Player Matchup

Thanatos
Thanatos
Ia Sombra
Thanatos
Level 129
God Stats
7W - 3L
1,636 SR
Queue Stats
100W - 111L
1,484 Elo+
Party 1
Horus
Horus
Intereste1ar
Horus
Level 144
God Stats
9W - 11L
1,596 SR
Queue Stats
84W - 96L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
PoIvoriento
Nu Wa
Level 132
God Stats
1W - 0L
1,494 SR
Queue Stats
60W - 68L
1,518 Elo+
Party 1
Freya
Freya
Xight YT
Freya
Level 120
God Stats
5W - 3L
1,510 SR
Queue Stats
36W - 50L
1,508 Elo+
Party 1
Osiris
Osiris
baapbeepboop
Osiris
Level 144
God Stats
20W - 23L
1,484 SR
Queue Stats
73W - 95L
1,424 Elo+
Party 1
Team Averages
Level 134
1,544 SR
1,475 Elo+

VS

Team Averages
Level 119
1,656 SR
1,581 Elo+
Janus
Janus
Im Polski
Janus
Level 85
God Stats
1W - 1L
1,783 SR
Queue Stats
9W - 11L
1,568 Elo+
Party 2
King Arthur
King Arthur
MarkieThe10
King Arthur
Level 128
God Stats
3W - 8L
1,500 SR
Queue Stats
105W - 102L
1,573 Elo+
Party 2
Lancelot
Lancelot
Mims2846
Lancelot
Level 148
God Stats
6W - 9L
1,614 SR
Queue Stats
80W - 89L
1,581 Elo+
Party 2
Xing Tian
Xing Tian
ZeroTwoTheWaifu
Xing Tian
Level 107
God Stats
11W - 9L
1,770 SR
Queue Stats
43W - 44L
1,606 Elo+
Party 2
Izanami
Izanami
keats75555
Izanami
Level 127
God Stats
20W - 16L
1,615 SR
Queue Stats
100W - 91L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ia Sombra
Thanatos
20
11 / 6 / 5
13,228
551
20,605
26,633
13,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 11
10,371
432
8,333
26,849
26,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 1 / 9
11,928
497
20,767
11,922
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Xight YT
Freya
20
9 / 3 / 4
13,956
582
17,745
24,511
11,119
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
2 / 0 / 9
12,869
536
17,851
21,264
24,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Im Polski
Janus
16
1 / 5 / 4
10,129
422
11,620
16,397
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
MarkieThe10
King Arthur
16
1 / 4 / 0
9,730
405
8,877
23,705
23,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Lancelot
Mims2846
Lancelot
19
8 / 5 / 2
12,178
507
18,018
22,288
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
ZeroTwoTheWaifu
Xing Tian
15
0 / 4 / 8
9,883
412
11,649
22,296
28,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
keats75555
Izanami
16
4 / 7 / 3
11,017
459
15,738
23,279
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
25
Kills
14
14
Deaths
25
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ia Sombra
Thanatos
11
6
5
2.25
L
Janus
Im Polski
Janus
1
5
4
0.6
W
0
4
11
1.38
L
King Arthur
MarkieThe10
King Arthur
1
4
0
0.25
L
Lancelot
Mims2846
Lancelot
8
5
2
1.8
W
3
1
9
7.5
W
Freya
Xight YT
Freya
9
3
4
3.67
L
Xing Tian
ZeroTwoTheWaifu
Xing Tian
0
4
8
1
W
Osiris
2
0
9
6.5
L
Izanami
keats75555
Izanami
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,301
Damage
65,902
111,179
Taken
107,965
81,296
Mitigated
75,734
63,382
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ia Sombra
Thanatos
20,605
7,585
0
23,199
26,633
13,308
1,272
3,300
23,333
0
114,244
L
Janus
Im Polski
Janus
11,620
682
0
2,160
16,397
4,951
412
6,502
9,583
88,442
0
W
8,333
4,230
4,622
11,321
26,849
26,903
2,163
7,922
18,927
0
34,857
L
King Arthur
MarkieThe10
King Arthur
8,877
1,079
0
2,750
23,705
23,871
0
6,289
17,219
0
62,398
L
Lancelot
Mims2846
Lancelot
18,018
3,886
0
5,240
22,288
9,138
0
4,939
16,997
0
101,571
W
20,767
5,708
351
1,789
11,922
5,542
4,878
4,914
7,008
91,114
0
W
Freya
Xight YT
Freya
17,745
5,159
0
14,001
24,511
11,119
3,204
2,011
22,500
120,814
0
L
Xing Tian
ZeroTwoTheWaifu
Xing Tian
11,649
554
0
1,169
22,296
28,972
50
8,313
13,613
46,639
0
W
Osiris
17,851
6,796
0
8,099
21,264
24,424
1,876
5,122
16,142
0
98,527
L
Izanami
keats75555
Izanami
15,738
9,397
0
4,463
23,279
8,802
3,814
11,072
12,041
0
99,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
52,937
689
Minions Killed
591
0
Camps Cleared
0
2,202,550
Distance Traveled
2,071,903
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,228
551
135
6
0
477,935
2
L
Janus
10,129
422
151
6
0
395,445
4
W
Horus
10,371
432
52
2
0
475,654
3
L
King Arthur
9,730
405
92
4
0
399,327
4
L
Lancelot
12,178
507
142
6
0
498,602
4
W
Nu Wa
11,928
497
134
6
0
419,009
3
W
Freya
13,956
582
182
8
0
398,803
1
L
Xing Tian
9,883
412
54
2
0
422,299
1
W
Osiris
12,869
536
186
8
0
431,149
2
L
Izanami
11,017
459
152
6
0
356,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role