Player Matchup

Thoth
Thoth
BWA_juan76er
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Hachiman
Hachiman
CrabCakeGuy
Hachiman
Level 124
God Stats
0W - 2L
1,257 SR
Queue Stats
89W - 85L
1,507 Elo+
Party 1
Hades
Hades
InstantRabies
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
MrRealFoot
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
OmegaRed541
Tiamat
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 154L
1,452 Elo+
Party 1
Team Averages
Level 72
1,451 SR
1,489 Elo+

VS

Team Averages
Level 95
1,504 SR
1,479 Elo+
Nemesis
Nemesis
 
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BalzakkUnchained
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 99L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Lol2536
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,446 Elo+
Solo
Chiron
Chiron
SL33PYG00MBA
Chiron
Level 114
God Stats
4W - 3L
1,519 SR
Queue Stats
179W - 179L
1,470 Elo+
Solo
Danzaburou
Danzaburou
marshmonkey1162
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,010
751
1,691
9,605
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
CrabCakeGuy
Hachiman
11
2 / 2 / 0
6,183
773
5,657
4,636
2,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 0 / 0
5,120
640
0
0
0
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
MrRealFoot
Cerberus
15
4 / 4 / 2
7,450
931
1,693
9,769
9,136
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
11
0 / 1 / 2
5,690
711
3,805
4,666
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 3 / 9
7,775
972
6,021
9,572
9,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 2 / 6
7,873
984
3,974
4,390
1,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Lol2536
Cthulhu
14
1 / 1 / 9
8,750
1,094
5,183
6,573
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
13
3 / 1 / 4
7,819
977
5,793
4,876
2,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
marshmonkey1162
Danzaburou
14
4 / 1 / 7
8,539
1,067
5,048
5,613
2,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
14
14
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
3
9
2.17
L
0
7
4
0.29
W
4
2
6
3.5
L
Hachiman
CrabCakeGuy
Hachiman
2
2
0
1
L
0
0
0
0
W
Cthulhu
Lol2536
Cthulhu
1
1
9
5.5
L
Cerberus
MrRealFoot
Cerberus
4
4
2
1.25
L
Tiamat
0
1
2
1
W
Chiron
3
1
4
5
W
Danzaburou
marshmonkey1162
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
26,019
28,676
Taken
31,024
18,073
Mitigated
22,812
4,252
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,021
1,721
338
1,263
9,572
9,329
803
1,158
8,414
0
10,090
L
1,691
379
0
230
9,605
4,134
0
4,182
5,423
5,254
0
W
3,974
527
0
702
4,390
1,886
1,120
1,261
3,129
9,809
0
L
Hachiman
CrabCakeGuy
Hachiman
5,657
1,642
68
1,275
4,636
2,016
0
1,177
3,459
0
14,085
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Lol2536
Cthulhu
5,183
198
1,248
1,373
6,573
6,601
842
1,495
5,078
15,022
0
L
Cerberus
MrRealFoot
Cerberus
1,693
221
0
652
9,769
9,136
0
2,452
7,317
5,595
0
L
Tiamat
3,805
145
246
1,781
4,666
2,787
0
1,346
3,320
9,923
0
W
Chiron
5,793
1,604
1,904
2,050
4,876
2,395
2,682
1,449
3,427
0
15,284
W
Danzaburou
marshmonkey1162
Danzaburou
5,048
2,024
1,700
1,998
5,613
2,601
2,262
1,826
3,787
0
22,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
40,756
42
Minions Killed
94
0
Camps Cleared
0
526,359
Distance Traveled
756,231
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,775
972
1
0
0
159,088
2
L
Thoth
6,010
751
7
1
0
101,549
1
W
He Bo
7,873
984
11
1
0
150,566
0
L
Hachiman
6,183
773
16
2
0
98,658
0
L
Hades
5,120
640
0
0
0
0
0
W
Cthulhu
8,750
1,094
25
3
0
133,498
0
L
Cerberus
7,450
931
15
2
0
145,578
0
L
Tiamat
5,690
711
4
1
0
180,574
0
W
Chiron
7,819
977
21
3
0
157,598
0
W
Danzaburou
8,539
1,067
36
5
0
155,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role