Player Matchup

Zeus
Zeus
Halo Gamer 07
Zeus
Level 29
God Stats
4W - 13L
1,518 SR
Queue Stats
71W - 103L
1,394 Elo+
Party 2
Lancelot
Lancelot
McPewpSkin
Lancelot
Level 120
God Stats
5W - 4L
1,619 SR
Queue Stats
11W - 15L
1,390 Elo+
Solo
Bellona
Bellona
Sharboomee
Bellona
Level 107
God Stats
3W - 4L
1,594 SR
Queue Stats
235W - 311L
1,461 Elo+
Party 2
Team Averages
Level 85
1,577 SR
1,415 Elo+

VS

Team Averages
Level 70
1,613 SR
1,756 Elo+
Cabrakan
Cabrakan
LoRezChrissues
Cabrakan
Level 7
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 1L
1,695 Elo+
Party 1
Neith
Neith
VKrishna
Neith
Level 140
God Stats
17W - 9L
1,648 SR
Queue Stats
426W - 161L
1,787 Elo+
Party 1
Ymir
Ymir
kEnAnNiLaToR
Ymir
Level 64
God Stats
83W - 21L
1,871 SR
Queue Stats
361W - 111L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
9,391
626
13,404
14,162
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
McPewpSkin
Lancelot
13
3 / 9 / 3
9,654
644
14,714
18,902
8,737
Bellona
Sharboomee
Bellona
15
5 / 3 / 1
10,006
667
11,347
17,737
17,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
5 / 4 / 14
11,631
775
10,247
22,642
35,172
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
VKrishna
Neith
18
14 / 0 / 6
13,330
889
26,536
13,370
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 15
10,659
711
8,269
18,259
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
20
20
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Cabrakan
5
4
14
3
L
Lancelot
McPewpSkin
Lancelot
3
9
3
0.5
L
Bellona
Sharboomee
Bellona
5
3
1
1.83
W
Neith
VKrishna
Neith
14
0
6
17
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
45,052
50,801
Taken
54,271
32,689
Mitigated
63,790
8,001
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,404
1,717
0
1,374
14,162
6,288
0
6,595
7,567
41,945
0
W
Cabrakan
10,247
1,575
4,129
5,656
22,642
35,172
0
4,600
18,042
19,212
0
L
Lancelot
McPewpSkin
Lancelot
14,714
3,218
0
2,155
18,902
8,737
0
5,718
13,184
0
31,684
L
Bellona
Sharboomee
Bellona
11,347
3,211
108
4,364
17,737
17,664
0
6,338
11,399
0
27,496
W
Neith
VKrishna
Neith
26,536
14,010
0
7,294
13,370
7,162
2,027
2,815
10,555
0
72,084
W
8,269
1,339
584
4,514
18,259
21,456
149
6,218
12,041
20,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
35,620
140
Minions Killed
131
4
Camps Cleared
6
751,752
Distance Traveled
744,221
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,391
626
83
6
1
207,904
0
W
Cabrakan
11,631
775
10
1
0
233,680
6
L
Lancelot
9,654
644
32
2
3
271,577
4
L
Bellona
10,006
667
25
2
0
272,271
1
W
Neith
13,330
889
98
7
5
278,994
4
W
Ymir
10,659
711
23
2
1
231,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role