Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JULILOKA06
Agni
Level 53
God Stats
66W - 74L
1,489 SR
Queue Stats
334W - 372L
1,356 Elo+
Solo
Lancelot
Lancelot
Ricardo3000
Lancelot
Level 103
God Stats
7W - 8L
1,429 SR
Queue Stats
106W - 96L
1,441 Elo+
Solo
Izanami
Izanami
ixautumn
Izanami
Level 84
God Stats
23W - 12L
1,692 SR
Queue Stats
499W - 480L
1,492 Elo+
Solo
Team Averages
Level 89
1,522 SR
1,458 Elo+

VS

Team Averages
Level 48
1,625 SR
1,159 Elo+
Zhong Kui
Zhong Kui
JoshieBizzle
Zhong Kui
Level 56
God Stats
5W - 8L
1,716 SR
Queue Stats
131W - 140L
1,363 Elo+
Solo
Mulan
Mulan
MaverickHunterX9
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,019 Elo+
Party 1
Da Ji
Da Ji
Umbramancy
Da Ji
Level 66
God Stats
1W - 2L
1,535 SR
Queue Stats
18W - 25L
1,064 Elo+
Party 1
Geb
Geb
flamingiceninja
Geb
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,019 Elo+
Party 1
Skadi
Skadi
xXxMrBreezeXxX
Skadi
Level 44
God Stats
31W - 26L
1,876 SR
Queue Stats
117W - 95L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 8 / 5
9,928
451
12,064
21,954
25,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
 
Baron Samedi
13
0 / 1 / 7
9,591
436
5,061
11,433
15,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 4
9,772
444
8,604
11,729
3,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Ricardo3000
Lancelot
17
6 / 7 / 4
11,490
522
11,106
18,249
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ixautumn
Izanami
18
9 / 2 / 2
12,388
563
14,978
18,415
7,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoshieBizzle
Zhong Kui
20
4 / 0 / 4
12,445
566
13,784
13,340
11,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 3 / 7
12,101
550
13,575
20,330
20,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
19
11 / 4 / 6
12,792
581
17,195
22,137
12,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 2 / 10
10,422
474
8,220
17,654
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 7 / 1
11,017
501
7,846
16,445
6,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
16
Kills
21
22
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
8
5
0.44
L
Baron Samedi
 
Baron Samedi
0
1
7
3.5
L
0
4
4
0.5
W
Zhong Kui
JoshieBizzle
Zhong Kui
4
0
4
6
W
5
3
7
2.83
L
Lancelot
Ricardo3000
Lancelot
6
7
4
1.14
W
Da Ji
11
4
6
3.5
W
0
2
10
2.5
L
Izanami
ixautumn
Izanami
9
2
2
5
W
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,813
Damage
60,620
81,780
Taken
89,906
59,526
Mitigated
70,756
19,164
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,064
1,954
0
3,924
21,954
25,102
0
4,873
17,081
0
57,172
L
Baron Samedi
 
Baron Samedi
5,061
808
342
3,731
11,433
15,914
0
3,216
8,217
29,509
0
L
8,604
251
0
1,982
11,729
3,606
1,098
5,217
6,512
53,766
0
W
Zhong Kui
JoshieBizzle
Zhong Kui
13,784
1,843
0
5,226
13,340
11,230
2,159
4,026
9,237
101,317
0
W
13,575
3,201
0
7,660
20,330
20,240
3,085
1,554
18,092
305
78,327
L
Lancelot
Ricardo3000
Lancelot
11,106
1,753
0
500
18,249
7,528
0
4,318
13,931
0
87,594
W
Da Ji
17,195
3,759
0
5,532
22,137
12,055
237
2,166
19,846
0
114,192
W
8,220
767
0
1,217
17,654
20,473
115
3,506
13,959
24,083
0
L
Izanami
ixautumn
Izanami
14,978
10,504
0
8,685
18,415
7,376
4,858
5,460
12,955
0
102,567
W
7,846
4,066
0
805
16,445
6,758
3,044
2,413
14,032
0
90,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,169
Gold Earned
58,777
495
Minions Killed
602
0
Camps Cleared
0
1,914,987
Distance Traveled
2,107,668
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,928
451
89
4
0
380,072
2
L
Baron Samedi
9,591
436
36
2
0
383,096
11
L
Agni
9,772
444
93
4
0
291,312
2
W
Zhong Kui
12,445
566
166
8
0
421,307
4
W
Mulan
12,101
550
134
6
0
385,148
0
L
Lancelot
11,490
522
109
5
0
477,529
0
W
Da Ji
12,792
581
125
6
0
450,495
1
W
Geb
10,422
474
14
1
0
483,704
4
L
Izanami
12,388
563
168
8
0
382,978
6
W
Skadi
11,017
501
163
7
0
367,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role