Player Matchup

Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Celtay
Fenrir
Level 154
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 3L
1,801 Elo+
Solo
Gilgamesh
Gilgamesh
Hawkrage
Gilgamesh
Level 25
God Stats
6W - 6L
1,362 SR
Queue Stats
452W - 541L
1,430 Elo+
Solo
Hou Yi
Hou Yi
Preszurized
Hou Yi
Level 48
God Stats
3W - 3L
1,431 SR
Queue Stats
119W - 172L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
rottedhead
Zhong Kui
Level 59
God Stats
2W - 1L
1,436 SR
Queue Stats
7W - 4L
1,634 Elo+
Party 1
Team Averages
Level 78
1,436 SR
1,547 Elo+

VS

Team Averages
Level 95
1,418 SR
1,382 Elo+
Xing Tian
Xing Tian
FenrisXVI
Xing Tian
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,455 Elo+
Solo
Hercules
Hercules
RKG MrRon
Hercules
Level 125
God Stats
1W - 4L
1,340 SR
Queue Stats
14W - 24L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
Ziggity Zucc
Danzaburou
Level 61
God Stats
4W - 9L
1,379 SR
Queue Stats
25W - 33L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
champ10n_hunt3r5
Ao Kuang
Level 42
God Stats
0W - 3L
1,297 SR
Queue Stats
6W - 15L
1,083 Elo+
Solo
Scylla
Scylla
cwmicheal
Scylla
Level 159
God Stats
3W - 5L
1,574 SR
Queue Stats
45W - 51L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 2 / 7
8,943
745
9,348
13,390
12,309
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Celtay
Fenrir
16
5 / 1 / 5
9,891
824
8,421
11,245
5,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Hawkrage
Gilgamesh
16
3 / 1 / 4
8,668
722
5,852
9,798
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
15
2 / 4 / 7
8,540
712
7,749
13,453
6,450
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
rottedhead
Zhong Kui
15
1 / 3 / 6
8,540
712
10,211
11,510
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FenrisXVI
Xing Tian
15
2 / 2 / 5
8,842
737
7,057
13,081
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
RKG MrRon
Hercules
16
4 / 3 / 4
8,923
744
13,682
20,426
21,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Ziggity Zucc
Danzaburou
15
1 / 2 / 7
8,620
718
8,935
7,682
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 2
8,818
735
6,831
15,977
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
cwmicheal
Scylla
14
1 / 2 / 4
8,216
685
8,277
6,068
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
14
Kills
11
11
Deaths
15
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
7
3.25
W
Fenrir
Celtay
Fenrir
5
1
5
7.5
L
Xing Tian
FenrisXVI
Xing Tian
2
2
5
2.25
W
Gilgamesh
Hawkrage
Gilgamesh
3
1
4
5
W
Hou Yi
2
4
7
1.38
L
Hercules
RKG MrRon
Hercules
4
3
4
2
L
Danzaburou
Ziggity Zucc
Danzaburou
1
2
7
2.25
L
3
6
2
0.67
L
Scylla
cwmicheal
Scylla
1
2
4
1.5
W
Zhong Kui
rottedhead
Zhong Kui
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
44,782
59,396
Taken
63,234
40,816
Mitigated
51,599
10,451
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,348
1,300
379
1,444
13,390
12,309
702
4,611
8,557
0
22,987
W
Fenrir
Celtay
Fenrir
8,421
1,112
1,664
2,656
11,245
5,804
0
4,506
6,619
0
31,935
L
Xing Tian
FenrisXVI
Xing Tian
7,057
498
0
805
13,081
14,341
0
2,589
8,142
18,462
0
W
Gilgamesh
Hawkrage
Gilgamesh
5,852
1,505
0
388
9,798
7,743
799
3,331
6,238
0
21,940
W
Hou Yi
7,749
4,814
0
2,354
13,453
6,450
0
5,138
8,216
0
21,225
L
Hercules
RKG MrRon
Hercules
13,682
3,137
0
5,664
20,426
21,595
372
3,284
17,142
0
28,876
L
Danzaburou
Ziggity Zucc
Danzaburou
8,935
2,438
0
1,351
7,682
4,459
623
565
7,117
0
35,818
L
6,831
757
135
5,481
15,977
8,395
0
2,454
13,523
32,178
4,017
L
Scylla
cwmicheal
Scylla
8,277
1,215
0
1,500
6,068
2,809
312
1,319
4,749
24,319
0
W
Zhong Kui
rottedhead
Zhong Kui
10,211
592
0
1,566
11,510
8,510
1,100
4,246
6,992
27,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
43,419
198
Minions Killed
213
0
Camps Cleared
0
1,275,644
Distance Traveled
1,154,992
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,943
745
45
4
0
278,264
1
W
Fenrir
9,891
824
45
4
0
268,523
1
L
Xing Tian
8,842
737
24
2
0
252,777
1
W
Gilgamesh
8,668
722
20
2
0
259,160
1
W
Hou Yi
8,540
712
34
3
0
235,820
4
L
Hercules
8,923
744
39
3
0
278,229
4
L
Danzaburou
8,620
718
49
4
0
235,967
0
L
Ao Kuang
8,818
735
52
4
0
220,743
1
L
Scylla
8,216
685
49
4
0
167,276
1
W
Zhong Kui
8,540
712
54
5
0
233,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role