Player Matchup

Mulan
Mulan
A1phaCelest1al
Mulan
Level 141
God Stats
0W - 3L
1,253 SR
Queue Stats
26W - 61L
1,353 Elo+
Party 2
Ra
Ra
EvilKungFu
Ra
Level 148
God Stats
1W - 4L
1,725 SR
Queue Stats
115W - 145L
1,392 Elo+
Party 2
Geb
Geb
Punisher2D
Geb
Level 129
God Stats
27W - 29L
1,461 SR
Queue Stats
630W - 804L
1,357 Elo+
Party 2
Arachne
Arachne
ShadyJ2321
Arachne
Level 69
God Stats
9W - 10L
1,562 SR
Queue Stats
78W - 127L
1,403 Elo+
Party 2
Chernobog
Chernobog
Talus509
Chernobog
Level 95
God Stats
2W - 4L
1,463 SR
Queue Stats
170W - 254L
1,386 Elo+
Party 2
Team Averages
Level 116
1,493 SR
1,378 Elo+

VS

Team Averages
Level 133
1,545 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
AldaBoy
Tsukuyomi
Level 155
God Stats
15W - 6L
1,727 SR
Queue Stats
256W - 214L
1,491 Elo+
Party 1
Janus
Janus
ILovveWomen
Janus
Level 123
God Stats
3W - 1L
1,489 SR
Queue Stats
123W - 112L
1,498 Elo+
Solo
Ares
Ares
METAL SHARK 19
Ares
Level 127
God Stats
10W - 10L
1,422 SR
Queue Stats
127W - 110L
1,435 Elo+
Party 1
Anhur
Anhur
Zn0batV2
Anhur
Level 155
God Stats
12W - 10L
1,586 SR
Queue Stats
264W - 234L
1,524 Elo+
Party 1
Achilles
Achilles
xXTremeFalconXx
Achilles
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,420
342
0
0
0
9
2 / 0 / 1
5,662
566
4,048
3,955
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 1
4,908
491
1,803
10,707
3,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ShadyJ2321
Arachne
8
0 / 2 / 0
4,827
483
1,060
8,651
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Talus509
Chernobog
8
1 / 2 / 2
5,075
508
5,036
5,358
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AldaBoy
Tsukuyomi
10
1 / 1 / 2
5,972
597
3,234
8,680
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 2
5,451
545
4,118
4,119
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 6
5,566
557
3,411
7,070
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Zn0batV2
Anhur
9
3 / 1 / 4
5,607
561
5,581
4,219
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
10
2 / 0 / 2
5,909
591
4,286
4,887
3,617
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
8
8
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Tsukuyomi
AldaBoy
Tsukuyomi
1
1
2
2
L
2
0
1
2.5
W
1
2
2
1
W
1
1
6
4
L
1
4
1
0.38
L
Arachne
ShadyJ2321
Arachne
0
2
0
0
L
Chernobog
Talus509
Chernobog
1
2
2
1
W
Anhur
Zn0batV2
Anhur
3
1
4
5
W
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
20,630
28,671
Taken
28,975
9,384
Mitigated
14,152
6,637
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
AldaBoy
Tsukuyomi
3,234
849
0
4,517
8,680
3,318
47
288
8,344
0
39,790
L
4,048
595
379
1,896
3,955
1,575
0
2,510
1,445
36,691
0
W
4,118
363
0
471
4,119
1,672
280
1,881
2,004
38,111
0
W
3,411
129
0
2,505
7,070
4,029
0
1,454
5,564
18,449
0
L
1,803
167
1,248
1,983
10,707
3,552
325
2,420
8,287
13,756
0
L
Arachne
ShadyJ2321
Arachne
1,060
701
0
792
8,651
2,919
0
1,111
7,540
0
22,543
L
Chernobog
Talus509
Chernobog
5,036
3,535
0
339
5,358
1,338
780
1,488
3,870
0
25,059
W
Anhur
Zn0batV2
Anhur
5,581
2,819
0
1,000
4,219
1,516
32
1,321
2,854
0
29,675
W
Achilles
4,286
1,226
0
536
4,887
3,617
566
523
4,358
0
31,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
28,505
192
Minions Killed
289
0
Camps Cleared
0
722,917
Distance Traveled
965,333
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,420
342
0
0
0
0
0
W
Tsukuyomi
5,972
597
91
9
0
224,568
4
L
Ra
5,662
566
78
8
0
207,950
3
W
Janus
5,451
545
63
6
0
169,497
2
W
Ares
5,566
557
26
3
0
209,010
2
L
Geb
4,908
491
16
2
0
163,777
2
L
Arachne
4,827
483
45
5
0
203,629
0
L
Chernobog
5,075
508
53
5
0
147,561
2
W
Anhur
5,607
561
49
5
0
176,682
0
W
Achilles
5,909
591
60
6
0
185,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role