6
0.63
L
Cthulhu
QSev
Cthulhu
4
4
7
1.88
L
1
4
1
0.38
L
Heimdallr
balzindix
Heimdallr
6
7
6
1.29
W
King Arthur
skhull
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,711
Damage
69,474
93,608
Taken
97,099
58,772
Mitigated
80,413
18,493
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,805
3,002
0
746
11,108
5,880
2,367
1,331
9,774
0
50,649
W
Ao Kuang
EKimball
Ao Kuang
15,455
4,126
0
3,211
20,834
9,441
0
7,970
12,864
33,896
0
L
12,053
2,290
445
1,700
17,332
7,083
60
14,824
2,508
63,344
0
W
Ra
27,014
2,103
4,765
10,649
21,983
12,802
2,398
6,843
15,140
161,248
0
W
7,787
2,135
0
1,081
23,215
26,897
363
6,229
16,986
17,148
0
L
Tsukuyomi
MommyMercyMain
Tsukuyomi
9,635
1,996
0
3,595
20,151
8,186
0
10,389
9,762
0
49,365
L
Cthulhu
QSev
Cthulhu
12,842
1,937
94
1,919
16,699
22,339
238
8,610
8,089
50,979
0
L
11,930
2,698
480
7,372
21,743
12,745
0
7,151
14,592
0
56,831
L
Heimdallr
balzindix
Heimdallr
17,251
7,448
0
2,888
17,683
8,419
516
9,282
8,401
0
61,855
W
King Arthur
skhull
King Arthur
13,413
654
0
1,635
19,959
25,393
7
2,522
17,437
0
102,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
55,918
381
Minions Killed
521
0
Camps Cleared
0
1,956,821
Distance Traveled
2,248,844
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,294
422
88
4
0
410,865
4
W
Ao Kuang
10,488
477
30
1
0
451,012
5
L
Ra
9,349
425
111
5
0
373,236
1
W
Ra
13,695
623
217
10
0
488,011
5
W
Athena
10,880
495
14
1
0
495,382
6
L
Tsukuyomi
8,435
383
59
3
0
420,332
0
L
Cthulhu
9,831
447
48
2
0
424,598
0
L
Shiva
8,572
390
75
3
0
371,141
2
L
Heimdallr
9,650
439
88
4
0
367,514
0
W
King Arthur
11,561
526
172
8
0
403,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role