Player Matchup

Osiris
Osiris
ChevoGuap
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,497 Elo+
Party 1
Hachiman
Hachiman
Laceyfierce
Hachiman
Level 128
God Stats
4W - 5L
1,315 SR
Queue Stats
265W - 289L
1,425 Elo+
Party 2
Aphrodite
Aphrodite
LowBall3r
Aphrodite
Level 69
God Stats
1W - 1L
1,523 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 1
Thor
Thor
ShadowMancer115
Thor
Level 140
God Stats
3W - 1L
1,684 SR
Queue Stats
248W - 254L
1,620 Elo+
Party 2
Athena
Athena
VeryVoluptuous
Athena
Level 78
God Stats
17W - 22L
1,411 SR
Queue Stats
381W - 475L
1,421 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,477 Elo+

VS

Team Averages
Level 122
1,766 SR
1,511 Elo+
Zhong Kui
Zhong Kui
Chaccus
Zhong Kui
Level 148
God Stats
3W - 3L
1,881 SR
Queue Stats
214W - 192L
1,505 Elo+
Party 3
Lancelot
Lancelot
Coolangel214
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,584 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Koiotes
Cu Chulainn
Level 135
God Stats
4W - 3L
1,966 SR
Queue Stats
127W - 138L
1,414 Elo+
Solo
Hou Yi
Hou Yi
PepperTeaa
Hou Yi
Level 127
God Stats
4W - 1L
1,984 SR
Queue Stats
69W - 64L
1,513 Elo+
Party 3
Amaterasu
Amaterasu
SirOof
Amaterasu
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 77L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChevoGuap
Osiris
16
5 / 3 / 7
10,770
539
14,900
19,735
21,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Laceyfierce
Hachiman
18
2 / 2 / 1
10,669
533
5,285
13,146
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
LowBall3r
Aphrodite
17
5 / 0 / 12
11,046
552
11,933
13,029
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 0 / 8
11,500
575
18,805
18,918
9,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 11
9,632
482
5,472
14,483
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chaccus
Zhong Kui
15
1 / 8 / 1
9,238
462
10,523
15,629
9,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Coolangel214
Lancelot
14
0 / 5 / 1
8,674
434
8,931
19,852
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Koiotes
Cu Chulainn
12
0 / 4 / 3
7,530
377
10,183
18,673
14,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
PepperTeaa
Hou Yi
17
3 / 2 / 0
10,388
519
6,786
10,171
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SirOof
Amaterasu
15
2 / 7 / 0
9,492
475
8,629
16,715
20,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
6
6
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chaccus
Zhong Kui
1
8
1
0.19
W
Osiris
ChevoGuap
Osiris
5
3
7
2.83
L
Lancelot
Coolangel214
Lancelot
0
5
1
0.1
L
Cu Chulainn
Koiotes
Cu Chulainn
0
4
3
0.38
W
Hachiman
Laceyfierce
Hachiman
2
2
1
1.25
W
Aphrodite
LowBall3r
Aphrodite
5
0
12
11
L
Hou Yi
PepperTeaa
Hou Yi
3
2
0
1.5
W
11
0
8
15
L
Amaterasu
SirOof
Amaterasu
2
7
0
0.29
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,395
Damage
45,052
79,311
Taken
81,040
57,989
Mitigated
56,957
43,587
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chaccus
Zhong Kui
10,523
626
0
2,042
15,629
9,871
0
3,720
11,909
68,089
0
W
Osiris
ChevoGuap
Osiris
14,900
7,590
0
6,901
19,735
21,932
715
789
18,856
0
84,940
L
Lancelot
Coolangel214
Lancelot
8,931
2,669
0
5,216
19,852
8,180
0
3,760
16,092
0
75,348
L
Cu Chulainn
Koiotes
Cu Chulainn
10,183
1,030
0
729
18,673
14,519
0
5,705
12,968
0
49,172
W
Hachiman
Laceyfierce
Hachiman
5,285
2,634
0
8,250
13,146
4,770
792
515
12,627
0
98,443
W
Aphrodite
LowBall3r
Aphrodite
11,933
885
8,124
9,275
13,029
7,377
965
2,625
10,192
95,567
0
L
Hou Yi
PepperTeaa
Hou Yi
6,786
2,991
0
4,014
10,171
4,323
0
1,721
8,450
0
87,802
W
18,805
5,588
0
7,250
18,918
9,782
1,042
4,239
14,369
0
106,334
L
Amaterasu
SirOof
Amaterasu
8,629
3,659
0
1,691
16,715
20,064
0
2,499
14,216
0
59,583
W
5,472
1,245
0
3,787
14,483
14,128
170
2,315
12,058
26,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
45,322
630
Minions Killed
558
0
Camps Cleared
0
1,958,053
Distance Traveled
1,826,960
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,238
462
125
6
0
343,561
7
W
Osiris
10,770
539
125
6
0
377,769
5
L
Lancelot
8,674
434
115
6
0
413,595
0
L
Cu Chulainn
7,530
377
55
3
0
357,575
6
W
Hachiman
10,669
533
162
8
0
343,990
8
W
Aphrodite
11,046
552
164
8
0
378,271
4
L
Hou Yi
10,388
519
155
8
0
329,140
5
W
Thor
11,500
575
141
7
0
437,772
6
L
Amaterasu
9,492
475
108
5
0
383,089
3
W
Athena
9,632
482
38
2
0
420,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role