Player Matchup

Danzaburou
Danzaburou
Archwarrior777
Danzaburou
Level 65
God Stats
0W - 2L
1,246 SR
Queue Stats
23W - 33L
1,390 Elo+
Party 4
Cernunnos
Cernunnos
BrandonThaGod06
Cernunnos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,446 Elo+
Party 4
Merlin
Merlin
Hammer_Time120
Merlin
Level 89
God Stats
1W - 4L
1,347 SR
Queue Stats
98W - 125L
1,417 Elo+
Party 1
Raijin
Raijin
Pinky7292
Raijin
Level 115
God Stats
0W - 3L
1,228 SR
Queue Stats
211W - 266L
1,403 Elo+
Party 1
Hercules
Hercules
TheMrMokoloyo
Hercules
Level 121
God Stats
1W - 1L
1,735 SR
Queue Stats
12W - 22L
1,322 Elo+
Party 4
Team Averages
Level 103
1,411 SR
1,396 Elo+

VS

Team Averages
Level 109
1,532 SR
1,451 Elo+
Discordia
Discordia
KinggFresh15
Discordia
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 3
Erlang Shen
Erlang Shen
Motorhead1864
Erlang Shen
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
360W - 401L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Petersan
Sun Wukong
Level 123
God Stats
12W - 7L
1,518 SR
Queue Stats
320W - 350L
1,445 Elo+
Party 2
Apollo
Apollo
Raponshi
Apollo
Level 141
God Stats
18W - 17L
1,431 SR
Queue Stats
392W - 446L
1,472 Elo+
Party 2
Vamana
Vamana
TrafalgarDWL
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 114L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archwarrior777
Danzaburou
15
3 / 6 / 6
8,820
802
9,960
12,747
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
BrandonThaGod06
Cernunnos
13
0 / 5 / 2
7,101
646
6,620
12,586
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 3
8,812
801
11,014
10,586
5,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Pinky7292
Raijin
12
2 / 5 / 5
7,570
688
3,430
8,901
4,273
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TheMrMokoloyo
Hercules
16
2 / 3 / 7
8,634
785
10,018
15,482
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KinggFresh15
Discordia
16
9 / 3 / 9
9,965
906
15,433
7,888
3,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Motorhead1864
Erlang Shen
15
3 / 2 / 11
9,076
825
10,044
12,143
12,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Petersan
Sun Wukong
15
3 / 4 / 14
8,818
802
11,705
12,681
9,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Raponshi
Apollo
15
4 / 2 / 9
8,916
811
6,908
6,659
2,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
16
3 / 2 / 14
10,085
917
6,652
13,942
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
11
Kills
22
23
Deaths
13
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Archwarrior777
Danzaburou
3
6
6
1
L
Cernunnos
BrandonThaGod06
Cernunnos
0
5
2
0.2
L
4
4
3
1.38
W
Discordia
KinggFresh15
Discordia
9
3
9
4.5
W
Erlang Shen
Motorhead1864
Erlang Shen
3
2
11
4.25
W
Sun Wukong
Petersan
Sun Wukong
3
4
14
2.5
L
Raijin
Pinky7292
Raijin
2
5
5
0.9
W
Apollo
Raponshi
Apollo
4
2
9
4.25
L
Hercules
TheMrMokoloyo
Hercules
2
3
7
1.83
W
Vamana
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
50,742
60,302
Taken
53,313
34,609
Mitigated
44,332
17,486
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Archwarrior777
Danzaburou
9,960
3,544
1,732
2,095
12,747
6,486
460
4,134
8,613
0
21,632
L
Cernunnos
BrandonThaGod06
Cernunnos
6,620
3,154
283
2,043
12,586
5,549
652
3,094
9,492
0
14,283
L
11,014
1,412
1,347
2,558
10,586
5,239
65
3,060
7,526
26,033
0
W
Discordia
KinggFresh15
Discordia
15,433
691
774
1,748
7,888
3,345
1,202
1,239
6,573
26,536
0
W
Erlang Shen
Motorhead1864
Erlang Shen
10,044
2,751
1,854
3,722
12,143
12,295
120
3,339
8,623
0
18,712
W
Sun Wukong
Petersan
Sun Wukong
11,705
924
894
1,347
12,681
9,318
772
3,559
8,790
0
19,933
L
Raijin
Pinky7292
Raijin
3,430
763
610
333
8,901
4,273
520
3,500
5,401
7,477
0
W
Apollo
Raponshi
Apollo
6,908
4,317
499
1,560
6,659
2,728
2,244
2,369
4,155
0
12,110
L
Hercules
TheMrMokoloyo
Hercules
10,018
1,557
632
5,853
15,482
13,062
25
1,645
13,837
0
18,247
W
Vamana
6,652
1,722
1,949
4,215
13,942
16,646
108
3,938
9,764
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
46,860
106
Minions Killed
107
0
Camps Cleared
0
927,804
Distance Traveled
1,079,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,820
802
26
2
0
188,784
0
L
Cernunnos
7,101
646
17
2
0
188,746
1
L
Merlin
8,812
801
31
3
0
161,820
0
W
Discordia
9,965
906
20
2
0
198,396
0
W
Erlang Shen
9,076
825
17
2
0
227,954
0
W
Sun Wukong
8,818
802
15
1
0
214,012
1
L
Raijin
7,570
688
9
1
0
173,395
0
W
Apollo
8,916
811
22
2
0
193,861
0
L
Hercules
8,634
785
23
2
0
215,059
2
W
Vamana
10,085
917
33
3
0
245,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role