Player Matchup

King Arthur
King Arthur
DarKComplexx
King Arthur
Level 123
God Stats
2W - 1L
1,822 SR
Queue Stats
21W - 19L
1,517 Elo+
Party 2
Thoth
Thoth
Orbyts
Thoth
Level 156
God Stats
3W - 0L
1,303 SR
Queue Stats
31W - 34L
1,537 Elo+
Party 2
Agni
Agni
RoyalWeaver
Agni
Level 26
God Stats
3W - 3L
1,716 SR
Queue Stats
8W - 21L
1,524 Elo+
Party 2
Skadi
Skadi
Treeckø
Skadi
Level 45
God Stats
6W - 3L
1,640 SR
Queue Stats
22W - 17L
1,557 Elo+
Party 2
Neith
Neith
WetTiredMammoth
Neith
Level 7
God Stats
3W - 3L
1,453 SR
Queue Stats
13W - 13L
1,758 Elo+
Party 2
Team Averages
Level 71
1,587 SR
1,578 Elo+

VS

Team Averages
Level 84
1,534 SR
1,566 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaBandiiit
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,595 Elo+
Solo
Lancelot
Lancelot
KILLERANGEL JR
Lancelot
Level 129
God Stats
5W - 7L
1,594 SR
Queue Stats
219W - 252L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Tozuh
Nu Wa
Level 80
God Stats
3W - 2L
1,814 SR
Queue Stats
178W - 171L
1,588 Elo+
Party 1
Sol
Sol
roberthepotato_
Sol
Level 46
God Stats
0W - 3L
1,264 SR
Queue Stats
144W - 123L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarKComplexx
King Arthur
12
5 / 4 / 3
6,773
847
8,159
10,974
8,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Orbyts
Thoth
14
5 / 3 / 3
7,514
939
7,960
5,496
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
5,976
747
3,459
4,931
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Treeckø
Skadi
13
2 / 1 / 7
6,656
832
9,884
5,621
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 4
6,060
758
3,413
5,813
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 2 / 5
6,758
845
5,466
6,265
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
DaBandiiit
King Arthur
10
1 / 2 / 2
5,774
722
1,503
5,231
2,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
12
4 / 3 / 4
6,628
829
5,313
9,043
3,807
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Tozuh
Nu Wa
13
5 / 3 / 7
7,015
877
7,596
7,477
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 6
6,567
821
4,486
8,538
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
13
Kills
13
13
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
5
2.25
L
King Arthur
DaBandiiit
King Arthur
1
2
2
1
W
King Arthur
DarKComplexx
King Arthur
5
4
3
1.63
L
Lancelot
4
3
4
2
W
Thoth
Orbyts
Thoth
5
3
3
2.17
W
0
3
5
0.83
L
Nu Wa
Tozuh
Nu Wa
5
3
7
2.83
W
Skadi
Treeckø
Skadi
2
1
7
5.5
W
1
2
4
1.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
24,364
32,835
Taken
36,554
17,314
Mitigated
16,047
2,890
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,466
1,899
0
583
6,265
3,283
661
952
5,313
0
23,358
L
King Arthur
DaBandiiit
King Arthur
1,503
131
39
869
5,231
2,996
0
2,108
3,123
0
2,814
W
King Arthur
DarKComplexx
King Arthur
8,159
871
0
0
10,974
8,712
0
2,745
8,229
0
18,382
L
Lancelot
5,313
404
576
737
9,043
3,807
0
3,543
5,500
0
12,544
W
Thoth
Orbyts
Thoth
7,960
873
0
375
5,496
2,145
185
2,487
3,009
31,061
0
W
3,459
372
0
760
4,931
1,728
548
2,220
2,711
12,773
0
L
Nu Wa
Tozuh
Nu Wa
7,596
2,083
0
375
7,477
2,812
24
1,829
5,648
15,602
0
W
Skadi
Treeckø
Skadi
9,884
4,283
0
1,274
5,621
2,519
0
1,986
3,635
0
20,628
W
3,413
532
0
481
5,813
2,210
272
2,644
3,169
0
11,748
L
4,486
1,768
0
1,328
8,538
3,149
0
2,987
5,551
16,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
32,742
154
Minions Killed
114
0
Camps Cleared
0
928,683
Distance Traveled
771,075
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,758
845
48
6
0
157,831
2
L
King Arthur
5,774
722
3
0
0
116,537
3
W
King Arthur
6,773
847
20
3
0
238,776
2
L
Lancelot
6,628
829
19
2
0
188,502
1
W
Thoth
7,514
939
61
8
0
191,593
0
W
Agni
5,976
747
27
3
0
163,567
1
L
Nu Wa
7,015
877
14
2
0
152,123
1
W
Skadi
6,656
832
18
2
0
177,902
2
W
Neith
6,060
758
28
4
0
156,845
0
L
Sol
6,567
821
30
4
0
156,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role