Player Matchup

Lancelot
Lancelot
Aharra224
Lancelot
Level 155
God Stats
13W - 11L
1,661 SR
Queue Stats
433W - 290L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
JunoChums
Gilgamesh
Level 90
God Stats
11W - 9L
1,584 SR
Queue Stats
212W - 148L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
TatoForce_802
Baron Samedi
Level 146
God Stats
25W - 14L
1,569 SR
Queue Stats
288W - 212L
1,555 Elo+
Party 2
Team Averages
Level 130
1,605 SR
1,580 Elo+

VS

Team Averages
Level 112
1,461 SR
1,488 Elo+
Bastet
Bastet
Jace_Szn
Bastet
Level 65
God Stats
7W - 6L
1,654 SR
Queue Stats
22W - 22L
1,527 Elo+
Solo
Hercules
Hercules
SavageVirus
Hercules
Level 141
God Stats
5W - 9L
1,524 SR
Queue Stats
141W - 161L
1,468 Elo+
Party 1
Agni
Agni
washamelon
Agni
Level 129
God Stats
3W - 10L
1,204 SR
Queue Stats
136W - 158L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aharra224
Lancelot
20
5 / 2 / 5
15,204
691
27,504
22,373
16,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
JunoChums
Gilgamesh
16
1 / 3 / 5
13,461
612
16,280
30,050
38,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TatoForce_802
Baron Samedi
20
7 / 5 / 6
15,723
715
23,175
18,115
10,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jace_Szn
Bastet
19
6 / 3 / 3
13,814
628
20,497
24,258
13,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SavageVirus
Hercules
19
3 / 5 / 7
14,534
661
16,837
34,207
52,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 5 / 8
12,756
580
20,512
19,131
9,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
13
Kills
10
10
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aharra224
Lancelot
5
2
5
3.75
L
Bastet
Jace_Szn
Bastet
6
3
3
2.5
W
Gilgamesh
JunoChums
Gilgamesh
1
3
5
1.17
L
Hercules
SavageVirus
Hercules
3
5
7
1.3
W
Baron Samedi
TatoForce_802
Baron Samedi
7
5
6
2
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,959
Damage
57,846
70,538
Taken
77,596
66,330
Mitigated
75,357
21,890
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aharra224
Lancelot
27,504
4,760
0
5,409
22,373
16,625
291
5,797
16,576
0
80,544
L
Bastet
Jace_Szn
Bastet
20,497
6,489
0
4,893
24,258
13,179
0
5,881
18,377
0
50,807
W
Gilgamesh
JunoChums
Gilgamesh
16,280
3,228
1,042
6,362
30,050
38,851
971
8,777
21,273
0
31,512
L
Hercules
SavageVirus
Hercules
16,837
7,034
854
12,049
34,207
52,605
524
12,440
21,767
0
36,952
W
Baron Samedi
TatoForce_802
Baron Samedi
23,175
587
3,321
5,756
18,115
10,854
668
6,740
11,375
74,607
0
L
20,512
398
476
4,210
19,131
9,573
384
5,306
13,825
72,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
41,104
222
Minions Killed
209
7
Camps Cleared
11
1,302,768
Distance Traveled
1,121,337
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,204
691
106
5
4
463,226
2
L
Bastet
13,814
628
74
3
2
419,682
2
W
Gilgamesh
13,461
612
29
1
0
444,144
5
L
Hercules
14,534
661
44
2
2
352,113
3
W
Baron Samedi
15,723
715
87
4
3
395,398
8
L
Agni
12,756
580
91
4
7
349,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role