Player Matchup

Horus
Horus
Blakeyp00
Horus
Level 149
God Stats
18W - 4L
1,859 SR
Queue Stats
150W - 96L
1,658 Elo+
Party 1
Neith
Neith
VapeGod420lit
Neith
Level 82
God Stats
45W - 34L
1,201 SR
Queue Stats
103W - 93L
1,678 Elo+
Party 1
Hades
Hades
ylevanSnavely
Hades
Level 123
God Stats
5W - 0L
1,891 SR
Queue Stats
187W - 142L
1,613 Elo+
Party 1
Team Averages
Level 118
1,650 SR
1,650 Elo+

VS

Team Averages
Level 53
1,638 SR
1,662 Elo+
Lancelot
Lancelot
Gamerdude116
Lancelot
Level 64
God Stats
8W - 2L
1,780 SR
Queue Stats
37W - 23L
1,669 Elo+
Party 2
Medusa
Medusa
ICECAC
Medusa
Level 84
God Stats
0W - 1L
1,190 SR
Queue Stats
5W - 10L
1,528 Elo+
Solo
Ares
Ares
LebaneseKid
Ares
Level 10
God Stats
2W - 1L
1,942 SR
Queue Stats
12W - 5L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blakeyp00
Horus
15
3 / 0 / 11
10,296
792
10,403
15,749
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 1 / 6
10,479
806
13,572
11,201
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 8
9,543
734
10,052
14,515
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gamerdude116
Lancelot
13
3 / 2 / 1
8,720
671
17,758
13,410
7,997
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
ICECAC
Medusa
11
0 / 7 / 2
7,763
597
7,176
12,553
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 2
8,854
681
6,827
14,575
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Blakeyp00
Horus
3
0
11
8.5
L
Lancelot
Gamerdude116
Lancelot
3
2
1
1.75
L
Medusa
ICECAC
Medusa
0
7
2
0.14
L
1
5
2
0.4
W
7
1
6
10
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,027
Damage
31,761
41,465
Taken
40,538
36,058
Mitigated
28,499
12,031
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blakeyp00
Horus
10,403
4,554
1,534
4,950
15,749
22,379
311
3,085
12,664
0
20,196
L
Lancelot
Gamerdude116
Lancelot
17,758
3,800
0
553
13,410
7,997
0
3,358
10,052
0
50,964
L
Medusa
ICECAC
Medusa
7,176
3,592
0
486
12,553
3,999
0
2,903
9,650
0
25,743
L
6,827
376
0
1,222
14,575
16,503
0
4,016
10,559
11,123
0
W
13,572
6,404
0
2,595
11,201
5,289
1,810
1,310
9,891
0
51,032
W
10,052
2,145
925
2,027
14,515
8,390
1,008
2,581
11,934
33,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
25,337
153
Minions Killed
117
5
Camps Cleared
6
721,689
Distance Traveled
741,593
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,296
792
15
1
0
274,658
2
L
Lancelot
8,720
671
57
4
5
298,419
2
L
Medusa
7,763
597
50
4
1
215,777
2
L
Ares
8,854
681
10
1
0
227,397
4
W
Neith
10,479
806
80
6
3
245,977
0
W
Hades
9,543
734
58
4
2
201,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role