Player Matchup

Bacchus
Bacchus
ChillMike
Bacchus
Level 18
God Stats
2W - 1L
1,841 SR
Queue Stats
55W - 38L
1,527 Elo+
Party 2
Skadi
Skadi
ParrrtyTime
Skadi
Level 15
God Stats
5W - 7L
1,716 SR
Queue Stats
52W - 34L
1,662 Elo+
Party 2
Tiamat
Tiamat
ProfUllr
Tiamat
Level 29
God Stats
29W - 12L
1,592 SR
Queue Stats
100W - 49L
1,573 Elo+
Party 2
Artio
Artio
SODAC
Artio
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 2
Bellona
Bellona
redcode321
Bellona
Level 25
God Stats
11W - 7L
1,372 SR
Queue Stats
98W - 49L
1,558 Elo+
Party 2
Team Averages
Level 19
1,604 SR
1,564 Elo+

VS

Team Averages
Level 115
1,563 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JamesTheDonkey
Artemis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,241 Elo+
Party 1
Sylvanus
Sylvanus
NoraKoneko
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,529 Elo+
Party 1
Thor
Thor
Renato97
Thor
Level 132
God Stats
25W - 28L
1,505 SR
Queue Stats
134W - 156L
1,502 Elo+
Solo
Chaac
Chaac
arkham_joker678
Chaac
Level 118
God Stats
7W - 4L
1,808 SR
Queue Stats
143W - 125L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChillMike
Bacchus
15
1 / 6 / 7
9,780
652
8,879
20,901
29,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 10
8,908
594
8,901
13,870
6,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
ProfUllr
Tiamat
19
10 / 4 / 4
11,874
792
18,828
12,680
9,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
SODAC
Artio
15
0 / 6 / 8
9,431
629
4,619
22,904
29,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
redcode321
Bellona
18
3 / 2 / 7
10,700
713
14,156
14,720
15,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 1 / 10
11,707
780
18,626
12,014
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 5
10,325
688
14,149
12,484
7,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
NoraKoneko
Sylvanus
18
1 / 3 / 16
11,350
757
12,330
22,124
28,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
19
6 / 5 / 10
11,537
769
9,173
15,441
8,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 0 / 12
11,563
771
16,005
17,948
21,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
15
Kills
24
24
Deaths
15
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
10
11
L
Bacchus
ChillMike
Bacchus
1
6
7
0.75
W
5
6
5
1.25
W
Sylvanus
NoraKoneko
Sylvanus
1
3
16
3
L
1
6
10
1
L
Tiamat
ProfUllr
Tiamat
10
4
4
3
W
Thor
6
5
10
2.2
L
Artio
SODAC
Artio
0
6
8
0.67
W
6
0
12
12
L
Bellona
redcode321
Bellona
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,383
Damage
70,283
85,075
Taken
80,011
91,271
Mitigated
73,558
12,206
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,626
1,571
2,900
4,182
12,014
7,640
788
4,352
7,485
64,758
0
L
Bacchus
ChillMike
Bacchus
8,879
1,601
817
2,574
20,901
29,889
0
7,545
13,356
18,909
0
W
14,149
7,626
0
830
12,484
7,181
1,345
7,016
5,312
0
27,953
W
Sylvanus
NoraKoneko
Sylvanus
12,330
3,931
4,545
6,288
22,124
28,805
370
8,031
13,795
23,523
0
L
8,901
4,308
0
701
13,870
6,484
308
6,671
7,199
0
21,062
L
Tiamat
ProfUllr
Tiamat
18,828
1,536
0
2,275
12,680
9,310
313
3,152
9,528
58,774
0
W
Thor
9,173
563
0
15
15,441
8,349
3,383
5,535
9,636
0
34,003
L
Artio
SODAC
Artio
4,619
1,245
775
2,520
22,904
29,823
0
8,582
14,322
10,741
0
W
16,005
1,673
0
8,481
17,948
21,583
248
6,210
11,457
0
41,399
L
Bellona
redcode321
Bellona
14,156
4,591
0
2,544
14,720
15,765
359
5,006
9,714
0
49,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
56,482
259
Minions Killed
286
0
Camps Cleared
0
1,457,183
Distance Traveled
1,379,985
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,707
780
127
8
0
309,365
2
L
Bacchus
9,780
652
21
1
0
288,630
0
W
Artemis
10,325
688
26
2
0
234,416
0
W
Sylvanus
11,350
757
22
1
0
263,977
0
L
Skadi
8,908
594
24
2
0
281,382
2
L
Tiamat
11,874
792
125
8
0
284,943
0
W
Thor
11,537
769
49
3
0
256,594
1
L
Artio
9,431
629
7
0
0
290,605
0
W
Chaac
11,563
771
62
4
0
315,633
1
L
Bellona
10,700
713
82
5
0
311,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role